为了使用OpenGL编辑图像,我提供了用户交互,这样,当用户移动手指时,图像会根据拖动方向进行编辑。但我想限制拖动。例如,用户应该只编辑某些部分如果拖动不受限制,我的图像纹理会变形,因为用户有可能将他/她的手指拖到整个屏幕或脸部(更具体地说)。
//这是代码
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
count++;
NSLog(@"touches moved called");
UITouch *touch = [[touches allObjects] objectAtIndex:0];
if(count>2)
{
NSLog(@"Entered");
count=0;
self.view.userInteractionEnabled=NO;
}
else{
updatepoint = [touch locationInView:self.view];
mousex = updatepoint.x;
mousey = self.view.bounds.size.height-updatepoint.y;
grab = [self ripple_grab:mousex:mousey];
[self drawFrame];
}
}
答案 0 :(得分:3)
我得到了解决方案
这是我更新的代码。如果有任何其他方法,请给我建议。
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
count = 0;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
count++;
NSLog(@"touches moved called");
UITouch *touch = [[touches allObjects] objectAtIndex:0];
if (count > 6)
{
NSLog(@"Entered");
// count=0;
// self.view.userInteractionEnabled = NO;
//NSLog(@"line skipped");
}
else{
NSLog(@"else Entered");
updatepoint = [touch locationInView:self.view];
mousex = updatepoint.x;
mousey = self.view.bounds.size.height-updatepoint.y;
grab = [self ripple_grab:mousex:mousey];
[self drawFrame];
}
}