我正在尝试识别子视图中的手势。我只在superview中定义gestureRecognizer时得到响应。我想知道为什么我在子视图中定义它时没有得到gestutre响应,在我的情况下是#View; m',虽然我在superview中定义了gestureHandler时得到了响应我的情况是ViewController的视图,但我想知道它为什么不在子视图中工作。该准则将使其更加清晰。此外,在动画期间无法识别手势,因为在我的情况下,我在我的视图中将子视图从左向右移动.m'当我在动画期间点击时,手势无法识别。我尝试过UIViewAnimationOptionAllowUserInteraction但仍然没有识别出手势。
这是带有TapgesturHandler的SubView类
// View.m
// GestrureonImageView
//
// Created by Noman Khan on 8/24/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "View.h"
@implementation View
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
UITapGestureRecognizer *tapGestures=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(gesturesCallBack:)];
// NSLog(@"init gestures");
[tapGestures setDelegate:self];
// Set required taps and number of touches
[tapGestures setNumberOfTapsRequired:1];
[tapGestures setNumberOfTouchesRequired:1];
[self addGestureRecognizer:tapGestures];
return self;
}
-(void) gesturesCallBack:(UITapGestureRecognizer *)sender
{
NSLog(@"abcView");
[UIView animateWithDuration:10
delay:0.1
options:UIViewAnimationOptionAllowUserInteraction
animations:^
{
// [self initGestures];
CGAffineTransform transform = CGAffineTransformMakeTranslation(500,0);
self.transform = transform;
}
completion:^(BOOL finished){
}];
}
-(void)viewDidLoad{
NSLog(@"Inview");
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
}
*/
@end
和View.h
// View.h
// GestrureonImageView
//
// Created by Noman Khan on 8/24/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface View : UIView<UIGestureRecognizerDelegate>
@end
这是ViewController.m类
// ViewController.m
// GestrureonImageView
//
// Created by Noman Khan on 8/24/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
@synthesize v;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
-(void) gesturesCallBack:(UITapGestureRecognizer *)sender
{
NSLog(@"abc");
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self.view setBackgroundColor:[UIColor blueColor]];
UITapGestureRecognizer *tapGestures=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(gesturesCallBack:)];
// NSLog(@"init gestures");
[tapGestures setDelegate:self];
// Set required taps and number of touches
[tapGestures setNumberOfTapsRequired:1];
[tapGestures setNumberOfTouchesRequired:1];
[self.view addGestureRecognizer:tapGestures];
v=[[View alloc]initWithFrame:CGRectMake(40, 50, 80, 50)];
v.backgroundColor=[UIColor yellowColor];
// [v addGestureRecognizer:tapGestures];
[self.view addSubview:v];
// Do any additional setup after loading the view.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
@end
这是我的ViewController.h
// ViewController.h
// GestrureonImageView
//
// Created by Noman Khan on 8/24/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "View.h"
@interface ViewController : UIViewController <UIGestureRecognizerDelegate>
@property(nonatomic,strong)View *v;
@end
答案 0 :(得分:3)
尝试设置v.userInteractionEnabled = YES