当我将它作为标签“JLabel lblWord = new JLabel(randomWord)运行时,它不会显示标签但是当我作为system.out.println(randomWord)运行时它会给我null ...它假设返回一个文本文件中的单词,但即使我将整个代码移到底部
,它似乎也不起作用import java.awt.*;
import java.awt.event.*;
import java.util.Arrays;
import javax.swing.*;
import java.io.*;
import java.util.ArrayList;
import java.util.Random;
import java.util.List;
public final class Hangman extends JFrame
{
static String randomWord;
int i = 0;
static JPanel panel;
static JPanel panel2;
static JPanel panel3;
static JPanel panel4;
public static String readWord()
{
try
{
BufferedReader reader = new BufferedReader(new FileReader("Words.txt"));
String line = reader.readLine();
List<String> words = new ArrayList<String>();
while(line != null)
{
String[] wordsLine = line.split(" ");
boolean addAll = words.addAll(Arrays.asList(wordsLine));
line = reader.readLine();
}
Random rand = new Random(System.currentTimeMillis());
String randomWord = words.get(rand.nextInt(words.size()));
}catch (Exception e){
}
return randomWord;
}
public Hangman()
{
JButton[] buttons = new JButton[26];
panel = new JPanel(new GridLayout(0,9));
panel2 = new JPanel();
panel3 = new JPanel();
panel4 = new JPanel();
JButton btnRestart = new JButton("Restart");
btnRestart.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e)
{
}
});
JButton btnNewWord = new JButton("Add New Word");
btnNewWord.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e)
{
try
{
FileWriter fw = new FileWriter("Words.txt", true);
PrintWriter pw = new PrintWriter(fw, true);
String word = JOptionPane.showInputDialog("Please enter a word: ");
pw.println(word);
pw.close();
}
catch(IOException ie)
{
System.out.println("Error Thrown" + ie.getMessage());
}
}
});
JButton btnHelp = new JButton("Help");
btnHelp.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e)
{
String message = "The word to guess is represented by a row of dashes, giving the number of letters and category of the word."
+ "\nIf the guessing player suggests a letter which occurs in the word, the other player writes it in all its correct positions."
+ "\nIf the suggested letter does not occur in the word, the other player draws one element of the hangman diagram as a tally mark."
+ "\n"
+ "\nThe game is over when:"
+ "\nThe guessing player completes the word, or guesses the whole word correctly"
+ "\nThe other player completes the diagram";
JOptionPane.showMessageDialog(null,message, "Help",JOptionPane.INFORMATION_MESSAGE);
}
});
JButton btnExit = new JButton("Exit");
btnExit.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e)
{
System.exit(0);
}
});
ImageIcon icon = new ImageIcon("D:\\Varsity College\\Prog212Assign1_10-013803\\images\\Hangman1.jpg");
JLabel lblWord = new JLabel(randomWord);
JLabel label = new JLabel();
label.setIcon(icon);
String b[]={"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"};
for(i = 0; i < buttons.length; i++)
{
buttons[i] = new JButton(b[i]);
panel.add(buttons[i]);
}
panel2.add(label);
panel3.add(btnRestart);
panel3.add(btnNewWord);
panel3.add(btnHelp);
panel3.add(btnExit);
panel4.add(lblWord);
}
public static void main(String[] args)
{
System.out.println();
Hangman frame = new Hangman();
Box mainPanel = Box.createVerticalBox();
frame.setContentPane(mainPanel);
mainPanel.add(panel, BorderLayout.NORTH);
mainPanel.add(panel2);
mainPanel.add(panel4);
mainPanel.add(panel3);
frame.pack();
frame.setVisible(true);
}
}
答案 0 :(得分:3)
randomWord变量被声明两次,一次在Hangman类中,并且在那里保持为null,并且在readWord方法中第二次用随机String填充然后返回。请理解这些是两个不同且完全不同的变量。此外,在readWord()
内声明的变量的范围仅限于此方法。换句话说,它在这种方法之外根本就不存在。
解决方案:
ArrayList<String>
。然后,当我需要一个随机单词时,我会从ArrayList中随机获得一个单词。无需继续重读相同的文件。