我有动画gif和im使用类来解析它的图像(帧)。 课程是:
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.IO;
public class AnimatedGif
{
private List<AnimatedGifFrame> mImages = new List<AnimatedGifFrame>();
public AnimatedGif(string path)
{
Image img = Image.FromFile(path);
int frames = img.GetFrameCount(FrameDimension.Time);
if (frames <= 1) throw new ArgumentException("Image not animated");
byte[] times = img.GetPropertyItem(0x5100).Value;
int frame = 0;
for (; ; )
{
int dur = BitConverter.ToInt32(times, 4 * frame);
mImages.Add(new AnimatedGifFrame(new Bitmap(img), dur));
if (++frame >= frames) break;
img.SelectActiveFrame(FrameDimension.Time, frame);
}
img.Dispose();
}
public List<AnimatedGifFrame> Images { get { return mImages; } }
}
public class AnimatedGifFrame
{
private int mDuration;
private Image mImage;
internal AnimatedGifFrame(Image img, int duration)
{
mImage = img; mDuration = duration;
}
public Image Image { get { return mImage; } }
public int Duration { get { return mDuration; } }
}
现在在form1中,我在这种情况下循环遍历帧4,我想以任何角度旋转动画。现在它每转45或90度。我想为动画添加更多帧(图像),所以如果我将旋转设置为31或10度,那么我将看到动画旋转10度。
这是Form1中的代码不能正常工作。我正在使用一个旋转功能,如果它没有任何工作,我还没有测试。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AnimatedGifEditor
{
public partial class Form1 : Form
{
Image myImage;
AnimatedGif myGif;
Bitmap bitmap;
public Form1()
{
InitializeComponent();
myImage = Image.FromFile(@"D:\fananimation.gif");
myGif = new AnimatedGif(@"D:\fananimation.gif");
for (int i = 0; i < myGif.Images.Count; i++)
{
pictureBox1.Image = myGif.Images[3].Image;
bitmap = new Bitmap(pictureBox1.Image);
rotateImage(bitmap, 76);
pictureBox1.Image = bitmap;
}
}
private void Form1_Load(object sender, EventArgs e)
{
}
private Bitmap RotateImg(Bitmap bmp, float angle, Color bkColor)
{
int w = bmp.Width;
int h = bmp.Height;
bmp.PixelFormat pf = default(bmp.PixelFormat);
if (bkColor == Color.Transparent)
{
pf = bmp.Format32bppArgb;
}
else
{
pf = bmp.PixelFormat;
}
Bitmap tempImg = new Bitmap(w, h, pf);
Graphics g = Graphics.FromImage(tempImg);
g.Clear(bkColor);
g.DrawImageUnscaled(bmp, 1, 1);
g.Dispose();
GraphicsPath path = new GraphicsPath();
path.AddRectangle(new RectangleF(0f, 0f, w, h));
Matrix mtrx = new Matrix();
//Using System.Drawing.Drawing2D.Matrix class
mtrx.Rotate(angle);
RectangleF rct = path.GetBounds(mtrx);
Bitmap newImg = new Bitmap(Convert.ToInt32(rct.Width), Convert.ToInt32(rct.Height), pf);
g = Graphics.FromImage(newImg);
g.Clear(bkColor);
g.TranslateTransform(-rct.X, -rct.Y);
g.RotateTransform(angle);
g.InterpolationMode = InterpolationMode.HighQualityBilinear;
g.DrawImageUnscaled(tempImg, 0, 0);
g.Dispose();
tempImg.Dispose();
return newImg;
}
}
}
可以在此处找到用于测试的动画gif:
答案 0 :(得分:15)
我不明白你的问题是什么,但我认为你的代码可以改进。我认为您不需要直接使用Matrix
类。有一些功能可以帮助您。事实上,您唯一需要的是:将旋转点设置为中心,旋转图形并在其上绘制,使用Graphics
类的某些函数。
因此,要旋转图像,您可以使用以下简单代码:
private Bitmap RotateImage(Bitmap bmp, float angle) {
Bitmap rotatedImage = new Bitmap(bmp.Width, bmp.Height);
using (Graphics g = Graphics.FromImage(rotatedImage)) {
// Set the rotation point to the center in the matrix
g.TranslateTransform(bmp.Width / 2, bmp.Height / 2);
// Rotate
g.RotateTransform(angle);
// Restore rotation point in the matrix
g.TranslateTransform(- bmp.Width / 2, - bmp.Height / 2);
// Draw the image on the bitmap
g.DrawImage(bmp, new Point(0, 0));
}
return rotatedImage;
}
答案 1 :(得分:5)
根据以前的答案,我创建了这个没有剪切图像的代码(其他示例对我不起作用)
private Bitmap RotateImage(Bitmap bmp, float angle)
{
float height = bmp.Height;
float width = bmp.Width;
int hypotenuse = System.Convert.ToInt32(System.Math.Floor(Math.Sqrt(height * height + width * width)));
Bitmap rotatedImage = new Bitmap(hypotenuse, hypotenuse);
using (Graphics g = Graphics.FromImage(rotatedImage))
{
g.TranslateTransform((float)rotatedImage.Width / 2, (float)rotatedImage.Height / 2); //set the rotation point as the center into the matrix
g.RotateTransform(angle); //rotate
g.TranslateTransform(-(float)rotatedImage.Width / 2, -(float)rotatedImage.Height / 2); //restore rotation point into the matrix
g.DrawImage(bmp, (hypotenuse - width) / 2, (hypotenuse - height) / 2, width, height);
}
return rotatedImage;
}
答案 2 :(得分:4)
你试过RotateFlip吗?
public partial class Form1 : Form
{
Image myImage;
AnimatedGif myGif;
Bitmap bitmap;
public Form1()
{
InitializeComponent();
myImage = Image.FromFile(@"D:\fananimation.gif");
bitmap = new Bitmap(myImage);
bitmap.RotateFlip(System.Drawing.RotateFlipType.Rotate90FlipNone);
this.pictureBox1.Image = bitmap;
}
}
答案 3 :(得分:4)
我自己尝试了@Omar的答案,并意识到,原始图像在两侧被切割......我已经重写了它,因此它将图像调整为新尺寸:
private static Bitmap RotateImage(Bitmap bmp, float angle)
{
float alpha = angle;
//edit: negative angle +360
while(alpha <0) alpha +=360;
float gamma = 90;
float beta = 180 - angle - gamma;
float c1 = bmp.Height;
float a1 = (float)(c1 * Math.Sin(alpha * Math.PI / 180) / Math.Sin(gamma * Math.PI / 180));
float b1 = (float)(c1 * Math.Sin(beta * Math.PI / 180) / Math.Sin(gamma * Math.PI / 180));
float c2 = bmp.Width;
float a2 = (float)(c2 * Math.Sin(alpha * Math.PI / 180) / Math.Sin(gamma * Math.PI / 180));
float b2 = (float)(c2 * Math.Sin(beta * Math.PI / 180) / Math.Sin(gamma * Math.PI / 180));
int width = Convert.ToInt32(b2 + a1);
int height = Convert.ToInt32(b1 + a2);
Bitmap rotatedImage = new Bitmap(width, height);
using (Graphics g = Graphics.FromImage(rotatedImage))
{
g.TranslateTransform(rotatedImage.Width / 2, rotatedImage.Height / 2); //set the rotation point as the center into the matrix
g.RotateTransform(angle); //rotate
g.TranslateTransform(-rotatedImage.Width / 2, -rotatedImage.Height / 2); //restore rotation point into the matrix
g.DrawImage(bmp, new Point((width - bmp.Width) / 2, (height - bmp.Height) / 2)); //draw the image on the new bitmap
}
return rotatedImage;
}
答案 4 :(得分:1)
我在VB中使用此功能:
Public Function RotateImage(ByRef image As Image, ByVal angle As Single) As Drawing.Bitmap
If image Is Nothing Then
Throw New ArgumentNullException("image")
End If
Dim pi2 As Single = Math.PI / 2.0
Dim oldWidth As Single = image.Width
Dim oldHeight As Single = image.Height
Dim theta As Single = angle * Math.PI / 180.0
Dim locked_theta As Single = theta
If locked_theta < 0.0 Then locked_theta += 2 * Math.PI
Dim newWidth, newHeight As Single
Dim nWidth, nHeight As Integer
Dim adjacentTop, oppositeTop As Single
Dim adjacentBottom, oppositeBottom As Single
If (locked_theta >= 0.0 And locked_theta < pi2) Or _
(locked_theta >= Math.PI And locked_theta < (Math.PI + pi2)) Then
adjacentTop = Math.Abs(Math.Cos(locked_theta)) * oldWidth
oppositeTop = Math.Abs(Math.Sin(locked_theta)) * oldWidth
adjacentBottom = Math.Abs(Math.Cos(locked_theta)) * oldHeight
oppositeBottom = Math.Abs(Math.Sin(locked_theta)) * oldHeight
Else
adjacentTop = Math.Abs(Math.Sin(locked_theta)) * oldHeight
oppositeTop = Math.Abs(Math.Cos(locked_theta)) * oldHeight
adjacentBottom = Math.Abs(Math.Sin(locked_theta)) * oldWidth
oppositeBottom = Math.Abs(Math.Cos(locked_theta)) * oldWidth
End If
newWidth = adjacentTop + oppositeBottom
newHeight = adjacentBottom + oppositeTop
nWidth = Int(Math.Ceiling(newWidth))
nHeight = Int(Math.Ceiling(newHeight))
Dim rotatedBmp As New Drawing.Bitmap(nWidth, nHeight)
Dim g As Graphics = Graphics.FromImage(rotatedBmp)
Dim points(2) As Point
If (locked_theta >= 0.0 And locked_theta < pi2) Then
points(0) = New Point(Int(oppositeBottom), 0)
points(1) = New Point(nWidth, Int(oppositeTop))
points(2) = New Point(0, Int(adjacentBottom))
ElseIf locked_theta >= pi2 And locked_theta < Math.PI Then
points(0) = New Point(nWidth, Int(oppositeTop))
points(1) = New Point(Int(adjacentTop), nHeight)
points(2) = New Point(Int(oppositeBottom), 0)
ElseIf locked_theta >= Math.PI And locked_theta < (Math.PI + pi2) Then
points(0) = New Point(Int(adjacentTop), nHeight)
points(1) = New Point(0, Int(adjacentBottom))
points(2) = New Point(nWidth, Int(oppositeTop))
Else
points(0) = New Point(0, Int(adjacentBottom))
points(1) = New Point(Int(oppositeBottom), 0)
points(2) = New Point(Int(adjacentTop), nHeight)
End If
g.DrawImage(image, points)
g.Dispose()
image.Dispose()
Return rotatedBmp
End Function
答案 5 :(得分:1)
根据Timo的代码,我进行了一些改进,通过改进,可以成功地将负角度(最大-360°)作为参数提供
>>> print(res)
[{'name': 'brian', 'location': ['Brookings, OR', 'Medford, OR']}, {'name': 'tommy', 'location': ['Portland, OR', 'Medford, OR', 'Oklahoma City, OK']}]