如何设置按钮(IBAction和UIButton附加)以在按下按钮时继续运行IBAction或功能,连续运行功能直到按钮松开。
我应该附加一个值更改的接收器吗?
简单的问题,但我找不到答案。
答案 0 :(得分:3)
[myButton addTarget:self action:@selector(buttonIsDown) forControlEvents:UIControlEventTouchDown];
[myButton addTarget:self action:@selector(buttonWasReleased) forControlEvents:UIControlEventTouchUpInside];
- (void)buttonIsDown
{
//myTimer should be declared in your header file so it can be used in both of these actions.
NSTimer *myTimer = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(myRepeatingAction) userInfo:nil repeats:YES];
}
- (void)buttonWasReleased
{
[myTimer invalidate];
myTimer = nil;
}
答案 1 :(得分:2)
将调度源iVar添加到您的控制器......
dispatch_source_t _timer;
然后,在touchDown操作中,创建每隔几秒钟触发一次的计时器。你将在那里重复工作。
如果您的所有工作都在UI中进行,那么将队列设置为
dispatch_queue_t queue = dispatch_get_main_queue();
然后计时器将在主线程上运行。
- (IBAction)touchDown:(id)sender {
if (!_timer) {
dispatch_queue_t queue = dispatch_get_global_queue(
DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
_timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
// This is the number of seconds between each firing of the timer
float timeoutInSeconds = 0.25;
dispatch_source_set_timer(
_timer,
dispatch_time(DISPATCH_TIME_NOW, timeoutInSeconds * NSEC_PER_SEC),
timeoutInSeconds * NSEC_PER_SEC,
0.10 * NSEC_PER_SEC);
dispatch_source_set_event_handler(_timer, ^{
// ***** LOOK HERE *****
// This block will execute every time the timer fires.
// Do any non-UI related work here so as not to block the main thread
dispatch_async(dispatch_get_main_queue(), ^{
// Do UI work on main thread
NSLog(@"Look, Mom, I'm doing some work");
});
});
}
dispatch_resume(_timer);
}
现在,请确保注册内部触摸和外部触摸
- (IBAction)touchUp:(id)sender {
if (_timer) {
dispatch_suspend(_timer);
}
}
确保销毁计时器
- (void)dealloc {
if (_timer) {
dispatch_source_cancel(_timer);
dispatch_release(_timer);
_timer = NULL;
}
}
答案 2 :(得分:0)
UIButton应使用touchDown事件调用启动方法,并使用touchUpInside事件调用结束方法