使用UITouch
时如何获得触摸偏移?我正在做一个像遥控器这样的项目。我有一个多点触摸的视图,我希望视图像Mac的触摸板一样,所以当人们移动控制鼠标时我需要触摸偏移。有什么想法吗?
答案 0 :(得分:0)
这可以通过测量从屏幕中心到当前触摸位置的对角线距离UIPanGestureRecognizer
来实现。
#import <QuartzCore/QuartzCore.h>
声明手势并将其挂钩到self.view
,以便整个屏幕响应触摸事件。
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(myPanRecognizerMethod:)];
[pan setDelegate:self];
[pan setMaximumNumberOfTouches:2];
[pan setMinimumNumberOfTouches:1];
[self.view setUserInteractionEnabled:YES];
[self.view addGestureRecognizer:pan];
然后在这个方法中,我们使用手势识别器状态:UIGestureRecognizerStateChanged
更新和整数,当触摸位置改变时,测量触摸位置和屏幕中心之间的对角线距离。
-(void)myPanRecognizerMethod:(id)sender
{
[[[(UITapGestureRecognizer*)sender view] layer] removeAllAnimations];
if ([(UIPanGestureRecognizer*)sender state] == UIGestureRecognizerStateChanged) {
CGPoint touchLocation = [sender locationOfTouch:0 inView:self.view];
NSNumber *distanceToTouchLocation = @(sqrtf(fabsf(powf(self.view.center.x - touchLocation.x, 2) + powf(self.view.center.y - touchLocation.y, 2))));
NSLog(@"Distance from center screen to touch location is == %@",distanceToTouchLocation);
}
}