我们有一个NetApp NAS文件管理器,它有时会出现故障,不确定这是否取决于网络问题,重负载或Filer本身;事情是,通常的System.IO.File.Copy(...)
命令有时会意外地失败,而它在一分钟之前就会工作,并且在......文件管理器正在使用CIFS文件系统后一分钟再次工作。
在我的Log4Net日志文件中,我看到了异常:
System.IO.IOException:不再指定网络名称 可用。在System.IO .__ Error.WinIOError(Int32 errorCode,String maybeFullPath)...
网络团队不确定会发生什么以及为什么,我现在正在考虑是否可以实现一个简单的尝试/重试系统来复制文件并在发生故障时重试副本,它可能是System.IO.File。复制不是为CIFS存储而设计的,而是针对普通的NTFS驱动器或稳定的网络存储。
是否有适合执行此操作的常见模式或.NET类复制并重试,还是应该使用类似以下伪代码的方法?
while(!copied && count <5)
{
count++;
try
{
//here copy the file
...
//if no exception copy was ok
copied = true;
}
catch
{
if(count >= 5)
{
// Log that retry limit has been reached...
}
else
{
// make thread to wait for some time,
// waiting time can be in function of count or fixed...
}
}
}
答案 0 :(得分:2)
对我而言相同。我有一段旧的NAS Server并不时Windows shows an error telling me that the drive is not accessible anymore 要管理file copy process,您可以使用CopyFileEx(来自Windows API),如下一个示例所示:
public class SecureFileCopy
{
public static void CopyFile(FileInfo source, FileInfo destination,
CopyFileOptions options, CopyFileCallback callback, object state)
{
if (source == null) throw new ArgumentNullException("source");
if (destination == null)
throw new ArgumentNullException("destination");
if ((options & ~CopyFileOptions.All) != 0)
throw new ArgumentOutOfRangeException("options");
new FileIOPermission(
FileIOPermissionAccess.Read, source.FullName).Demand();
new FileIOPermission(
FileIOPermissionAccess.Write, destination.FullName).Demand();
CopyProgressRoutine cpr = callback == null ?
null : new CopyProgressRoutine(new CopyProgressData(
source, destination, callback, state).CallbackHandler);
bool cancel = false;
if (!CopyFileEx(source.FullName, destination.FullName, cpr,
IntPtr.Zero, ref cancel, (int)options))
{
throw new IOException(new Win32Exception().Message);
}
}
private class CopyProgressData
{
private FileInfo _source = null;
private FileInfo _destination = null;
private CopyFileCallback _callback = null;
private object _state = null;
public CopyProgressData(FileInfo source, FileInfo destination,
CopyFileCallback callback, object state)
{
_source = source;
_destination = destination;
_callback = callback;
_state = state;
}
public int CallbackHandler(
long totalFileSize, long totalBytesTransferred,
long streamSize, long streamBytesTransferred,
int streamNumber, int callbackReason,
IntPtr sourceFile, IntPtr destinationFile, IntPtr data)
{
return (int)_callback(_source, _destination, _state,
totalFileSize, totalBytesTransferred);
}
}
private delegate int CopyProgressRoutine(
long totalFileSize, long TotalBytesTransferred, long streamSize,
long streamBytesTransferred, int streamNumber, int callbackReason,
IntPtr sourceFile, IntPtr destinationFile, IntPtr data);
[SuppressUnmanagedCodeSecurity]
[DllImport("Kernel32.dll", CharSet=CharSet.Auto, SetLastError=true)]
private static extern bool CopyFileEx(
string lpExistingFileName, string lpNewFileName,
CopyProgressRoutine lpProgressRoutine,
IntPtr lpData, ref bool pbCancel, int dwCopyFlags);
}
public delegate CopyFileCallbackAction CopyFileCallback(
FileInfo source, FileInfo destination, object state,
long totalFileSize, long totalBytesTransferred);
public enum CopyFileCallbackAction
{
Continue = 0,
Cancel = 1,
Stop = 2,
Quiet = 3
}
[Flags]
public enum CopyFileOptions
{
None = 0x0,
FailIfDestinationExists = 0x1,
Restartable = 0x2,
AllowDecryptedDestination = 0x8,
All = FailIfDestinationExists | Restartable | AllowDecryptedDestination
}
答案 1 :(得分:1)
System.IO.File.Copy
方法,该方法可以在Win Server 2008 R2和从第一次尝试起似乎运作良好。这让我很自在,我不是在重新发明轮子,而是使用完全符合我需求的经过测试的技术。无论如何,感谢大家的回答和评论。