在导入的文件中找不到属性

时间:2012-08-06 16:05:31

标签: python import tkinter attributeerror

我正在尝试为我的程序创建一个按钮界面,该界面作为rlg导入。 rlg有一个实时图形系统,其中可以测量和更新两个变量,随着模拟的代数继续进行。我希望能够使这两个变量具有选择性,所以我在rlg的main()方法中创建了一个字典'graphLines',其中下拉菜单中的每个字符串选择都作为一个键。但是我似乎无法访问它并收到错误消息:AttributeError:'function'对象没有属性'graphLines'。任何人都可以看到我做错了什么。

from Tkinter import *
import runlivegraph3 as rlg

def run():
    rlg.main()

def setLine1(name):
    rlg.main.Line1data = rlg.main.graphLines[name] #graphlines is a dictionary in runlivegraph3 main method

def setLine2(name):
    rlg.main.Line2data = rlg.main.graphLines[name]


root = Tk()

var1 = StringVar()
var1.set("select graph line 1 data") #initial variable in drop down menu, each string is a key in the graphLines dictionary
op1 = OptionMenu(root, var1, 'Political attacks in turn',
                 'Ethnic attacks in turn',
                 'Total attacks in turn',
                 'Ethnic attacks as a percentage of total attacks',
                 'Political attacks as a percentage of total attacks',
                 'Group 1 ethnic antagonism',
                 'Group 2 ethnic antagonism',
                 command = setLine1).pack()


var2 = StringVar()
var2.set("select graph line 2 data") #initial variable in drop down menu
op2 = OptionMenu(root, var2, 'Political attacks in turn',
                 'Ethnic attacks in turn',
                 'Total attacks in turn',
                 'Ethnic attacks as a percentage of total attacks',
                 'Political attacks as a percentage of total attacks',
                 'Group 1 ethnic antagonism',
                 'Group 2 ethnic antagonism',
                 command = setLine2).pack()
butn = Button(root, text = 'run',  command = run)
butn.pack()
root.mainloop() 

这是我在Tkinter按钮程序中导入的程序的main()函数

from matplotlib.pylab import *
import sys, random, time, csv
def main():

IDs = {}
boardDims = (20,20)
Line1data = None
Line2data = None
turnLimit = 40
pause = 0.0001

ethnicPred = []
politicalPred = []
totalAttacks = []
generation = []
data1 = []
data2 = []
data3 = []
ethAnt1 = []
ethAnt2 = []
polAnt1 = []
polAnt2 = []
EthnicAttacksInTurn = []
PoliticalAttacksInTurn = []
TotalAttacksInTurn = []
ProportionEth = []
ProportionPol = []


board = make_board(boardDims)

finallyAddAgents(IDs, board, boardDims)
splitAgents(IDs)
setRemainingPolitics(IDs)
setPoliticalAntagonism(IDs)

turn = 0
line1, = plot(turn, 0, 'b')  #initialise lines
line2, = plot(turn, 0, 'r')
running = 1
while running:
    ion()   #sets up graph base and axes
    axes()
    xlim(0,turnLimit)
    ylim(0,30)
    if turn == turnLimit: running = 0
    print_board3(IDs, board, boardDims)
    print 'turn ', str(turn)
    polAttackTurn = []
    ethAttackTurn = []
    AllAgentsPerformActions(IDs, board,turn,ethnicPred, politicalPred,
                            totalAttacks,polAttackTurn,ethAttackTurn)

    totalAttackTurn = sum(ethAttackTurn) + sum(polAttackTurn)
    if totalAttackTurn != 0:
        propEth = (sum(ethAttackTurn)*100)/totalAttackTurn
        propPol = (sum(polAttackTurn)*100)/totalAttackTurn        
    if totalAttackTurn == 0:
        propEth = 0
        propPol = 0
    TotalAttacksInTurn.append(totalAttackTurn)
    EthnicAttacksInTurn.append(sum(ethAttackTurn))
    PoliticalAttacksInTurn.append(sum(polAttackTurn))
    ProportionEth.append(propEth)
    ProportionPol.append(propPol)



    k =  sum(politicalPred)
    j = sum(ethnicPred)
    #f = sum(totalAttacks)
    #print k, j, f
    data1.append(j)
    data2.append(k)
    #data3.append(f)
    generation.append(turn)
    for agent in IDs.values():
        if agent.group == '1':
            ethAnt1.append(agent.antagonism['2'])
            break
    for agent in IDs.values():
        if agent.group == '2':
            ethAnt2.append(agent.antagonism['1'])
            break
    for agent in IDs.values():
        if agent.politics == 'A':
            polAnt1.append(agent.polAntagonism['B'])
            break
    for agent in IDs.values():
        if agent.politics == 'B':
            polAnt2.append(agent.polAntagonism['A'])
            break
    #this is the dictionary i am trying to access from the Tkinter button program
    graphLines = {'Political attacks in turn':sum(polAttackTurn),
              'Ethnic attacks in turn':sum(ethAttackTurn),
              'Total attacks in turn':totalAttackTurn,
              'Ethnic attacks as a percentage of total attacks': propEth,
              'Political attacks as a percentage of total attacks': propPol,
              'Group 1 ethnic antagonism': ethAnt1[-1],
              'Group 2 ethnic antagonism': ethAnt2[-1]}

        line1.set_ydata(append(line1.get_ydata(), Line1data))
        line1.set_xdata(append(line1.get_xdata(), turn))
        line2.set_ydata(append(line2.get_ydata(), Line2data))
        line2.set_xdata(append(line2.get_xdata(), turn))
        draw()
        turn += 1 

1 个答案:

答案 0 :(得分:0)

我想我最好把我的评论变成答案,所以我走了。

你对变量和属性之间的区别感到困惑,所以我将用一些例子来解释它们之间的区别。您的问题不是实际导入的问题,而是关于范围和面向对象编程(OOP)的更多问题。

(例如1)要在函数中设置局部变量,您可以执行以下操作:

def spam():
    eggs = 5

(例如2)要在函数对象上设置属性(通常不那么合乎逻辑),您可以这样做:

def spam():
    pass
spam.eggs = 5

虽然这些似乎相似,但它们的效果却截然不同。在第一个示例中,eggs是函数spam中的局部变量。在其定义函数中仅创建,访问和修改 的局部变量。

def spam():
    eggs = 5
print spam.eggs

会导致错误,但

def spam():
    pass
spam.eggs = 5
print spam.eggs

不会。在第二个示例中,eggs是函数(对象)spam的属性。它可以在对象的方法内或对象外部创建,访问和修改,但在函数本身中作为局部变量(也因为函数直到它才知道它的存在)它是完全定义的)。因此,以下情况会引发错误:

def spam():
    print eggs
spam.eggs = 5
spam()

因为eggs是属性,而不是局部变量。

如果你熟悉OOP,这里有一些扩展:

第一个例子相当于:

class Spam(object):
    def __init__(self):
        eggs = 5

而第二个例子相当于:

class Spam(object):
    def __init__(self):
        self.eggs = 5

就OOP而言,区别仅在于第一个设置局部变量,而第二个设置实例变量。尝试在第一堂课上做Spam().eggs是没有意义的,而在第二堂课上则可以。

最后,

要解决您的问题,请在函数外部定义所需的变量,或使用global关键字显示它们是全局的。用法示例:

def spam():
    global eggs
    eggs = 5
spam()
print eggs  # Prints 5