触摸后如何使某些精灵消失 - Cocos2d

时间:2012-07-25 17:25:11

标签: cocos2d-iphone

我想知道一旦MainPlayer接触星星后如何消失某个精灵(星号)。

感谢。顺便说一句,我是Cocos2d的新手,我只是出于娱乐和教育目的而这样做。 感谢。

1 个答案:

答案 0 :(得分:1)

如果您希望能够检测cocos2d中的触摸,则需要在init方法中将isTouchEnabled属性设置为YES。您现在可以利用触摸事件。

接下来,创建新方法:

- (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    //This method gets triggered every time a tap is detected
    NSSet *allTouches = [event allTouches]; //Get all the current touches in the event
    UITouch *aTouch = [allTouches anyObject]; //Get one of the touches, multitouch is disabled, so there is only always going to be one.
    CGPoint pos = [aTouch locationInView:touch.view]; //Get the location of the touch
    CGPoint ccPos = [[CCDirector sharedDirector] convertToGL:pos]; //Convert that location to something cocos2d can use
    if (CGRectContainsPoint(yourSprite.boundingBox, ccPos)) //Method to check if a rectangle contains a point
    {
        yourSprite.visible = NO; //Make your sprite invisible
    }

}

您可能希望最终利用的其他方法如下:

- (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;

希望这会有所帮助。