Winsock发送失败,错误10093

时间:2012-07-25 12:03:59

标签: c++ winsock

我正在编写一个bittorrent客户端,需要通过tcp连接联系多个跟踪器。为了做到这一点,我写了一个winsock包装类,如下所示:

class trackerSocket{
public:
    ~trackerSocket();

    int trackerInitialize(string address);
    int trackerSend(string getParams);
    int trackerRecv();

    be_node *responseDict;
    bool working;

private:
    string address;
    string port;
    string protocol;
    string page;
    SOCKET ConnectSocket;

    int parseAnnounce(string announce);
    int parseTrackerResponse(string response);
};

程序首先为变量分配一个新的trackerSocket类。 trackerInitialize函数在此函数上调用,如果成功,则将类推送到向量以存储所有工作跟踪器。这是trackerInitialize函数:

int trackerSocket::trackerInitialize(string announce){
    WSADATA wsaData;
    int iResult;

    working = true;

    iResult = parseAnnounce(announce);
    if(iResult != 0){
        working = false;
        return iResult;
    }

    //Initialize Winsock
    iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if(iResult != 0){
        return 1;
    }

    struct addrinfo *result = NULL,
                    *ptr  = NULL,
                    hints;

    ZeroMemory(&hints, sizeof(hints));
    hints.ai_family = AF_INET;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_protocol = IPPROTO_TCP;

    //Resolve the server address and port
    iResult = getaddrinfo(address.c_str(), port.c_str(), &hints, &result);
    if(iResult != 0){
        WSACleanup();
        return 1;
    }

        ConnectSocket = INVALID_SOCKET;

    //Attempt to connect to the first address returned by
    //the call to getaddrinfo
    ptr = result;

    do{
        //Create a socket for connecting to the server
        ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
        if(ConnectSocket == INVALID_SOCKET){
            ptr = ptr->ai_next;
            continue;
        }

        //Connect to server
        iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
        if(iResult != SOCKET_ERROR){
            break;
        } else {
            closesocket(ConnectSocket);
            ConnectSocket = INVALID_SOCKET;
            ptr = ptr->ai_next;
        }
    } while(ptr != NULL);

    freeaddrinfo(result);
    if(ConnectSocket == INVALID_SOCKET){
        working = false;
        WSACleanup();
        return 1;
    }

    return 0;
}

然后程序执行代码以生成要发送给跟踪器的消息。对于向量中的每个跟踪器类,使用消息调用trackerSend函数,这里是trackerSend函数:

int trackerSocket::trackerSend(string getParams){
    int iResult;

    ostringstream os;
    os << "GET " << page << getParams << " HTTP/1.1\r\n"
        << "Host: " << address << "\r\n"
        << "Accept: text/html\r\n"
        << "\r\n";

    string sendBuf = os.str();

    //Send tracker request
    iResult = send(ConnectSocket, sendBuf.c_str(), strlen(sendBuf.c_str()), 0);
    if(iResult == SOCKET_ERROR){
        working = false;
        closesocket(ConnectSocket);
        WSACleanup();
        return 1;
    }

    return 0;
}

每次程序运行时,send函数都会为每个跟踪器返回-1。如果我调用WSAGetLastError()函数,则返回10093.此错误的msdn定义为:

尚未执行成功的WSAStartup。 应用程序未调用WSAStartup或WSAStartup失败。应用程序可能正在访问当前活动任务不拥有的套接字(即尝试在任务之间共享套接字),或者WSACleanup已被调用太多次。

我看不到WSACleanup被调用的次数太多,所以我只能假设套接字不属于当前活动任务(不知道这意味着什么),有人能看到问题吗?

主要程序的一些代码(我在上面已经描述过):

//Store tracker URL's in vector
vector<trackerSocket> trackers;
trackerSocket *temptracker = new trackerSocket();
iResult = temptracker->trackerInitialize(announce);
if(iResult == 0){
    trackers.push_back(*temptracker);
}
if(announcelist != NULL){
    i = 0;
    while(announcelist[i]){
        if(strcmp(announcelist[i]->val.l[0]->val.s, announce.c_str()) != 0){
            temptracker = new trackerSocket();
            iResult = temptracker->trackerInitialize(announcelist[i]->val.l[0]->val.s);
            if(iResult == 0){
                trackers.push_back(*temptracker);
            }
        }
        i++;
    }
}

//Check that at least one of the tracker URL's was valid
if(trackers.size() == 0){
    printf("None of the tracker URL's provided were valid.\n");
    return 1;
}

//Generate some required values
string peerid = genPeerID();
string peerport = "12345";
int uploaded = 0;
int downloaded = 0;

//Work out how many bytes are left to download
int left = 0;
if(singlefile){
    left = length;
} else {
    for(i = 0; i < filesinfo.size(); i++){
        left += filesinfo[i].length;
    }
}

//Send GET Request to tracker
i = 0;
ostringstream os;
string getParams;
string response;
os << "info_hash=" << infohash << "&peer_id=" << peerid << "&port=" << peerport <<
    "&uploaded=" << uploaded << "&downloaded=" << downloaded << "&event=started";

getParams = os.str();
do{     
    iResult = trackers[i].trackerSend(getParams);
    if(iResult != 0){
        printf("trackerSend %d failed: %d\n", i, iResult);
        i++;
        continue;
    }
} while(i < trackers.size());

2 个答案:

答案 0 :(得分:2)

从你的代码中你不应该在send上调用WSACleanup,如果一个跟踪器无法发送你将减少内部计数器,如果它达到0,系统将需要一个你没有调用的新WSAStartup ...... / p>

我建议你只调用一次WSAStartup(例如,在应用程序的开头)并且只调用一次WSACleanup。 (例如申请结束)

答案 1 :(得分:0)

我从代码中休息后设法解决了问题。我相信这个问题在这个问题和答案中有所描述:

C++ vector of objects vs. vector of pointers to objects

你需要了解的关于c ++中的向量的一点是,他们必须使用对象类的复制操作符才能将它们输入到向量中。如果在调用析构函数时自动解除分配这些对象中的内存分配,则可以解释您的问题:您的对象被复制到向量中然后被销毁。

如果在对象类中有指向指定缓冲区的指针,则此对象的副本将指向同一缓冲区(如果使用默认复制运算符)。如果析构函数释放缓冲区,则在调用复制析构函数时,将释放原始缓冲区,因此您的数据将不再可用。

如果使用指针,则不会发生此问题,因为您通过new / destroy控制元素的生命周期,而vector函数仅将指针复制到元素。

更改向量以存储指向trackerSocket类的指针而不仅仅是trackerSocket类的副本并更改向量(。到 - &gt;)中对trackerSocket函数的调用后,问题已成功修复。以下是我所做的更改:

<强>旧

vector<trackerSocket> trackers;
trackers.push_back(*temptracker);
trackers[i].trackerSend(getParams);

vector<trackerSocket*> trackers;
trackers.push_back(temptracker);
trackers[i]->trackerSend(getParams);