我在编辑WFS图层时遇到问题。编辑对象后我保存了一个对象,但出了点问题。保存对象的几何图形被破坏后。尝试在GEoservers图层预览中查看图层并找不到已编辑的对象。
有我的代码。
if(counter==0){
if(ppp==null){
if (edit==null){
edit = new OpenLayers.Control.ModifyFeature(myVecLayer);
map.addControl(edit);
ppp=map.getControlsByClass("OpenLayers.Control.ModifyFeature");
}
}
map.addLayers([myVecLayer]);
Ffilter = new OpenLayers.Filter.Comparison({
type: OpenLayers.Filter.Comparison.EQUAL_TO,
property: 'id',
value: '170',
})
myVecLayer.filter=Ffilter;
myVecLayer.refresh({force: true});
for(var i=0;i<ppp.length;i++){
ppp[i].activate();
}
counter=1;
}
else {
//FS.deactivate();
SS.save();
//myVecLayer.destroyFeatures();
map.removeLayer(myVecLayer);
for(var i=0;i<ppp.length;i++){
ppp[i].deactivate();
}
//ppp.deactivate();
counter=0;
}
和WFS
SS=new OpenLayers.Strategy.Save();
osm = new OpenLayers.Layer.OSM( "OpenStreet Maps");
//WFS
var myStyle = OpenLayers.Util.extend({},
OpenLayers.Feature.Vector.style['default']);
myStyle.strokeWidth = 1.5;
myStyle.strokeColor = "#ff0000";
myStyle.fillOpacity = 0.1;
OpenLayers.ProxyHost = "proxy.cgi?url=";
var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
myVecLayer = new OpenLayers.Layer.Vector("Редактируемый участок", {
strategies: [new OpenLayers.Strategy.BBOX(), SS],
style: myStyle,
protocol: new OpenLayers.Protocol.WFS({
version: "1.0.0",
srsName:"EPSG:900913",
url: "http://localhost:8080/geoserver/wfs",
featureType: "filedata",
featureNS: "http://www.opengeospatial.net/cite",
defaultFilter : filter
}),
renderers: renderer
})
答案 0 :(得分:0)
这是地理服务器上的图层选项的问题。要完成所有工作,需要使用“Keep native SRS”。