编译器:http://sourceforge.net/projects/mingwbuilds/files/
#include <iostream>
#include <string.h>
#include <windows.h>
using namespace std;
const wchar_t* readConsole(int chars_to_read) {
wchar_t* wcharFromConsole = new wchar_t[chars_to_read+1];
COORD pos = {0,0};
DWORD dwChars;
if (!ReadConsoleOutputCharacterW(
GetStdHandle(STD_OUTPUT_HANDLE),
wcharFromConsole, // Buffer where store symbols
chars_to_read, // number of chars to read
pos, // Read from row=8, column=6
&dwChars // How many symbols stored
))
{
printf("ReadConsoleOutputCharacterW failed %d\n", GetLastError());
abort();
}
wcharFromConsole [dwChars] = L'\0'; // Terminate, so string functions can be used
wstring ws = wcharFromConsole;
return ws.c_str();
}
int main() {
for (int i = 1; i<=0x3000; i++) {
printf("wcslen: %X \n",wcslen(readConsole(i)));
}
system("pause");
}
此循环在0x1FF1
结束,不调用暂停。删除wstring似乎可以解决这个问题。但是我在这里需要它来修改像空白等函数。这里没有多大关系,但为什么调用wstring会导致这个问题呢?程序退出时没有错误消息。
更新了代码,现在循环退出0x2BBF
#include <iostream>
#include <string.h>
#include <windows.h>
using namespace std;
const wchar_t* readConsole(int chars_to_read) {
wchar_t* wcharFromConsole = new wchar_t[chars_to_read+1];
COORD pos = {0,0};
DWORD dwChars;
if (!ReadConsoleOutputCharacterW(
GetStdHandle(STD_OUTPUT_HANDLE),
wcharFromConsole, // Buffer where store symbols
chars_to_read, // number of chars to read
pos, // Read from row=8, column=6
&dwChars // How many symbols stored
))
{
printf("ReadConsoleOutputCharacterW failed %d\n", GetLastError());
abort();
}
wcharFromConsole [dwChars] = L'\0'; // Terminate, so string functions can be used
wstring ws = wcharFromConsole;
delete [] wcharFromConsole;
const wchar_t* wc = ws.c_str();
return wc;
}
int main() {
for (int i = 1; i<=0x3000; i++) {
printf("wcslen: %X \n",wcslen(readConsole(i)));
}
system("pause");
}
答案 0 :(得分:2)
哎哟。
wstring ws = wcharFromConsole;
return ws.c_str();
基本上,你在这里返回一个死指针。该字符串将在返回时被销毁,因此到达调用者的指针将无效。
编辑:你也在泄漏内存,因为“新”永远不会被删除。但这通常不会引起明显的问题,只会增加程序的内存使用量。