我的OnTouchListener遇到了一个非常奇怪的问题。我昨晚将Galaxy Nexus升级到4.1.1,以下代码仍在使用以前的所有Android操作系统版本都不起作用。我想调用这个监听器有一些问题。以下是代码,请忽略逻辑,如果您发现它很复杂,只需查看日志的位置和输出: -
private OnTouchListener drag = new OnTouchListener() {
private float error_x = 0;
private float error_y = 0;
private int c = 0;
@Override
public boolean onTouch(View v, MotionEvent event) {
Log.i("branch", "onTouch called " + ++c);
if (event.getAction() == MotionEvent.ACTION_DOWN) {
Log.i("branch", "1");
error_x = event.getX();
error_y = event.getY();
} else if (event.getAction() == MotionEvent.ACTION_MOVE) {
Log.i("branch", "2");
refreshTriangleColor(v);
root_layout.removeView(v);
root_layout.addView(v);
Point position = getViewPosition(v);
if (position != null) {
Log.i("branch", "3");
if (triangle_red
.pointLiesInTriangle(position.x, position.y)) {
Log.i("branch", "4");
int x = Math.round(event.getRawX());
int y = Math.round(event.getRawY());
if (triangle_red.pointLiesInTriangle(x, y)) {
Log.i("branch", "5");
setViewPosition(v,
Math.round(event.getRawX() - error_x),
Math.round(event.getRawY() - error_y));
} else {
Log.i("branch", "6");
long d = 0;
d = Math.round(android.util.FloatMath.sqrt((((position.x - event
.getRawX()) * (position.x - event.getRawX())) - ((position.y - event
.getRawY()) * (position.y - event.getRawY())))));
if (d >= Util.convertDip2Pixels(MAX_RESISTANCE,
MelodyTriangle_AppActivity.this)) {
Log.i("branch", "7");
setViewPosition(v,
Math.round(event.getRawX() - error_x),
Math.round(event.getRawY() - error_y));
vibrate();
} else {
Log.i("branch", "8");
Point nearest_point = triangle_red
.getNearestPointOnLine(new Point(x, y));
if (nearest_point != null) {
Log.i("branch", "9");
setViewPosition(
v,
Math.round(nearest_point.x
- error_x),
Math.round(nearest_point.y
- error_y));
}
}
}
} else {
Log.i("branch", "10");
setViewPosition(v,
Math.round(event.getRawX() - error_x),
Math.round(event.getRawY() - error_y));
}
}
} else if (event.getAction() == MotionEvent.ACTION_UP) {
Log.i("branch", "11");
Point position = getViewPosition(v);
if (position != null) {
Log.i("branch", "12");
if (!triangle_red.pointLiesInTriangle(position.x,
position.y)) {
Log.i("branch", "13");
if (api.voices[0].isPlaying()) {
Log.i("branch", "14");
api.voices[0].stopPlaying();
}
animateToLayout(v, red_layout);
} else {
Log.i("branch", "15");
playVoice(v, position.x, position.y);
}
}
}
return true;
}
};
当我尝试拖动时,上面的代码给出了以下输出: -
07-18 16:28:53.897: I/branch(31176): onTouch called 1
07-18 16:28:53.897: I/branch(31176): 1
07-18 16:28:54.007: I/branch(31176): onTouch called 2
07-18 16:28:54.007: I/branch(31176): 2
07-18 16:28:54.007: I/branch(31176): onTouch called 3
07-18 16:28:54.007: I/branch(31176): 3
07-18 16:28:54.007: I/branch(31176): 10
07-18 16:28:56.077: I/branch(31176): onTouch called 4
07-18 16:28:56.077: I/branch(31176): 1
07-18 16:28:56.124: I/branch(31176): onTouch called 5
07-18 16:28:56.124: I/branch(31176): 2
07-18 16:28:56.124: I/branch(31176): onTouch called 6
07-18 16:28:56.124: I/branch(31176): 3
07-18 16:28:56.124: I/branch(31176): 10
07-18 16:29:00.764: I/branch(31176): onTouch called 7
07-18 16:29:00.764: I/branch(31176): 1
07-18 16:29:00.803: I/branch(31176): onTouch called 8
07-18 16:29:00.803: I/branch(31176): 2
07-18 16:29:00.803: I/branch(31176): onTouch called 9
07-18 16:29:00.803: I/branch(31176): 3
07-18 16:29:00.803: I/branch(31176): 10
注意到的问题是: -
由于拖动不平滑而没有定期调用触摸。您必须弄脏视图,使其从位置稍微移动,因此不会随着触摸而移动。然而,它在以前的版本中是常规的。
event.getAction()== MotionEvent.ACTION_UP仅在您触摸并释放视图时才为true。几乎每次都在以前的版本上调用它,因为视图沿着触摸移动,每当你发布时都是如此。
有什么想法会出错?
由于