我编写了以下代码但它不起作用。图片出现但我无法移动
UIImageView *oneselement = [[UIImageView alloc] initWithFrame:self.view.frame];
oneselement = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"1el.png"]];
oneselement.frame = CGRectMake(0, 0, 122, 122);
[self.view addSubview:oneselement];
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
if([touch view]==oneselement)
{
CGPoint location = [touch locationInView:self.view];
oneselement.center=location;
}}
我添加了一张图片来查看并编写以下代码
·H
@interface ViewController : UIViewController
{
IBOutlet UIImageView *oneEl;
}
@property (nonatomic,retain) IBOutlet UIImageView *oneEl;
的.m
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
if([touch view]==oneEl)
{
CGPoint location = [touch locationInView:self.view];
oneEl.center=location;
}
}
它有效! 我如何才能使uiimageview以编程方式创建呢?
的NSMutableArray
self.elements=[myElements getElements];
imagesElements = [[NSMutableArray alloc]init];
for(ElemetsList *item in self.elements)
{
UIImageView *oneelement = [[UIImageView alloc] initWithImage:[UIImage imageNamed:item.imgElement]];
oneelement.frame = CGRectMake(item.positionX, item.positionY, item.width, item.height);
oneelement.userInteractionEnabled=YES;
[imagesElements addObject:oneelement];
}
for(UIImageView *img in imagesElements)
[self.view addSubview:img];
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
for(UIImageView *img in imagesElements)
{
if([self view] == img)
{
CGPoint location = [touch locationInView:self.view];
img.center=location;
}
}
}
答案 0 :(得分:3)
像下面的代码一样初始化你的UIImageView,然后它会像你的第二个例子一样工作:
ViewController.h
@interface ViewController : UIViewController
{
UIImageView *oneselement;
}
@property (nonatomic,retain) UIImageView *oneselement;
ViewController.m
//initialize your UIImageView
UIImageView *newOneselement = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"1el.png"]];
self.oneselement = newOneselement;
self.oneselement.userInteractionEnabled = YES;
self.oneselement.frame = CGRectMake(0, 0, 122, 122);
[self.view addSubview:self.oneselement];
[newOneselement release];
//Handle touchesMoved
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
if([touch view]==self.oneselement)
{
CGPoint location = [touch locationInView:self.view];
self.oneselement.center=location;
}
}
答案 1 :(得分:0)
请参阅this链接 您也可以尝试:
为了移动图像,您应该将代码包含在动画块中移动:
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.5];
tapImage.center = CGPointMake(156, 110);
[UIView commitAnimations];
您还可以使用UIView setAnimationDidStopSelector:方法创建一个在完成动画时执行的方法。
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.5];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(animateImages)];
tapImage.center = CGPointMake(156, 110);
[UIView commitAnimations];
//other stuff
-(void)animateImages{
[tapImage startAnimating];
}