我正在为我正在制作的游戏开设这个课程,我正在尝试保存ArrayList笔记。当我注销时,它正确打印大小,例如,如果我有5个音符,当我注销notes.getSize()将是5,但是当我登录时,它会重置为空。为什么不保存笔记?
public class Notes implements Serializable {
private static final long serialVersionUID = -4947870743226160329L;
private ArrayList<Note> notes = new ArrayList<Note>(30);
public class Note implements Serializable {
private static final long serialVersionUID = -4589885080580317958L;
private int color = 0;
private String text = "";
public Note(int color, String text) {
this.setColor(color);
this.setText(text);
}
public void setText(String text) {
this.text = text;
}
public String getText() {
return text;
}
public void setColor(int color) {
this.color = color;
}
public int getColor() {
return color;
}
}
private transient Player player;
public Notes(Player p) {
this.player = p;
}
public void addNote(String text) {
System.out.println("Note Text: "+text);
if (text.length() > 50) {
player.getPackets().sendGameMessage("You can only enter notes up to 50 characters!");
return;
}
if (notes.size() < 30) {
notes.add(new Note(0, text));
} else {
player.getPackets().sendGameMessage("You cannot add more then 30 notes!");
return;
}
int NoteId = notes.size() - 1;
player.getPackets().sendConfig(1439, NoteId);
player.getTemporaryAttributtes().put("selectedNote", NoteId);
refreshNotes(false);
}
public void addNote(String text, int color) {
notes.add(new Note(color, text));
}
public void loadNotes() {
player.getPackets().sendIComponentSettings(34, 9, 0, 30, 2621470);
player.getPackets().sendHideIComponent(34, 3, false);
player.getPackets().sendHideIComponent(34, 44, false);
player.getPackets().sendIComponentText(34, 13, "Loading notes<br>Please wait...");
player.getPackets().sendConfig(1439, -1);
refreshNotes(true);
}
public void refreshNotes(boolean sendStartConfigs) {
for (int i = 0; i < 30; i++) {
player.getPackets().sendGlobalString(149 + i, i < notes.size() ? notes.get(i).getText() : "");
}
if (sendStartConfigs) {
for (int i = 1430; i < 1450; i++)
player.getPackets().sendConfig(i, i);
}
player.getPackets().sendConfig(1440, getFirstTotalColorValue());
player.getPackets().sendConfig(1441, getSecondTotalColorValue());
}
public int intColorValue(int color, int noteId) {
return (int) (Math.pow(4, noteId) * color);
}
public int getFirstTotalColorValue() {
int Color = 0;
for (int i = 0; i < 15; i++) {
if (notes.size() > i)
Color += intColorValue(notes.get(i).getColor(), i);
}
return Color;
}
public int getSecondTotalColorValue() {
int color = 0;
for (int i = 0; i < 15; i++) {
if (notes.size() > (i + 16))
color += intColorValue(notes.get(i + 16).getColor(), i);
}
return color;
}
public void deleteSelectedNote() {
if ((int)player.getTemporaryAttributtes().get("selectedNote") > -1) {
int slot = (int) player.getTemporaryAttributtes().get("selectedNote");
notes.remove(slot);
player.getTemporaryAttributtes().put("selectedNote", -1);
player.getPackets().sendConfig(1439, -1);
refreshNotes(false);
}
}
public void clear() {
notes.clear();
refreshNotes(false);
}
public void editNote(String string, int index) {
notes.get(index).setText(string);
refreshNotes(false);
}
public void setColor(int color, int index) {
notes.get(index).setColor(color);
refreshNotes(false);
}
public void deleteNote(int slot) {
notes.remove(slot);
refreshNotes(false);
}
public void setNotes(ArrayList<Note> setNotes) {
notes = setNotes;
refreshNotes(false);
}
}
这是我在
中管理保存/加载的课程公共类SerializableFilesManager {
private static final String PATH = "data/characters/";
private static final String BACKUP_PATH = "data/charactersBackup/";
public synchronized static final boolean containsPlayer(String username) {
return new File(PATH + username + ".p").exists();
}
public synchronized static Player loadPlayer(String username) {
try {
return (Player) loadSerializedFile(new File(PATH + username + ".p"));
} catch (Throwable e) {
Logger.handle(e);
}
try {
Logger.log("SerializableFilesManager", "Recovering account: "
+ username);
return (Player) loadSerializedFile(new File(BACKUP_PATH + username
+ ".p"));
} catch (Throwable e) {
Logger.handle(e);
}
return null;
}
public static boolean createBackup(String username) {
try {
Utils.copyFile(new File(PATH + username + ".p"), new File(
BACKUP_PATH + username + ".p"));
return true;
} catch (Throwable e) {
Logger.handle(e);
return false;
}
}
public synchronized static void savePlayer(Player player) {
try {
storeSerializableClass(player, new File(PATH + player.getUsername()
+ ".p"));
} catch (ConcurrentModificationException e) {
//happens because saving and logging out same time
} catch (Throwable e) {
Logger.handle(e);
}
}
public static final Object loadSerializedFile(File f) throws IOException,
ClassNotFoundException {
if (!f.exists())
return null;
ObjectInputStream in = new ObjectInputStream(new FileInputStream(f));
Object object = in.readObject();
in.close();
return object;
}
public static final void storeSerializableClass(Serializable o, File f)
throws IOException {
ObjectOutputStream out = new ObjectOutputStream(new FileOutputStream(f));
out.writeObject(o);
out.close();
}
private SerializableFilesManager() {
}
}
答案 0 :(得分:2)
不要将播放器标记为瞬态,因为您正在保存它,瞬态会阻止来自 获得保存,并在反序列化时将玩家带到默认值null 。
您是否将播放器类序列化?
整个对象图被序列化或无 ...瞬态的目的是在序列化过程中使特定成员保持关闭状态这样,序列化过程顺利进行。
例如,假设在游戏中我们希望保持玩家的进度和该会话的游戏时间,而不是开始和结束时间。因此,开始和结束时间可以是暂时的。
答案 1 :(得分:1)
您应该使用以下命令保存ArrayList:
FileOutputStream fos = null;
ObjectOutputStream out = null;
try {
fos = new FileOutputStream("filename",false);
out = new ObjectOutputStream(fos);
out.writeObject(notes);
out.close();
System.out.println("Object Persisted");
} catch (IOException ex) {
ex.printStackTrace();
}
当您打开项目时,请使用以下内容导入Arraylist:
FileInputStream fos;
try {
fos = new FileInputStream("filename");
ObjectInputStream oos = new ObjectInputStream(fos);
notes=(ArrayList) oos.readObject();
fos.close();
{
catch {
}
答案 2 :(得分:1)
那是因为您的Player
是transient
...我试图在其他示例中展示您的逻辑...当Player
设置为private
时,序列化已经成功并且所有数据都已加载回来。否则,当瞬态时,播放器引用为null
,它仅加载其他序列化字段,如int
。如果transient Player
中只有class
字段,则NullPointerException
会出现,但ArrayList
有size > 0
。