我正在尝试显示带有圆角和投影的UIView。但问题是maskToBounds属性仅适用于任何一种情况。
如果maskToBounds为YES,则显示圆角,当为NO时,阴影显示。这是实现,但它只显示没有阴影的圆角:
[self.view setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:@"blue_gradient.jpeg"]]];
self.view.layer.masksToBounds = YES;
self.view.layer.opaque = NO;
self.view.layer.cornerRadius = 15.0f;
self.view.layer.shadowColor = [UIColor blackColor].CGColor;
self.view.layer.shadowRadius = 5.0;
self.view.layer.shadowOffset = CGSizeMake(3.0, 3.0);
self.view.layer.shadowOpacity = 0.9f;
想法!
注意:我已阅读并实现了以下线程中的代码,但它不起作用: UIView with rounded corners and drop shadow?
更新1:
我尝试创建两个单独的视图。一个代表半径,一个代表阴影。问题是在半径视图的顶部创建了阴影,如下面的屏幕截图所示:
ħ
ere is the code:
self.view.layer.masksToBounds = YES;
self.view.layer.opaque = NO;
self.view.layer.cornerRadius = 15.0f;
// self.view.backgroundColor = [UIColor clearColor];
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"blue_gradient.jpeg"]];
//
UIView *shadowView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
shadowView.layer.shadowColor = [UIColor blackColor].CGColor;
shadowView.layer.shadowRadius = 2.0;
shadowView.backgroundColor = [UIColor clearColor];
shadowView.layer.shadowOffset = CGSizeMake(3.0, 3.0);
shadowView.layer.shadowOpacity = 0.9f;
shadowView.layer.shadowPath = [UIBezierPath
bezierPathWithRect:CGRectMake(0, 0, 100, 100)].CGPath;
[self.view addSubview:shadowView];
更新2:
倒置仍然无法正常工作。没有圆角。
UIView *roundCornerView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
roundCornerView.layer.masksToBounds = YES;
roundCornerView.layer.opaque = NO;
roundCornerView.layer.cornerRadius = 15.0f;
self.view.layer.shadowColor = [UIColor blackColor].CGColor;
self.view.layer.shadowRadius = 2.0;
//self.view.backgroundColor = [UIColor clearColor];
self.view.layer.shadowOffset = CGSizeMake(3.0, 3.0);
self.view.layer.shadowOpacity = 0.9f;
self.view.layer.shadowPath = [UIBezierPath
bezierPathWithRect:CGRectMake(0, 0, 100, 100)].CGPath;
[self.view addSubview:roundCornerView];
解决方案:
UIView *roundCornerView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
roundCornerView.layer.masksToBounds = YES;
roundCornerView.layer.opaque = NO;
roundCornerView.layer.cornerRadius = 15.0f;
roundCornerView.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"blue_gradient.jpeg"]];
self.view.layer.shadowColor = [UIColor blackColor].CGColor;
self.view.layer.shadowRadius = 2.0;
self.view.backgroundColor = [UIColor clearColor];
self.view.layer.shadowOffset = CGSizeMake(3.0, 3.0);
self.view.layer.shadowOpacity = 0.9f;
//self.view.layer.shadowPath = [UIBezierPath
// bezierPathWithRect:CGRectMake(0, 0, 100, 100)].CGPath;
[self.view addSubview:roundCornerView];
答案 0 :(得分:11)
创建两个视图。
一个带阴影(并且不要忘记设置shadowPath)
您可以使用cornerRadius
和maskToBounds
添加子视图。
答案 1 :(得分:9)
接受的答案不包含任何代码,所以这里是Swift中的一个例子(请参阅Obj-C中OP解决方案的原始问题)。
与接受的答案一样,此解决方案对阴影和角半径使用单独的视图。
// add the shadow to the base view
baseView.backgroundColor = UIColor.clear
baseView.layer.shadowColor = UIColor.black.cgColor
baseView.layer.shadowOffset = CGSize(width: 3, height: 3)
baseView.layer.shadowOpacity = 0.7
baseView.layer.shadowRadius = 4.0
// improve performance
baseView.layer.shadowPath = UIBezierPath(roundedRect: baseView.bounds, cornerRadius: 10).cgPath
baseView.layer.shouldRasterize = true
baseView.layer.rasterizationScale = UIScreen.main.scale
// add the border to subview
let borderView = UIView()
borderView.frame = baseView.bounds
borderView.layer.cornerRadius = 10
borderView.layer.borderColor = UIColor.black.cgColor
borderView.layer.borderWidth = 1.0
borderView.layer.masksToBounds = true
baseView.addSubview(borderView)
// add any other subcontent that you want clipped
let otherSubContent = UIImageView()
otherSubContent.image = UIImage(named: "lion")
otherSubContent.frame = borderView.bounds
borderView.addSubview(otherSubContent)
我的完整答案是here。
答案 2 :(得分:0)
您可以通过应用以下操作在单个视图中进行操作:
1。首先添加拐角半径
yourview.layer.cornerRadius = 5.0
2。在下面调用一个函数
shadowToView(view : yourview)
func shadowToView(view : UIView){
view.layer.shadowOffset = CGSize(width: 0, height: 3)
view.layer.shadowOpacity = 0.6
view.layer.shadowRadius = 3.0
view.layer.shadowColor = UIColor.darkGray.cgColor
}