Java NIO从远程机器读写

时间:2012-07-03 11:21:41

标签: java networking tcp nio

我想使用NIO向/从远程机器发送/接收数据。我可以随时发送或接收数据,当我需要发送数据时我只是发送它而不需要远程机器的任何查询,而远程机器定期向我发送数据。我不了解NIO机制。什么在Selector SelectionKey上生成,读取或写入事件?是否可以在我这边只使用一个ServerSocketChannel,从远程机器读取数据并向其写入数据?这就是我的理解,但我不知道如何触发写作事件......谢谢你的解释。

我已经做了一些编码,我可以读取来自远程机器的数据,但无法写入。我使用Selector,我不知道如何写数据。记录的消息“句柄写入”永远不会被写入,但在wireshark中,我可以看到我的数据包。

    public class ServerSelector {

    private static final Logger logger = Logger.getLogger(ServerSelector.class.getName());
    private static final int TIMEOUT = 3000; // Wait timeout (milliseconds)
    private static final int MAXTRIES = 3;
    private final Selector selector;

    public ServerSelector(Controller controller, int... servPorts) throws IOException {
        if (servPorts.length <= 0) {
            throw new IllegalArgumentException("Parameter(s) : <Port>...");
        }
        Handler consolehHandler = new ConsoleHandler();
        consolehHandler.setLevel(Level.INFO);
        logger.addHandler(consolehHandler);

        // Create a selector to multiplex listening sockets and connections
        selector = Selector.open();

        // Create listening socket channel for each port and register selector
        for (int servPort : servPorts) {
            ServerSocketChannel listnChannel = ServerSocketChannel.open();
            listnChannel.socket().bind(new InetSocketAddress(servPort));

            listnChannel.configureBlocking(false); // must be nonblocking to register
            // Register selector with channel.  The returned key is ignored
            listnChannel.register(selector, SelectionKey.OP_ACCEPT);
        }

        // Create a handler that will implement the protocol
        IOProtocol protocol = new IOProtocol();

        int tries = 0;
        // Run forever, processing available I/O operations
        while (tries < MAXTRIES) {
            // Wait for some channel to be ready (or timeout)
            if (selector.select(TIMEOUT) == 0) { // returns # of ready chans
                System.out.println(".");
                tries += 1;
                continue;
            }

            // Get iterator on set of keys with I/O to process
            Iterator<SelectionKey> keyIter = selector.selectedKeys().iterator();
            while (keyIter.hasNext()) {
                SelectionKey key = keyIter.next(); // Key is a bit mask
                // Server socket channel has pending connection requests?
                if (key.isAcceptable()) {
                    logger.log(Level.INFO, "handle accept");
                    protocol.handleAccept(key, controller);
                }

                // Client socket channel has pending data?
                if (key.isReadable()) {
                    logger.log(Level.INFO, "handle read");
                    protocol.handleRead(key);
                }

                // Client socket channel is available for writing and
                // key is valid (i.e., channel not closed) ?
                if (key.isValid() && key.isWritable()) {
                    logger.log(Level.INFO, "handle write");
                    protocol.handleWrite(key);
                }
                keyIter.remove(); // remove from set of selected keys
                tries = 0;
            }
        }
    }
}

协议

    public class IOProtocol implements Protocol {

    private static final Logger logger = Logger.getLogger(IOProtocol.class.getName());

    IOProtocol() {
        Handler consolehHandler = new ConsoleHandler();
        consolehHandler.setLevel(Level.INFO);
        logger.addHandler(consolehHandler);
    }

    /**
     *
     * @param key
     * @throws IOException
     */
    @Override
    public void handleAccept(SelectionKey key, Controller controller) throws IOException {
        SocketChannel clntChan = ((ServerSocketChannel) key.channel()).accept();
        clntChan.configureBlocking(false); // Must be nonblocking to register
        controller.setCommChannel(clntChan);
        // Register the selector with new channel for read and attach byte buffer
        SelectionKey socketKey = clntChan.register(key.selector(), SelectionKey.OP_READ | SelectionKey.OP_WRITE, controller);
    }

    /**
     * Client socket channel has pending data
     *
     * @param key
     * @throws IOException
     */
    @Override
    public void handleRead(SelectionKey key) throws IOException {
        Controller ctrller = (Controller)key.attachment();
        try {
            ctrller.readData();
        } catch (CommandUnknownException ex) {
            logger.log(Level.SEVERE, null, ex);
        }
        key.interestOps(SelectionKey.OP_READ | SelectionKey.OP_WRITE);
    }

    /**
     * Channel is available for writing, and key is valid (i.e., client channel
     * not closed).
     *
     * @param key
     * @throws IOException
     */
    @Override
    public void handleWrite(SelectionKey key) throws IOException {

        Controller ctrl = (Controller)key.attachment();
        ctrl.writePendingData();
        if (!buf.hasRemaining()) { // Buffer completely written ?
            // Nothing left, so no longer interested in writes
            key.interestOps(SelectionKey.OP_READ);
        }
    buf.compact();
    }
}

控制器

    /**
     * Fill buffer with data.
     * @param msg The data to be sent
     * @throws IOException 
     */
    private void writeData(AbstractMsg msg) throws IOException {
//        
        writeBuffer = ByteBuffer.allocate(msg.getSize() + 4);
        writeBuffer.putInt(msg.getSize());
        msg.writeHeader(writeBuffer);
        msg.writeData(writeBuffer);
        logger.log(Level.INFO, "Write data - message size : {0}", new Object[]{msg.getSize()});
        logger.log(Level.INFO, "Write data - message : {0}", new Object[]{msg});
    }

    /**
     * Write to the SocketChannel
     * @throws IOException 
     */
    public void writePendingData() throws IOException {
        commChannel.write(writeBuffer);
    }

3 个答案:

答案 0 :(得分:1)

ServerSocketChannel用于建立连接,但不发送数据。每个连接需要一个ServerSocketChannel和一个SocketChannel

使用SocketChannel进行阅读和写作的示例:

ByteBuffer buf = ByteBuffer.allocate(48);
int bytesRead = socketChannel.read(buf);

您的程序将在第二行睡眠,直到数据到来。您需要将此代码置于无限循环中并在后台Thread中运行它。当数据出现时,你可以从这个线程处理它,然后等待另一个数据来。

ByteBuffer buf = ByteBuffer.allocate(48);
buf.clear();
buf.put("Hello!".getBytes());

buf.flip();

while(buf.hasRemaining()) {
    channel.write(buf);
}

没有阻止方法,因此如果你发送小字节缓冲区,你可以从主Thread调用它。

Source

添加: 不要在新连接上设置OP_WRITE键。只有1个}}。当您想要写一些数据时,您需要通知选择器您要发送内容并在事件循环中发送它。好的解决方案是发出OP_READ个消息。然后按照以下步骤操作:

  • 将数据添加到Queue
  • Queue设置为频道的密钥
  • OP_WRITE循环中,您将拥有while (keyIter.hasNext()),从队列中写入所有数据并移除writable key密钥。

我很难理解你的代码,但我想你会发现问题是什么。此外,如果您只想拥有一个连接,则无需使用OP_WRITE。你绑定一些Selector时很奇怪。

答案 1 :(得分:0)

我建议你使用阻塞NIO(这是SocketChannel的默认行为)你不需要使用Selector但是你可以使用一个线程进行读取而另一个线程用于写入。


根据你的例子。

private final ByteBuffer writeBuffer = ByteBuffer.allocateDirect(1024*1024);

private void writeData(AbstractMsg msg) {
    writeBuffer.clear();
    writeBuffer.putInt(0); // set later
    msg.writeHeader(writeBuffer);
    msg.writeData(writeBuffer);
    writeBuffer.putInt(0, writeBuffer.position());

    writeBuffer.flip();
    while(writeBuffer.hasRemaining())
        commChannel.write(writeBuffer);
}

答案 2 :(得分:0)

  

Selector SelectionKey上生成,读取或写入事件的内容是什么?

OP_READ:套接字接收缓冲区中存在数据或EOS。

OP_WRITE:套接字发送缓冲区中的空间。