昨天我读到了ECMAScript 5 Object.create() 我想用这种方法开始在我的代码中构建原型链,而不是设置原型及其构造函数, 我喜欢你可以直接设置可写的可配置等。
我试过这样的
function printobject(msg, obj) {
if (msg) {
document.write("<b>" + msg + "</b><br>");
document.write("<hr><br>");
}
for (var prop in obj) {
if (obj.hasOwnProperty(prop)) {
if (obj[prop].toString() !== "[object Object]") {
document.write(prop + " : " + obj[prop] + "<br>");
}
else {
document.write("<b>" + prop + " : " + obj[prop] + "</b><br>");
printobject("", obj[prop]);
}
}
}
if (msg) {
document.write("<br><hr><br>");
}
};
var base = {
extend: function () { //extend this Object
var args = Array.prototype.slice.call(arguments);
printobject("Arguments to Extend", args)
var that = Object.create(this, (args ? args.shift() : {}));
var arg = args.shift() || {};
printobject("Copy Properties to New Object", arg);
for (var prop in arg) {
that[prop] = arg[prop];
}
// Object.freeze(that);
return that;
},
create: function () { //Creates new instances of the Object
var that = Object.create(this, {
extend: {
value: null,
writable: false,
configurable: false
}, //sets extend and create to null so you cant create a new instance when used create ( use extend instead);
create: {
value: null,
writable: false,
configurable: false
}
});
that.init.apply(that, arguments); //call init function for the new created object;
return that;
},
init: function () {
printobject("No Initfunction supplied for New Object", this);
} // Empty init function for fallback
}
var Human = base.extend({
name: {
value: "test"
}
}, {
init: function (name) {
alert(name + " has been created");
this.name = name;
},
walk: function () {
alert(this.name + " walks");
}
});
var Human1 = Human.create("test2");
//alert("Human1 - Name:" + Human1.name);
Human1.walk();
Human.walk = function () {
alert("Walk has been overwritten")
}; //Object freezed
Human1.walk();
Human1.create = function () {
alert("Overwrite create");
}; //Doesnt exist in created Object
Human1.create(); ?
Human
中给出的方法只在ram中存在一次吗?和Human1.walk()
指向它?这是jsfiddle上的代码。
首先,很多东西让事情变得清晰=) 但, 1:当我这样做时,实例继承自构造函数的原型(?)
Nothing = {};
function base() {
this.inherit = function(constructor) {
alert("inherit");
var obj = constructor;
obj.constructor = constructor;
obj.prototype = this;
return obj ;
}
;}
base.prototype = Nothing;
base.constructor = base;
var Top = new base();
var Human = Top.inherit(function(name) {
this.name = name;
});
var Paul = new Human("Paul");
alert(Paul.name);
alert(Paul instanceof Human); //true `
2:所以instanceof运算符不会破坏本代码,(它对函数起作用只对我来说很明显)
但是这样编写,Paul仍然从Top的原型继承了inherit()方法 我需要覆盖它 但是,如果我不希望Human的实例继承该方法,我该怎么做?
我不能设置像wrtable这样的属性描述符,除非使用Objkect.defineproperty(?)
那么使用Object.create()从Objects vs继承的主要好处是什么? 设置原型和构造器? =)
3:哦thx,是的,那就是defs那不是基础对象的扩展=) thx的建议=)
所有努力的胜利=)
好的,当我做的时候
Nothing = {}
base.prototype = Nothing;
这不会阻止s.o上传原型链直到Object.prototype? 如果没有,有没有办法做到这一点? =)将(Object.create(null);)执行此操作,
我想我必须设置
base.prototype.constructor = base;
因为否则,
的原型构造函数如果原型被设置为Nothing,那么var Top = new base();
将是Nothings'或者没有从原型链的某个地方继承构造函数 - &gt;
Top instanceof base // false
我最终以这样的方式做到了:
var base = {
// a tiny little selfmade prototypical inheritance system
// you are free to add function arguments for extending the created objects
// neither instanceof nor .constructor is featured, because "classes" are no functions
create: function(extension,desc) {
// instances inherit from the proto objects
var newInst = Object.create(this.proto, desc);
if(this.proto.childExtendable) //if Subclass allows its Children to be Extendible, do so
newInst.extend(extension);
if(newInst.init||this.proto.init) //4
newInst.init()
return newInst
},
inherit: function(props) {
// the "class" inherits static methods from the class
var sub = Object.create(this);
// and the proto objects inherits from the parent proto
sub.proto = Object.create(this.proto);
props.protect = this.protect;
if(props.childExtendable)
props.extend = this.extend;
this.extend.call(sub.proto, props);
return sub;
},
extend: function (props) {
for (var prop in props) {
var propmatch = prop.match(/(.*?)__(.{1,5}?)__(.*)/)||["",prop,"",""];
this[propmatch[1]+propmatch[3]] = props[prop];
if(propmatch[2])
this.protect(propmatch[1]+propmatch[3],propmatch[2]);
}
},
protect: function(prop,flags) { //with each call it toggles the given flags, so you can protect funcitons given to the inherit function ;; //This should be available to all childs, but adding it to the base.proto, it changes Object.prototyppe ( therefore not a good idea)
var d = Object.getOwnPropertyDescriptor(this, prop);
if (flags.match(/w/)){
Ti.API.info("Setting writable for propertie " + prop + " in Object " + this + " to " + !d.writable);
Object.defineProperty(this, prop, {writable:!d.writable});};
if (flags.match(/c/)){
Ti.API.info("Setting configurable for propertie " + prop + "in Object " + this);
Object.defineProperty(this, prop, {configurable:!d.configurable});};
if (flags.match(/e/)){
Ti.API.info("Setting enumerable for propertie " + prop + "in Object " + this);
Object.defineProperty(this, prop, {configurable:!d.enumerable});};
if (flags.match(/a/)){
Ti.API.info("Setting enumerable for propertie " + prop + "in Object " + this);
Object.preventExtensions(this);};
},
init: function() {},
proto: Object.prototype // or null, if you want
};
var Human = base.inherit({ //will be put in Human.proto
childExtendable:true,
init:function() {alert("Humans Init for all Instances")},
say:function() { alert("Hi, I'm "+this.name); }
});
Human.proto.name = "default"; // You could use an argument to the inherit function
// I just want to make clear what happens
Ti.API.info(Object.getPrototypeOf(Function) + "a");
var paul = Human.create({ //extends this object
name: "Paul",
test: function() {alert("test")},
init__wce__: function() {alert("Pauls Own Init")},
say__w__ : function() { alert("Hi, I'm" + this.name + "s Own Function")}
});
paul.name = "Paul"; // and again, the create function might do it for you
paul.say = function() {alert("Pauls say is overwritten")} // define init without __wce__ and it will be overwritten
paul.say(); // -> "Hi, I'm Paul"
如果有人关心的话 但是,jsfiddle将无法运行此功能,Titanium会按预期执行每个操作 也许是一些严格模式(??)
答案 0 :(得分:4)
Human中给出的方法只在ram中存在一次吗?
是
和Human1.walk()指向它?
是。更正确的是,Human1
,Human
的原型具有指向它的属性“walk”。
我想知道这是否是这样做的正确方法?我是JavaScript的新手。
我会说不,因为它过于复杂,而且有些错误。
base
。多数民众多,你需要为每个实例覆盖create和extend方法。通常的方法是“classes”包含一个“prototype”属性,实例继承它们。instanceof
运算符,但这可能是一个小问题。
base.inherit = function(descs, props) {
// creates a new object inheriting from this
var that = Object.create(this, descs); // will even work when undefined
if (props)
for (var prop in props)
that[prop] = props[prop];
// Object.freeze(that);
return that;
};
对于扩展问题:
base.prototype = Nothing;
base.constructor = base;
没用。首先,默认情况下,任何函数的“prototype”属性都是(几乎)空对象,直到您覆盖它为止。无需将其设置为nothing
: - )
“构造函数”属性通常是原型属性。它将由所有实例继承,指向thei构造函数。您只需要在覆盖函数的“prototype”属性时显式设置它 - 并且您不应该在函数本身上设置“构造函数”属性。
(继续:)我虽然更多关于这样的解决方案:
var base = {
// a tiny little selfmade prototypical inheritance system
// you are free to add function arguments for extending the created objects
// neither instanceof nor .constructor is featured, because "classes" are no functions
create: function([desc]) {
// instances inherit from the proto objects
return Object.create(this.proto, [desc]);
},
inherit: function([props]) {
// the "class" inherits static methods from the class
var sub = Object.create(this);
// and the proto objects inherits from the parent proto
sub.proto = Object.create(this.proto);
[Object.extend(sub.proto, props);]
return sub;
},
proto: Object.prototype // or null, if you want
};
var Human = base.inherit();
Human.proto.name = "default"; // You could use an argument to the inherit function
// I just want to make clear what happens
Human.proto.say = function() { alert("Hi, I'm "+this.name); };
var paul = Human.create();
paul.name = "Paul"; // and again, the create function might do it for you
paul.say(); // -> "Hi, I'm Paul"
这样,paul
继承自Human.proto
的{{1}}继承base.proto
或Object.prototype
。 null
继承自Human
,即您可以使用base
轻松构建“子类”。
您是否想要使用属性描述符绝对是您的选择。无论你在哪里创建并扩展它,你都可以使用Human.inherit()
(或Object.defineProperties
的第二个参数)以及Object.create
(通常的复制方法)。
使用Object.create()从Objects继承和设置原型和构造函数有什么主要好处?
这是一个设计选择。 Object.extend
不会在构建对象上调用[constructor]函数。有关详细信息,请参阅Using "Object.create" instead of "new"或Understanding the difference between Object.create() and new SomeFunction()。
Object.create
不会阻止s.o上传原型链直到Object.prototype?
是。一个空对象(由您的文字创建)在其链中仍然有base.prototype = {};
。唯一的方法是Object.prototype
(不能使用Object.create(null)
填充。)
我认为我必须设置
new
不是这种情况。拥有base.prototype.constructor = base;
,将其“原型”属性设置为function base(){...}
绝对没有任何变化(除了现在可枚举的“构造函数”) - 每个函数都有一个默认的proto对象,包括“构造函数”。
所以只有当你需要用一个新对象覆盖“prototype”属性时,就像它让它从另一个函数的原型继承一样,你可以添加这个方便属性:{constructor: base}
...否则
什么都不会发生。没有语言功能(如MySubClass.prototype = Object.create(MyClass.prototype, {constructor:{value:MySubClass}});
),原型对象上的“构造函数”属性是必需的,很少使用。没有什么能打破。