我正在使用UIImagePickerController
课程。我有一个按钮,当我点击该按钮时,我希望图像明亮。我在网上搜索过,但我在搜索时发现的代码无效。
以下是我找到并使用的代码:
- (UIImage *) brightness:(UIImage *)image
{
int level= 200;//put here an int value that go from -255 to 255;
CGImageRef inImage = image.CGImage; //Input image cgi
CGContextRef ctx;
CFDataRef m_DataRef;
m_DataRef = CGDataProviderCopyData(CGImageGetDataProvider(inImage));
UInt8 * m_PixelBuf = (UInt8 *) CFDataGetBytePtr(m_DataRef);
int length = CFDataGetLength(m_DataRef);
CGImageGetBitsPerComponent(inImage), CGImageGetBitsPerPixel(inImage),CGImageGetBytesPerRow(inImage);
for (int index = 0; index < length; index += 4)
{
Byte tempR = m_PixelBuf[index + 1];
Byte tempG = m_PixelBuf[index + 2];
Byte tempB = m_PixelBuf[index + 3];
int outputRed = level + tempR;
int outputGreen = level + tempG;
int outputBlue = level + tempB;
if (outputRed>255) outputRed=255;
if (outputGreen>255) outputGreen=255;
if (outputBlue>255) outputBlue=255;
if (outputRed<0) outputRed=0;
if (outputGreen<0) outputGreen=0;
if (outputBlue<0) outputBlue=0;
m_PixelBuf[index + 1] = outputRed;
m_PixelBuf[index + 2] = outputGreen;
m_PixelBuf[index + 3] = outputBlue;
}
ctx = CGBitmapContextCreate(m_PixelBuf,
CGImageGetWidth( inImage ),
CGImageGetHeight( inImage ),
8,
CGImageGetBytesPerRow( inImage ),
CGImageGetColorSpace( inImage ),
kCGImageAlphaPremultipliedFirst );
CGImageRef imageRef = CGBitmapContextCreateImage (ctx);
UIImage* rawImage = [UIImage imageWithCGImage:imageRef];
CGContextRelease(ctx);
CGImageRelease(imageRef);
CFRelease(m_DataRef);
return rawImage;
}
图像仍处于原始图像的亮度,不会改变。
答案 0 :(得分:2)
一般来说,这个想法看起来不错,可能是更新像素数据时出错。 但是为了改变亮度,我建议使用CoreGraphics而不是软处理:
CGFloat brightness = 0.5;
UIGraphicsBeginImageContext(image.size);
CGRect imageRect = CGRectMake(0, 0, image.size.width, image.size.height);
CGContextRef context = UIGraphicsGetCurrentContext();
// Original image
[image drawInRect:imageRect];
// Brightness overlay
CGContextSetFillColorWithColor(context, [UIColor colorWithRed:1.0 green:1.0 blue:1.0 alpha:brightness].CGColor);
CGContextAddRect(context, imageRect);
CGContextFillPath(context);
UIImage* resultImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
您可以更改亮度叠加颜色以获得正确的效果。