我想要做的就是将“hello world”写入QGraphicsScene
中的QGraphicsView
。我究竟做错了什么?我在Designer中创建了一个QGraphicsView
,然后在我的__init__
中创建了一个QGraphicsScene
并添加了一些文本...但我得到的只是一个黑色的窗口。
import sys
from PySide import QtCore, QtGui
from PySide.QtGui import *
class MyDialog(QDialog):
def __init__(self):
super(MyDialog, self).__init__()
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.scene = QGraphicsScene()
self.ui.graphicsView.setScene(self.scene)
self.scene.setSceneRect(0,0,100,100)
self.scene.addText('hello')
def main(argv):
app = QApplication(sys.argv)
myapp = MyDialog()
myapp.show()
app.exec_()
sys.exit()
if __name__ == "__main__":
main(sys.argv)
以下是Designer的UI代码:
# everything from here down was created by Designer
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 300)
self.buttonBox = QtGui.QDialogButtonBox(Dialog)
self.buttonBox.setGeometry(QtCore.QRect(30, 240, 341, 32))
self.buttonBox.setOrientation(QtCore.Qt.Horizontal)
self.buttonBox.setStandardButtons(QtGui.QDialogButtonBox.Cancel|QtGui.QDialogButtonBox.Ok)
self.buttonBox.setObjectName("buttonBox")
self.graphicsView = QtGui.QGraphicsView(Dialog)
self.graphicsView.setGeometry(QtCore.QRect(50, 30, 256, 192))
self.graphicsView.setMouseTracking(False)
self.graphicsView.setFrameShadow(QtGui.QFrame.Sunken)
brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
brush.setStyle(QtCore.Qt.SolidPattern)
self.graphicsView.setForegroundBrush(brush)
self.graphicsView.setObjectName("graphicsView")
self.retranslateUi(Dialog)
QtCore.QObject.connect(self.buttonBox, QtCore.SIGNAL("accepted()"), Dialog.accept)
QtCore.QObject.connect(self.buttonBox, QtCore.SIGNAL("rejected()"), Dialog.reject)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
我得到的只是一个空白的黑色画布:
答案 0 :(得分:3)
有两个问题......
首先,在QGraphicsView中将Foreground画笔设置为黑色。这意味着除非另有说明,否则所有孩子都将继承。
UI
brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
brush.setStyle(QtCore.Qt.SolidPattern)
#self.graphicsView.setForegroundBrush(brush)
self.graphicsView.setBackgroundBrush(brush)
此外,由于您将背景更改为黑色,因此应将文本设置为您可以看到的颜色。因为默认情况下它会是黑色的:
主
text = self.scene.addText('hello')
text.setDefaultTextColor(QtGui.QColor(QtCore.Qt.red))
如果你不关心黑色背景而只是想看到它的工作原理,只需在你的UI中注释掉这一行(或者在Designer中取消设置画笔设置),不做其他改动:
# self.graphicsView.setForegroundBrush(brush)