在单独的类中创建的UIImageview层的引用

时间:2012-06-21 18:18:11

标签: iphone

在h文件的@interface和@end块中定义了resumeLayer和PauseLayer方法。

@interface MainViewController : UIViewController

@property (nonatomic, retain) UIToolbar *toolbar;
@property (strong)AVAudioPlayer *audioPlayer;
@property (nonatomic, retain) NSTimer * timer;

- (void)resumeLayer:(CALayer *)layer;
- (void)pauseLayer:(CALayer *)layer;
@end
m文件中的

方法

-(void)pauseLayer:(CALayer*)layer
{
  CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
  layer.speed = 0.0;
  layer.timeOffset = pausedTime;
}

-(void)resumeLayer:(CALayer*)layer
{
  CFTimeInterval pausedTime = [layer timeOffset];
  layer.speed = 1.0;
  layer.timeOffset = 0.0;
  layer.beginTime = 0.0;
  CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
  layer.beginTime = timeSincePause;
 }

用于在PlayPauseAction方法中调用resumeLayer和PauseLayer方法

-(void)playpauseAction:(id)sender {

if([audioPlayer isPlaying])
{
[sender setImage:[UIImage imageNamed:@"Play Icon.png"] forState:UIControlStateSelected];
[audioPlayer pause];
[self pauseTimer];
[self pauseLayer:ImageView.layer]; // Pause the CALayer of the UIImageView

}else{
[sender setImage:[UIImage imageNamed:@"pause.png"] forState:UIControlStateNormal];
[audioPlayer play];
[self resumeTimer];

if(isFirstTime == YES){
 self.timer = [NSTimer scheduledTimerWithTimeInterval:11.0
                                                  target:self
                                                selector:@selector(displayviewsAction:)
                                                userInfo:nil
                                                 repeats:NO];
  isFirstTime  = NO;
}
} 
}

ImageView在名为Third

的类中定义
   - (void)viewDidLoad
 {
// Displays UIImageView
UIImageView* ImageView = [[UIImageView alloc] initWithFrame:CGRectMake(10, 5, 300, 235)];
self.view.backgroundColor = [UIColor brownColor];
// load all the frames of our animation
ImageView.animationImages = [NSArray arrayWithObjects:    
                             [UIImage imageNamed:@"3a.png"],
                             [UIImage imageNamed:@"3b.png"],
                             nil];
// all frames will execute in 24 seconds
ImageView.animationDuration = 24;
// start animating
[ImageView startAnimating];
ImageView.layer.borderWidth = 2;
ImageView.layer.borderColor = [[UIColor whiteColor]CGColor];    
[ImageView.layer setMasksToBounds:YES];
[ImageView.layer setCornerRadius:15.0f];
[self.view addSubview:ImageView]; }

我想在MainViewController类中引用此ImageView.layer以在

中使用
  [self pauseLayer:ImageView.layer];

暂停imageview.layer动画

现在我如何使用

获取此ImageView的引用
  UIImageView *myImageView = [OtherClass getTheImageView];

在playpauseAction中使用以下来暂停和恢复Imageview图层动画

  [self pauseLayer:myImageView.layer]; // Pause the CALayer of the UIImageView

任何人都可以帮助我如何在MainviewController中引用ImageView.layer

1 个答案:

答案 0 :(得分:1)

要么将属性添加到MainviewController并让ImageView在其准备就绪时设置其值,要么使用NSNotificationCenter从MainViewController向ImageView发送通知;

ImageView

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(pauseMyLayer) name:kPauseLayerNotif object:nil];

MainViewController

[[NSNotificationCenter defaultCenter] postNotificationName:kPauseLayerNotif object:self];

通知机制为您提供了两个类之间非常松散的耦合,并且它非常易于使用。