我需要计算图像的感知哈希,并且应该在不使用任何外部库的情况下进行。
我尝试使用pHash(http://phash.org/),但我无法为iOS编译它(5),我还没有找到关于如何做到这一点的真正教程。
答案 0 :(得分:0)
一个(依赖于库)解决方案是使用版本6.8.8.3中添加到ImageMagick的pHashing功能,该功能具有iOS binaries available。用法示例记录在案here。
这里也是一个简单的参考函数(在C#中),用于生成您自己的可比图像平均哈希值,可在this blog找到。
public static ulong AverageHash(System.Drawing.Image theImage)
// Calculate a hash of an image based on visual characteristics.
// Described at http://www.hackerfactor.com/blog/index.php?/archives/432-Looks-Like-It.html
{
// Squeeze the image down to an 8x8 image.
// Chant the ancient incantations to create the correct data structures.
Bitmap squeezedImage = new Bitmap(8, 8, PixelFormat.Format32bppRgb);
Graphics drawingArea = Graphics.FromImage(squeezedImage);
drawingArea.CompositingQuality = CompositingQuality.HighQuality;
drawingArea.InterpolationMode = InterpolationMode.HighQualityBilinear;
drawingArea.SmoothingMode = SmoothingMode.HighQuality;
drawingArea.DrawImage(theImage, 0, 0, 8, 8);
byte[] grayScaleImage = new byte[64];
uint averageValue = 0;
ulong finalHash = 0;
// Reduce to 8-bit grayscale and calculate the average pixel value.
for(int y = 0; y < 8; y++)
{
for(int x = 0; x < 8; x++)
{
Color pixelColour = squeezedImage.GetPixel(x,y);
uint grayTone = ((uint)((pixelColour.R * 0.3) + (pixelColour.G * 0.59) + (pixelColour.B * 0.11)));
grayScaleImage[x + y*8] = (byte)grayTone;
averageValue += grayTone;
}
}
averageValue /= 64;
// Return 1-bits when the tone is equal to or above the average,
// and 0-bits when it's below the average.
for(int k = 0; k < 64; k++)
{
if(grayScaleImage[k] >= averageValue)
{
finalHash |= (1UL << (63-k));
}
}
return finalHash;
}