我使用下面的方法制作带圆角的位图。现在我想在位图周围画一条线。
private BitmapDrawable roundCornered(BitmapDrawable scaledBitmap, int i) {
Bitmap bitmap = scaledBitmap.getBitmap();
result = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(),
Bitmap.Config.ARGB_8888);
canvas = new Canvas(result);
color = 0xff424242;
paint = new Paint();
rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
rectF = new RectF(rect);
roundPx = i;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(Color.BLUE);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
BitmapDrawable finalresult = new BitmapDrawable(result);
return finalresult;
}
我得到了下面的图片,但我的实际需要是我必须在图像周围画一个边框。
答案 0 :(得分:42)
我为自己整理了以下内容。
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int color, int cornerDips, int borderDips, Context context) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(),
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int borderSizePx = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float) borderDips,
context.getResources().getDisplayMetrics());
final int cornerSizePx = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float) cornerDips,
context.getResources().getDisplayMetrics());
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
// prepare canvas for transfer
paint.setAntiAlias(true);
paint.setColor(0xFFFFFFFF);
paint.setStyle(Paint.Style.FILL);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawRoundRect(rectF, cornerSizePx, cornerSizePx, paint);
// draw bitmap
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
// draw border
paint.setColor(color);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth((float) borderSizePx);
canvas.drawRoundRect(rectF, cornerSizePx, cornerSizePx, paint);
return output;
}
当然,归功于http://ruibm.com/?p=184
答案 1 :(得分:4)
如何准备如下图所示的9-patch图像并使用android:background
答案 2 :(得分:2)
我使用 BitmapShader 和 drawRoundRect 这样做,它对我有用,请看截图
RectF roundRect; // the Rect you have to draw into
Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
// draw the border at bottom
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(mBorderColor);
canvas.drawRoundRect(roundRect, mRadius, mRadius, mPaint);
// ------------------ draw scheme bitmap
roundRect.set(itemRect.left + mBorderSize, itemRect.top + mBorderSize, itemRect.right - mBorderSize, itemRect.bottom - mBorderSize);
Shader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mPaint.setShader(shader);
canvas.drawRoundRect(roundRect, mRadius, mRadius, mPaint);
mPaint.setShader(null);
答案 3 :(得分:0)
不幸的是,在Android中没有漂亮而整洁的“边框”参数,但最简单的方法是将其包含在另一个布局中,将父布局的背景设置为边框颜色/可绘制,然后设置填充它。填充将出现在BitmapDrawable周围。
答案 4 :(得分:0)
我做了很多搜索来实现代码的效果,在我找到另一种方法之前,但它不够完美,你可以看到每个角落的锯齿,我设置了Paint.setAntiAlias(true),Paint.setDither(true), Paint.setFilterBitmap(true),但它不起作用,所以我希望有人可以帮助我。
RectF roundRect = new RectF(itemRect);
Bitmap bitmap = scheme.getSchemeBitmap(getResources());
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(mSchemeSelectedColor);
canvas.drawRoundRect(roundRect, mSchemeCornerRadius, mSchemeCornerRadius, mPaint);
roundRect.set(itemRect.left + mBorderSize, itemRect.top + mBorderSize, itemRect.right - mBorderSize, itemRect.bottom - mBorderSize);
Path clipPath = new Path();
clipPath.addRoundRect(roundRect, mSchemeCornerRadius, mSchemeCornerRadius, Path.Direction.CW);
canvas.save(Canvas.CLIP_SAVE_FLAG);
canvas.clipPath(clipPath);
canvas.drawBitmap(bitmap, null, roundRect, mPaint);
canvas.restore();
答案 5 :(得分:0)
我的方式:
public static Bitmap getRoundedCornerBitmap1(Bitmap bitmap, int color, int cornerDips, int borderDips) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth()+2*borderDips,
bitmap.getHeight()+2*borderDips,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
canvas.drawColor(Color.TRANSPARENT);
final RectF rectF = new RectF(0, 0, output.getWidth(), output.getHeight());
final Paint paint = new Paint();
// prepare canvas for transfer
paint.setAntiAlias(true);
paint.setStrokeWidth((float) borderDips);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.FILL);
canvas.drawRoundRect(rectF, borderDips, borderDips, paint);
canvas.drawBitmap(bitmap, borderDips, borderDips, null);
bitmap.recycle();
return output;
}
<强>结果强>