按下按钮时,我试图让声音循环,然后再次按下相同按钮时停止声音。我有多个同时播放的声音(都是循环播放),所有声音应该能够以任何顺序开始和停止。
我的问题?
如果您按下一个按钮,则声音会很好地循环,当再次按下该按钮时它会停止,但是如果您按一个按钮(这样一个声音正在循环播放)然后按另一个按钮(尝试播放两个声音)同时)然后第一个声音停止了,我不能为我的生活弄清楚为什么?
我的代码:
private void button3_Click(object sender, RoutedEventArgs e)
{
SoundEffect sound3;
int x = 0;
StreamResourceInfo SoundFileInfo = App.GetResourceStream(new Uri("tracks/drum (human).wav", UriKind.Relative));
sound3 = SoundEffect.FromStream(SoundFileInfo.Stream);
SoundEffectInstance sound3instance = sound3.CreateInstance();
if (button3.Content.Equals("Sound 3"))
{
sound3instance.IsLooped = true;
sound3instance.Play();
button3.Content = "Playing";
}
else
{
sound3instance.Pause();
button3.Content = "Sound 3";
}
}
private void button4_Click(object sender, RoutedEventArgs e)
{
SoundEffect sound4;
StreamResourceInfo SoundFileInfo2 = App.GetResourceStream(new Uri("Cow Moo 1.wav", UriKind.Relative));
sound4 = SoundEffect.FromStream(SoundFileInfo2.Stream);
SoundEffectInstance sound4instance = sound4.CreateInstance();
if (button4.Content.Equals("Sound 4"))
{
sound4instance.IsLooped = true;
sound4instance.Play();
button4.Content = "PLaying";
}
else
{
sound4instance.Pause();
button4.Content = "Sound 4";
}
}
非常感谢,
杰克
答案 0 :(得分:0)
是sound3instance和sound4instance存储在方法之外吗?