我正在使用WPF在绘图程序中使用Adorner for Line。 Line是在代码隐藏中绘制的,然后使用名为LineAdorner
的自定义Adorner进行装饰。我设法使用Thumb
作为Line的起点和终点。我的问题是Thumbs关于起点和终点的安排。我认为问题出在方法ArrangeOverride
中,其中应该使用起点和终点来安排Thumbs。我找不到合适的金额来减去或添加Rect
X
和Y
参数。如何找到这些值以始终使用Line的点排列Thumbs?
我的自定义Adorner的代码是:
public class LineAdorner : Adorner
{
private Point start;
private Point end;
private Thumb startThumb;
private Thumb endThumb;
private Line selectedLine;
private VisualCollection visualChildren;
// Constructor
public LineAdorner(UIElement adornedElement) : base(adornedElement)
{
visualChildren = new VisualCollection(this);
startThumb = new Thumb { Cursor = Cursors.Hand, Width = 10, Height = 10, Background = Brushes.Green };
endThumb = new Thumb { Cursor = Cursors.Hand, Width = 10, Height = 10, Background = Brushes.BlueViolet };
startThumb.DragDelta += StartDragDelta;
endThumb.DragDelta += EndDragDelta;
visualChildren.Add(startThumb);
visualChildren.Add(endThumb);
selectedLine = AdornedElement as Line;
}
// Event for the Thumb Start Point
private void StartDragDelta(object sender, DragDeltaEventArgs e)
{
Point position = Mouse.GetPosition(this);
selectedLine.X1 = position.X;
selectedLine.Y1 = position.Y;
}
// Event for the Thumb End Point
private void EndDragDelta(object sender, DragDeltaEventArgs e)
{
Point position = Mouse.GetPosition(this);
selectedLine.X2 = position.X;
selectedLine.Y2 = position.Y;
}
protected override int VisualChildrenCount { get { return visualChildren.Count; } }
protected override Visual GetVisualChild(int index) { return visualChildren[index]; }
protected override void OnRender(DrawingContext drawingContext)
{
if (AdornedElement is Line)
{
selectedLine = AdornedElement as Line;
start = new Point(selectedLine.X1, selectedLine.Y1);
end = new Point(selectedLine.X2, selectedLine.Y2);
}
}
protected override Size ArrangeOverride(Size finalSize)
{
var startRect = new Rect(selectedLine.X1, selectedLine.Y1, ActualWidth, ActualHeight);
startThumb.Arrange(startRect);
var endRect = new Rect(selectedLine.X2, selectedLine.Y2, ActualWidth, ActualHeight);
endThumb.Arrange(endRect);
return finalSize;
}
}
答案 0 :(得分:4)
在ArrangeOverride中尝试此操作。您可以摆脱“开始”和“结束”变量,并且您不需要覆盖OnRender,因为如果您告诉他们需要的位置,您的拇指将自我渲染。
protected override Size ArrangeOverride(Size finalSize)
{
selectedLine = AdornedElement as Line;
double left = Math.Min(selectedLine.X1, selectedLine.X2);
double top = Math.Min(selectedLine.Y1, selectedLine.Y2);
var startRect = new Rect(selectedLine.X1 - (startThumb.Width / 2), selectedLine.Y1 - (startThumb.Width / 2), startThumb.Width, startThumb.Height);
startThumb.Arrange(startRect);
var endRect = new Rect(selectedLine.X2 - (endThumb.Width / 2), selectedLine.Y2 - (endThumb.Height / 2), endThumb.Width, endThumb.Height);
endThumb.Arrange(endRect);
return finalSize;
}
您在Thumbs上设置了显式大小,因此必须在Arrange中进行维护。此外,您需要将拇指的宽度和高度的一半减去以终点为中心。
由于“画布”和“形状”的性质,您需要减去线条的“实际”左侧和顶部值,因为与“线条”不同,“装饰线条”不会从“画布”的左上角绘制自己。在使用Canvasses之外不应该这样做。