通过Smack和Openfire服务器,我一直在努力与XMPP聊天。 我的问题如下:
每当用户向另一个用户发送消息时,该消息就会在另一个用户处正确接收。但任何回复都不会出现在第一条消息的发件人处。 因此用户1成功发送给用户2。然后,用户2无法向用户1发送任何回复。 另一方面,如果我重新启动并让用户再次登录,则用户2可以发送给用户1,但反之亦然。
我想说的是,只有聊天的发起人才能发送消息,接收者无法回复。
我的代码看起来像this
package xmpp;
public class XMPPClient{
private static final int packetReplyTimeout = 500; // millis
private XMPPConnection connection;
private ChatManager chatManager;
private MessageListener messageListener;
private ConnectionConfiguration config;
private MyTimer t = MyTimer.getInstance();
private ArrayList<String> threadPool = new ArrayList<String>();
public XMPPClient()
{
SmackConfiguration.setPacketReplyTimeout(packetReplyTimeout);
//define openfire server information
config = new ConnectionConfiguration("localhost",5222);
config.setSASLAuthenticationEnabled(false);
config.setSecurityMode(SecurityMode.disabled);
connection = new XMPPConnection(config);
//connect to server
t.start("Connecting to server...");
try {
connection.connect();
} catch (XMPPException e) {
System.err.println("Failed to connect to server! Connect to VPN!\t"+e.getMessage());
System.exit(0);
}
t.end("Connection took ");
//setup chat mechanism
chatManager = connection.getChatManager();
chatManager.addChatListener(
new ChatManagerListener() {
@Override
public void chatCreated(Chat chat, boolean createdLocally)
{
if (!createdLocally)
chat.addMessageListener(new MyMessageListener());
}
});
}
public boolean login(String userName, String password, String resource) {
t.start("Logging in...");
try {
if (connection!=null && connection.isConnected())
connection.login(userName, password, resource);
//set available presence
setStatus(true);
}
catch (XMPPException e) {
if(e.getMessage().contains("auth")){
System.err.println("Invalid Login Information!\t"+e.getMessage());
}
else{
e.printStackTrace();
}
return false;
}
t.end("Logging in took ");
return true;
}
public void setStatus(boolean available) {
if(available)
connection.sendPacket(new Presence(Presence.Type.available));
else
connection.sendPacket(new Presence(Presence.Type.unavailable));
}
public void sendMessage(String message, String buddyJID) throws XMPPException {
System.out.println(String.format("Sending mesage '%1$s' to user %2$s", message, buddyJID));
boolean chatExists = false;
Chat c = null;
for(String tid : threadPool)
{
if((c = chatManager.getThreadChat(tid)) != null)
{
if(c.getParticipant().equals(buddyJID))
{
if(checkAvailability(buddyJID))
{
chatExists = true;
break;
}
else
{
threadPool.remove(tid);
break;
}
}
}
}
if (chatExists)
{
Chat chat = c;
chat.sendMessage(message);
}
else
{
Chat chat = chatManager.createChat(buddyJID, messageListener);
threadPool.add(chat.getThreadID()); System.out.println(chat.getThreadID());
chat.sendMessage(message);
}
}
public void createEntry(String user, String name) throws Exception {
System.out.println(String.format("Creating entry for buddy '%1$s' with name %2$s", user, name));
Roster roster = connection.getRoster();
roster.createEntry(user, name, null);
}
public boolean checkAvailability(String jid)
{
System.out.print("Checking availability for: "+jid+"=");
System.out.println(connection.getRoster().getPresence(jid).isAvailable());
return connection.getRoster().getPresence(jid).isAvailable();
}
public void disconnect() {
if (connection!=null && connection.isConnected()) {
setStatus(false);
connection.disconnect();
}
}
}
import org.jivesoftware.smack.packet.Message;
public class MyMessageListener implements MessageListener {
@Override
public void processMessage(Chat chat, Message message) {
String from = message.getFrom();
String body = message.getBody();
System.out.println(String.format("Received message '%1$s' from %2$s", body, from));
}
}
我不确定问题是什么。有什么建议?示例代码?
谢谢&lt; 3
答案 0 :(得分:2)
我不确定这是否会对您有所帮助,但我可以通过以下代码获得回复:
public void chat(String AddressedUser) throws NotConnectedException {
//Create username whom we want to send a message
String userToSend = AddressedUser + "@" + serverDomain;
ChatManager chatmanager = ChatManager.getInstanceFor(connection);
Chat newChat = chatmanager.createChat(userToSend , new MessageListener() {
@Override
public void processMessage(Chat chat, Message message ) {
// TODO Auto-generated method stub
System.out.println("Received message: " + message);
}
});
try {
newChat.sendMessage("Hey");
}
catch (XMPPException e) {
System.out.println("Error Delivering block");
}
}
我发送“嘿”然后其他用户写的东西我会在我的logcat中看到。
答案 1 :(得分:1)
您尚未指定接收方是什么,例如,如果它是现有客户端(例如Spark)或更多自定义代码。这将是有用的,因为知道你正在使用什么版本的Smack。
该特定代码有几个问题。
答案 2 :(得分:0)
代码非常复杂,似乎只是为了发送msgs。 以下是一个完美的示例代码,包括发送和接收: