volatile线程的值在多线程中不会改变

时间:2012-05-28 08:47:22

标签: c# multithreading .net-4.0 backgroundworker volatile

我有一个winform应用程序,它在后台运行,BackgroundWorker有一个无限循环,每小时执行一次。我的UI Form类是这样的:

public partial class frmAutoScript : Form
{
    private volatile bool _isDownloading = false;
    private bool IsDownloading { get { return this._isDownloading; } set { this._isDownloading = value; } }

    public frmAutoScript()
    {
        InitializeComponent();
        this.RunAutoSynchronization();
    }

    private void RunAutoSynchronization()
    {
        bool isDownloading = this.IsDownloading;

        BackgroundWorker bgwDownloader = new BackgroundWorker();
        bgwDownloader.WorkerReportsProgress = true;
        bgwDownloader.ProgressChanged += (sndr, evnt) =>
        {
            if (evnt.ProgressPercentage == 2)
                isDownloading = this.IsDownloading;
            else
            {
                this.IsDownloading = evnt.ProgressPercentage == 1;
                isDownloading = this.IsDownloading;
            }
        };
        bgwDownloader.DoWork += (sndr, evnt) =>
            {
                while (true)
                {
                    if (DateTime.Now.Hour == 16 &&
                        DateTime.Now.Minute == 0)
                    {
                        try
                        {
                            bgwDownloader.ReportProgress(2);
                            if (!isDownloading)
                            {
                                bgwDownloader.ReportProgress(1);
                                new Downloader().Download();
                            }
                            bgwDownloader.ReportProgress(0);
                        }
                        catch { }
                    }

                    System.Threading.Thread.Sleep(60000);
                }
            };
        bgwDownloader.RunWorkerAsync();
    }
}

frmAutoScript中,我还有一个名为btnDownload的按钮,点击该按钮后,它将下载并更改volatile varialbe _isDownloading的值。按钮的事件是这样的:

private void btnDownload_Click(object sender, EventArgs e)
{
    if (IsDownloading)
        MessageBox.Show("A download is currently ongoing. Please wait for the download to finish.",
            "Force Download", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
    else
    {
        this.IsDownloading = true;
        BackgroundWorker bgwDownloader = new BackgroundWorker();
        bgwDownloader.DoWork += (sndr, evnt) =>
        {
            try
            {
                new Downloader().Download();
            }
            catch(Exception ex)
            {
                MessageBox.Show("An error occur during download. Please contact your system administrator.\n Exception: " +
                    ex.GetType().ToString() + "\nError Message:\n" + ex.Message + " Stack Trace:\n" + ex.StackTrace, "Download Error!", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        };
        bgwDownloader.RunWorkerCompleted += (sndr, evnt) =>
        {
            this.IsDownloading = false;
        };
        bgwDownloader.RunWorkerAsync();
    }
}

但是当我点击按钮btnDownload并且_isDownloading设置为true时,当系统时间点击4:00 PM时,new Downloader().Download();是尽管_isDownloading设置为true,但再次执行。为什么会这样?

我的代码在C#中,框架4,项目在winforms中,在Visual Studio 2010 Pro中构建。

1 个答案:

答案 0 :(得分:3)

您的代码未针对volatile字段进行测试 - 它正在针对isDownloading进行测试,其中看起来像<本地“,但是(因为它被捕获)是实际上是一个常规(非volatile)字段。所以:要么使用某种内存屏障,要么强迫它成为易失性读取。或者更简单:完全摆脱isDownloading ,并检查该属性。

顺便提一下,volatile的缓存失败属性关键字的意图,而是:结果。它会起作用,但个人我建议编写代码以按意图而非后果,或许使用简单的lock或类似的东西Interlocked