app.exec()无法调用其他方法(静态库Qt)

时间:2012-05-27 09:01:29

标签: c++ qt

我创建了一个静态librairy Qt。我需要通过调用一些方法来改变图片的位置。问题是“app.exec()”完全阻止了进程。你知道怎么做吗?

非常感谢!

这是我的lib

的头文件
int init(int argc, char *argv[], int width, int height);
void changePos (int x, int y);
void destroyPic();

我的初学者是:     QWidget * window(0);     QLabel * pic(0);

int init(int argc, char *argv[], int width, int height) {
    // initialize resources, if needed
    Q_INIT_RESOURCE(target);

    QApplication app(argc, argv);
    window = new QWidget();
    window->setWindowTitle("Test");
    window->setFixedSize(width, height);
    // create and show your widgets here
    pic = new QLabel(window);

    QPixmap pixmap(QString(":/res/pic.png"));
    pic->setPixmap(pixmap);
    pic->move(100,100);
    pic->setVisible(true);
    window->show();
    app.exec();

    return 0;
}

问题是我无法在我的主代码(使用此lib)中调用方法changePos或destroy,因为app.exec()阻止了进程...怎么做?

非常感谢!

2 个答案:

答案 0 :(得分:1)

您需要在单独的QThread中启动QApplication。这显示在下面的代码中。我还没有在OS X上工作,但我相信它应该是可行的。我首先需要为OS X进行调试构建,然后我会看到它是什么。它经过测试可以在Windows上运行,也可能适用于X11。 Objective C代码仅适用于mac,它可能是必需的,但还不够。

这是一个完整的可运行应用程序,对于库,您要删除main()函数并调用init,changePos并直接完成。

#applib.pro
QT       += core gui
TARGET = applib
TEMPLATE = app
!x11:!embedded:!qpa:mac {
    LIBS_PRIVATE += -framework Cocoa -lz
    OBJECTIVE_SOURCES += thread.mm
}
SOURCES += main.cpp
//main.cpp
#include <cstdlib>
#include <QtCore/QThread>
#include <QtCore/QMutex>
#include <QtCore/QMutexLocker>
#include <QtCore/QWaitCondition>
#include <QtCore/QEvent>
#include <QtGui/QLabel>
#include <QtGui/QApplication>

//
// API
//

extern "C" {
    void init(int argc, char ** argv);
    void changePos(int x, int y);
    void finish();
}

// demonstration code, remove from the library
int main(int argc, char ** argv)
{
    class Helper : private QThread {
    public:
        static void msleep(unsigned long ms) {
            QThread::msleep(ms);
        }
    };

    init(argc, argv);
    Helper::msleep(2000);
    changePos(0, 0);
    Helper::msleep(2000);
    finish();
}

//
// IMPLEMENTATION
//

struct PosEvent : public QEvent
{
    PosEvent(int x_, int y_) : QEvent(t()),
        x(x_), y(y_) {}
    const int x, y;
    static QEvent::Type t() { return (QEvent::Type)(QEvent::User + 0); }
};

class Widget : public QLabel
{
public:
    Widget() : QLabel("Hello!") {}
protected:
    void customEvent(QEvent * ev) {
        if (ev->type() == PosEvent::t()) {
            PosEvent * pev = static_cast<PosEvent*>(ev);
            move(pev->x, pev->y);
        }
    }
};

class QCoreApplicationPrivate {
public:
    static QThread * theMainThread;
};

extern "C++" { Qt::HANDLE qt_application_thread_id; }

class AppThread : public QThread
{
public:
    AppThread(int& argc_, char ** argv_) {
        Q_ASSERT(!instance);
        instance = this;
        QMutexLocker lock(&argMutex);
        argc = &argc_;
        argv = argv_;
        start();
        wc.wait(&argMutex);
    }
    static void changePos(int x, int y) {
        QCoreApplication::postEvent(instance->widget, new PosEvent(x,y));
    }
    static void finish() {
        instance->app->exit();
        instance->wait();
        delete instance;
    }

protected:
    void run() {

        int i = 0;

#ifdef Q_OS_UNIX
        //qDebug("%p", qt_application_thread_id);
        QCoreApplicationPrivate::theMainThread = QThread::currentThread();
#endif
        QApplication a(i, 0);
        app = &a;
        wc.wakeAll();

        Widget w;
        widget = &w;
        w.show();

        rc = a.exec();
    }
private:
    static AppThread * instance;
    QCoreApplication * app;
    QObject * widget;
    QMutex argMutex;
    QWaitCondition wc;
    int* argc;
    char** argv;
    int rc;

};
AppThread * AppThread::instance = 0;

bool multiThreader();

#ifndef Q_OS_MAC
bool multiThreader() { return true; }
#endif

extern "C" void init(int argc, char ** argv) {
    multiThreader();
#ifdef Q_OS_MAC
    qDebug("DYLD_IMAGE_SUFFIX=%s", getenv("DYLD_IMAGE_SUFFIX"));
#endif
    new AppThread(argc, argv);
}

extern "C" void changePos(int x, int y) { AppThread::changePos(x, y); }

extern "C" void finish() { AppThread::finish(); }
//thread.mm
#import <Foundation/Foundation.h>

@interface DeadThread : NSObject { ;; }
    + (void)enterMultiThreadedMode;
    + (void)emptyThreadMethod:(id)obj;
@end
@implementation DeadThread
    + (void)enterMultiThreadedMode {
        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
        [NSThread detachNewThreadSelector:@selector(emptyThreadMethod:)
            toTarget:[DeadThread class] withObject:nil];
        [pool release];
    }
+ (void)emptyThreadMethod:(id)obj { (void)obj; }
@end

bool multiThreader()
{
    [DeadThread enterMultiThreadedMode];
    return [NSThread isMultiThreaded];
}

答案 1 :(得分:0)

您可以在使用QApplication :: exec()进入QApplication事件循环之前调用init()。

我能想到的唯一其他选择是:

  1. 懒惰初始化,即使你的库的用户调用changePos()或destroyPic(),然后调用init(),如果尚未调用它。

  2. 使用单次计时器在事件循环后执行:

  3. 类似的东西:

    QTimer::singleShot(0, this, SLOT(init()));
    

    这需要你有一个QObject,并且init或其他一些调用init的函数很多。在QApplication :: exec()之前调用它,并在事件循环开始后执行插槽。