我有两个UIButton,我想先点击Number1 UIButton
,然后点击Number UIButton
。点击第二个UIButton
后,我希望自动轮换两个UIButton
。我使用CABasicAnimation
来旋转它们。这两个UIButton
具有相同的buttonClicked
操作。这两个按钮使用不同的CABasicAnimation
方法。
我创建了一个新方法以便旋转它,但是当我从button clicked
动作调用它时(两个按钮相同)只旋转第一个。为了调用rotate方法,我使用[self rotateButtons];
问题在于,如果我插入新的UIButton
并向新按钮提供IBAction
,那就没问题了。但我不想在图层中添加新按钮。
我如何修复rotateButtons
以便两个按钮可以同时旋转?
以下是代码:
- (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag
{
if ([value isEqualToString:@"SecondImage"])
{
UIImageView *myView2=(UIImageView *)[self.view viewWithTag:numberOfCurrentButton+100];
[myView2 setHidden:FALSE];
UIImageView *myView=(UIImageView *)[self.view viewWithTag:numberOfCurrentButton];
[myView setHidden:TRUE];
CALayer *layer2 = myView2.layer;
layer2.anchorPoint = CGPointMake(0.5f, 0.5f);
CABasicAnimation *animateImage2 = [CABasicAnimation animationWithKeyPath: @"transform"];
CATransform3D transform2 = CATransform3DIdentity;
transform2.m34 = 1.0/-900.0;
self.view.layer.transform = transform2;
layer2.transform = CATransform3DMakeRotation(-M_PI/2, 0.0f, 1.0f, 0.0f);
self.view.layer.transform = transform2;
transform2 = CATransform3DRotate(transform2, -M_PI, 0.0f, 1.0f, 0.0f);
animateImage2.repeatCount = 1.0;
animateImage2.toValue = [NSValue valueWithCATransform3D: transform2];
animateImage2.duration = 0.5;
animateImage2.fillMode = kCAFillModeForwards;
animateImage2.removedOnCompletion = NO;
[layer2 addAnimation: animateImage2 forKey: @"halfAnimatedImage"];
return;
}
}
-(void) rotateView1
{
UIImageView *firstImage=(UIImageView *)[self.view viewWithTag:numberOfCurrentButton];
CALayer *layer = firstImage.layer;
layer.anchorPoint = CGPointMake(0.5f, 0.5f);
CABasicAnimation *animateImage = [CABasicAnimation animationWithKeyPath: @"transform"];
CATransform3D transform = CATransform3DIdentity;
transform.m34 = 1.0/-900.0;
self.view.layer.transform = transform;
layer.transform = CATransform3DMakeRotation(M_PI, 0.0f, 1.0f, 0.0f);
[animateImage setDelegate:self ];
animateImage.repeatCount = 0.5;
animateImage.toValue = [NSValue valueWithCATransform3D: transform];
animateImage.duration = 0.5;
animateImage.fillMode = kCAFillModeForwards;
animateImage.removedOnCompletion = NO;
animateImage.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
[animateImage setValue:@"SecondImage" forKey:@"halfAnimatedImage"];
[layer addAnimation: animateImage forKey: @"halfAnimatedImage"];
}
-(void) rotateView2
{
UIImageView *firstImage=(UIImageView *)[self.view viewWithTag:numberOfCurrentButton];
CALayer *layer = firstImage.layer;
layer.anchorPoint = CGPointMake(0.5f, 0.5f);
CABasicAnimation *animateImage = [CABasicAnimation animationWithKeyPath: @"transform"];
CATransform3D transform = CATransform3DIdentity;
transform.m34 = 1.0/-900.0;
self.view.layer.transform = transform;
layer.transform = CATransform3DMakeRotation(M_PI, 0.0f, 1.0f, 0.0f);
[animateImage setDelegate:self ];
animateImage.repeatCount = 0.5;
animateImage.toValue = [NSValue valueWithCATransform3D: transform];
animateImage.duration = 0.5;
animateImage.fillMode = kCAFillModeForwards;
animateImage.removedOnCompletion = NO;
animateImage.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
[animateImage setValue:@"SecondImage" forKey:@"halfAnimatedImage"];
[layer addAnimation: animateImage forKey: @"halfAnimatedImage"];
}
-(IBAction) buttonRefresh:(UIButton *)sender
{
numberOfCurrentButton=1;
[self rotateView1];
numberOfCurrentButton=2;
[self rotateView2];
}
-(IBAction)buttonClicked:(UIButton *)sender
{
[self buttonRefresh:sender];
}
`
答案 0 :(得分:1)
根据我的理解,您的buttonClicked操作接收发件人(已点击的UIButton)并旋转相同的内容。
要旋转两者,您可以执行以下任一操作:
正如@lnafziger上面所建议的那样,在XIB中标记带有数字的按钮。在rotateButtons方法中,旋转此按钮。您可以使用以下代码获取每个UIButton:
UIbutton *button1 = (UIButton *)[self.view viewWithTag:101];