我正在使用CoreText在多列中绘制文本(取决于iPad的方向)。
为了测试,我创建了一个由数字100 - 999组成的NSMutableString。这个文本跨越5列,其中1或2列在屏幕上(取决于方向)。
在我的主ViewController中,我添加了一个自定义的UIScrollView来保存这个文本,我希望它可以滚动。
我注意到滚动视图在我设置之前不会滚动:
[myScrollView setContentMode:UIViewContentModeRedraw];
我希望滚动iPad在旋转iPad时调用drawRect(以调整列数)!
我的问题是,它似乎在滚动时一遍又一遍地调用drawRect(因此分配越来越多的内存,也导致一些滞后)。
我将UIScrollView添加到我的主viewController中,如下所示:
myScrollView = [[CoreTextTestUIView alloc] init];
myScrollView.parentView = self;
if(FACING == @"PU" || FACING == @"PD")
{
myScrollView.frame = CGRectMake(0,50,768,974);
}
else
{
myScrollView.frame = CGRectMake(0,50,1024,718);
}
[myScrollView setContentMode:UIViewContentModeRedraw];
[container addSubview:myScrollView];
同样,我希望在旋转iPad时调用drawRect,因此列数可以更改......但是当我只是尝试滚动UIScrollView时,我不希望它调用drawRect。
有人能帮助我吗?
...
下面的是我的UIScrollView的.m:
#import "CoreTextTestUIView.h"
#import <CoreText/CoreText.h>
@implementation CoreTextTestUIView
@synthesize parentView;
NSMutableString *testText;
-(id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if(self)
{
// Initialization code
//set BG color
self.backgroundColor = [[UIColor alloc] initWithRed:134 green:166 blue:228 alpha:1.0];
//UIScrollView Stuff
//self.delegate = self;
self.scrollEnabled = YES;
self.pagingEnabled = YES;
self.userInteractionEnabled = YES;
[self becomeFirstResponder];
self.showsVerticalScrollIndicator = NO;
self.showsHorizontalScrollIndicator = NO;
self.bounces = NO;
self.alwaysBounceHorizontal = YES;
self.alwaysBounceVertical = NO;
//generate long text
testText = [[NSMutableString alloc] initWithString:@""];
for(int i = 100; i < 1000; i++)
{
[testText appendString:[NSString stringWithFormat:@"%i ",i]];
}
self.alpha = 0.0;
[self fadeIn];
}
return self;
}
-(void)fadeIn
{
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
[UIView setAnimationDelegate:self];
//[UIView setAnimationDidStopSelector:@selector(animationFinished:finished:context:)];
self.alpha = 1.0;
[UIView commitAnimations];
}
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
-(void)drawRect:(CGRect)rect
{
NSMutableAttributedString *string = [[NSMutableAttributedString alloc] initWithString:[NSString stringWithFormat:@"%@",testText]];
//set font
CTFontRef helvetica = CTFontCreateWithName(CFSTR("Helvetica"), 40.0, NULL);
[string addAttribute:(id)kCTFontAttributeName
value:(id)helvetica
range:NSMakeRange(0, [string length])];
//layout master
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)string);
//flip the coordinate system
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetTextMatrix(context, CGAffineTransformIdentity);
CGContextTranslateCTM(context, 0, self.bounds.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
int textPos = 0;
int columnIndex = 0;
//how many columns? (orientation dependent)
float howManyColumns;
if(parentView.FACING == @"PU" || parentView.FACING == @"PD")
{
howManyColumns = 1.0;
}
else
{
howManyColumns = 2.0;
}
//create columns in loop
while(textPos < [string length])
{
NSLog(@"column started");
//column form
CGMutablePathRef columnPath = CGPathCreateMutable();
CGPathAddRect(columnPath, NULL,
CGRectMake((self.bounds.size.width/howManyColumns*columnIndex), 0,
(self.bounds.size.width/howManyColumns),
self.bounds.size.height));
//column frame
CTFrameRef columnFrame = CTFramesetterCreateFrame(framesetter,
CFRangeMake(textPos, 0),
columnPath,
NULL);
//use the column path
CTFrameRef frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(textPos, 0), columnPath, NULL);
CFRange frameRange = CTFrameGetVisibleStringRange(frame);
//draw
CTFrameDraw(columnFrame, context);
//cleanup
CFRelease(columnFrame);
CGPathRelease(columnPath);
textPos += frameRange.length;
columnIndex++;
}
//set scrollView content size
int totalPages = (columnIndex+1)/howManyColumns;
self.contentSize = CGSizeMake(totalPages*self.bounds.size.width, self.frame.size.height);
//release
CFRelease(framesetter);
[string release];
}
-(void)dealloc
{
[super dealloc];
[parentView release];
[testText release];
}
@end
答案 0 :(得分:2)
看着这个,我看不到你在哪里设置你的scrollView的contentSize
。如果未设置scrollView的contentSize
,则不会启用滚动,并且只能看到适合scrollView当前区域的内容。此外,如果您的文本在配置中是静态的,请考虑优化一些正在发生的重绘,并将其添加到scrollView的子视图中。
答案 1 :(得分:1)
这就是drawRect的工作原理。每次视图移动或更改或与其重叠时都会调用它。如果您正确管理内存,这应该不是问题。