我参与了一个项目,我们正在做一个可视化编辑器(用Java编写)。现在,我正在尝试制作连接两个不同对象的曲线,我在一个扩展JPanel的类中绘制(这个类是我用来绘制的,在JFrame中,覆盖方法paintComponent)。我遇到了麻烦,因为我正在使用QuadCurve2D类来实现这一点,但是我无法使其成为可点击的(我使用的方法包含,但它不是每次都有效),让它可编辑(例如,设置一个在中间点使用square来修改它的曲率。当调用构造函数时,QuadCurve2D中间使用的点在曲线之外)或某些东西(方法,变量,迭代器等)可以告诉我哪些点在QuadCurve2D。
在寻找所有这些时间之后,我没有回答,所以我试着在这里发布它以找到解决方案。无论如何使用QuadCurve2D类,或者我必须尝试使用一些外部库吗?
答案 0 :(得分:4)
首先对不起,回复很久。我现在正在发布你问题的完整答案。我正在对QuadCurve2D.Double类进行子类化,现在您可以使用开始,结束和中间点而不是控制点来定义曲线。我还创建了一个新方法来检查一个点是否在曲线上。交叉方法检查形状的凸包是否与提供的形状相交,因此在凹曲线的情况下,这是有效但不准确的。请注意,我检查点是否在曲线上的方法的实现在计算上相当昂贵并且不是100%准确,因为我使用指定的分辨率检查曲线长度(0是曲线的开头,1是结束因此,在提供的示例中,我使用0.01的分辨率进行检查,这意味着沿着曲线进行了100次检查。为此,请确保分辨率中提供的步骤是0.5(中间点)的分隔符,以便您可以选择它。如果没有意义就不注意它并不重要,你可以开箱即用我的例子。请注意,我还提供了一个复选框,用于在intersects方法和我自己的方法之间切换,以检查鼠标是否在曲线上。当使用我的新方法时,我还提供了一个滑块来指定分辨率,以便您可以看到各种值的效果。这是课程。
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Point2D;
import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JSlider;
@SuppressWarnings("serial")
public class CurvePanel extends JPanel implements MouseListener,MouseMotionListener{
Point2D startPoint = new Point2D.Double(50, 50);
Point2D middlePoint = new Point2D.Double(100,80);
Point2D endPoint = new Point2D.Double(200, 200);
Point2D[] points = new Point2D[] {startPoint,middlePoint,endPoint};
QuadCurveWithMiddlePoint curve;
private Point2D movingPoint;
private boolean dragIt = false;
private boolean showControls = false;
JCheckBox useNewMethod;
JSlider resolution;
public CurvePanel() {
setPreferredSize(new Dimension(300,300));
addMouseListener(this);
addMouseMotionListener(this);
curve = new QuadCurveWithMiddlePoint();
useNewMethod = new JCheckBox("Use new \"contains\" method");
resolution = new JSlider(JSlider.HORIZONTAL,1,10,1);
useNewMethod.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
resolution.setEnabled(useNewMethod.isSelected());
}
});
useNewMethod.setSelected(false);
resolution.setEnabled(false);
setCurve();
}
private void setCurve() {
curve.setCurveWithMiddlePoint(startPoint, middlePoint, endPoint);
}
public static void main(String[] args) {
JFrame f = new JFrame("Test");
CurvePanel panel = new CurvePanel();
f.getContentPane().setLayout(new BorderLayout());
f.getContentPane().add(panel.useNewMethod,BorderLayout.NORTH);
f.getContentPane().add(panel,BorderLayout.CENTER);
f.getContentPane().add(panel.resolution,BorderLayout.SOUTH);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.pack();
f.setVisible(true);
}
@Override
public void mouseClicked(MouseEvent e) {}
@Override
public void mouseEntered(MouseEvent e) {}
@Override
public void mouseExited(MouseEvent e) {}
@Override
public void mousePressed(MouseEvent e) {
for (Point2D point : points) {
if (e.getPoint().distance(point) <= 2) {
movingPoint = point;
dragIt = true;
}
}
}
@Override
public void mouseReleased(MouseEvent e) {
dragIt = false;
}
@Override
public void mouseDragged(MouseEvent e) {
if (dragIt) {
movingPoint.setLocation(e.getPoint());
setCurve();
repaint();
}
}
@Override
public void mouseMoved(MouseEvent e) {
if (useNewMethod.isSelected())
showControls = curve.pointOnCurve(e.getPoint(), 2, resolution.getValue()/100.0);
else
showControls = curve.intersects(e.getX()-2, e.getY()-2, 4, 4);
repaint();
}
@Override
public void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setPaint(Color.white);
g2.fillRect(0, 0, getWidth(), getHeight());
g2.setPaint(Color.black);
g2.draw(curve);
if (showControls)
for (Point2D point : points) {
g2.setPaint(Color.black);
g2.drawOval((int)point.getX()-2, (int)point.getY()-2, 4, 4);
g2.setPaint(Color.red);
g2.fillOval((int)point.getX()-2, (int)point.getY()-2, 4, 4);
}
}
}
还有:
import java.awt.geom.Point2D;
import java.awt.geom.QuadCurve2D.Double;
@SuppressWarnings("serial")
public class QuadCurveWithMiddlePoint extends Double {
private Point2D middlePoint = new Point2D.Double();
private final double L = 0.5;
public QuadCurveWithMiddlePoint(double x1,double y1, double xm, double ym, double x2, double y2) {
super(x1,y1,xm,ym,x2,y2);
setMiddlePoint(xm, ym);
}
public QuadCurveWithMiddlePoint() {
this(0,0,0,0,0,0);
}
public Point2D getMiddlePoint() {
calculateMiddlePoint();
return middlePoint;
}
public void setMiddlePoint(double middleX, double middleY) {
setCurve(getP1(), getControlPointByMiddle(middleX, middleY), getP2());
calculateMiddlePoint();
}
public void setMiddlePoint(Point2D middle) {
setMiddlePoint(middle.getX(),middle.getY());
}
private Point2D getControlPointByMiddle(double middleX,double middleY) {
double cpx = (middleX-(L*L-2*L+1)*x1-(L*L)*x2)/(-2*L*L+2*L);
double cpy = (middleY-(L*L-2*L+1)*y1-(L*L)*y2)/(-2*L*L+2*L);
return new Point2D.Double(cpx,cpy);
}
private Point2D calculatePoint(double position) {
if (position<0 || position>1)
return null;
double middlex = (position*position-2*position+1)*x1+(-2*position*position+2*position)*ctrlx+(position*position)*x2;
double middley = (position*position-2*position+1)*y1+(-2*position*position+2*position)*ctrly+(position*position)*y2;
return new Point2D.Double(middlex,middley);
}
public void calculateMiddlePoint() {
middlePoint.setLocation(calculatePoint(L));
}
public void setCurveWithMiddlePoint(double xx1,double yy1, double xxm, double yym, double xx2, double yy2) {
setCurve(xx1, yy1, xxm, yym, xx2, yy2);
setMiddlePoint(xxm,yym);
}
public void setCurveWithMiddlePoint(Point2D start, Point2D middle, Point2D end) {
setCurveWithMiddlePoint(start.getX(),start.getY(),middle.getX(),middle.getY(),end.getX(),end.getY());
}
public boolean pointOnCurve(Point2D point, double accuracy, double step) {
if (accuracy<=0)
return false;
if (step<=0 || step >1)
return false;
boolean oncurve = false;
double current = 0;
while (!oncurve && current <= 1) {
if (calculatePoint(current).distance(point)<accuracy)
oncurve = true;
current += step;
}
return oncurve;
}
}
如果你想知道我是如何上课的,可以搜索基本的线性代数,也可以搜索维基百科Bézier curves。