为应用内购买实施多种购买方式

时间:2012-05-16 03:08:03

标签: objective-c ios xcode in-app-purchase

这是使用Apple的doc并按照建议编辑的表格。 我创建了2个独立的按钮和2个独立的IBAction。

UIButton *buyCredit1 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    buyCredit1.frame = scrollViewFrame;
    [buyCredit1 setTitle:@"A bundle of 10 credits - 99¢" forState:UIControlStateNormal];
    buyCredit1.tag = 10;
    [scrollView addSubview:buyCredit1];
    [buyCredit1 addTarget:self
                   action:@selector(purchase10credit:)
         forControlEvents:UIControlEventTouchUpInside];

UIButton *buyCredit2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    buyCredit2.frame = scrollViewFrame;
    [buyCredit2 setTitle:@"A bundle of 30 credits - 1.99¢" forState:UIControlStateNormal];
    buyCredit2.tag = 30;
    [scrollView addSubview:buyCredit2];
    [buyCredit2 addTarget:self
                   action:@selector(purchase30credit:)
         forControlEvents:UIControlEventTouchUpInside];

-(IBAction)purchase10credit:(id)sender{
    SKMutablePayment *payment = [[SKMutablePayment alloc] init];
    payment.productIdentifier = @"Bundle.10.credits";

    [[SKPaymentQueue defaultQueue] addPayment:payment];
    [[SKPaymentQueue defaultQueue] addTransactionObserver:self];
    [[SKPaymentQueue defaultQueue] addPayment:payment];
}
-(IBAction)purchase30credit:(id)sender{
    SKMutablePayment *payment = [[SKMutablePayment alloc] init];
    payment.productIdentifier = @"Bundle.30.credits";

    [[SKPaymentQueue defaultQueue] addPayment:payment];
    [[SKPaymentQueue defaultQueue] addTransactionObserver:self];
    [[SKPaymentQueue defaultQueue] addPayment:payment];
}
-(void) productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response{
    SKProduct *validProduct = nil;
    int count = [response.products count];
    if (count > 0) {
        validProduct = [response.products objectAtIndex:0];
    }
    else if (!validProduct) {
        NSLog(@"No Products Available");
    }
}

这是Apple针对应用内购买所反映的文档

-(void) productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response{
    SKProduct *validProduct = nil;
    int count = [response.products count];
    if (count > 0) {
        validProduct = [response.products objectAtIndex:0];
    }
    else if (!validProduct) {
        NSLog(@"No Products Available");
    }
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
    for (SKPaymentTransaction *transaction in transactions)
    {
        switch (transaction.transactionState)
        {
            case SKPaymentTransactionStatePurchased:
                [self completeTransaction:transaction];
                break;
            case SKPaymentTransactionStateFailed:
                [self failedTransaction:transaction];
                break;
            case SKPaymentTransactionStateRestored:
                [self restoreTransaction:transaction];
            default:
                break;
        }
    }
}

- (void) updateCredit: (NSString *)productIdentifier { 
    //Adding to plist
    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    NSString *documentsDirectory = [paths objectAtIndex:0]; 
    NSString *path = [documentsDirectory stringByAppendingPathComponent:@"data.plist"]; 

    NSMutableArray *currPlist = [[NSMutableArray alloc] initWithContentsOfFile: path];

    NSString *lastEx = [currPlist objectAtIndex:0];
    int lastScore = [[currPlist objectAtIndex:1] intValue];
    int numberOfTries = [[currPlist objectAtIndex:2] intValue];
    int totalScore = [[currPlist objectAtIndex:3] intValue];
    int avg = [[currPlist objectAtIndex:4] intValue];
    int credit = [[currPlist objectAtIndex:5] intValue];

    credit += 10;


    NSString *currentCredit = [NSString stringWithFormat:@"%d credits",credit];
    creditShow.text = currentCredit;

    NSMutableArray *updatePlist = [[NSMutableArray alloc] init];
    [updatePlist addObject:lastEx];
    [updatePlist addObject:[NSNumber numberWithInt:lastScore]];
    [updatePlist addObject:[NSNumber numberWithInt:numberOfTries]];
    [updatePlist addObject:[NSNumber numberWithInt:totalScore]];
    [updatePlist addObject:[NSNumber numberWithInt:avg]];
    [updatePlist addObject:[NSNumber numberWithInt:credit]];
    [updatePlist writeToFile: path atomically:YES]; 
}

- (void) completeTransaction: (SKPaymentTransaction *)transaction
{
    // Your application should implement these two methods.
    [self updateCredit:transaction.payment.productIdentifier];

    // Remove the transaction from the payment queue.
    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}


- (void) restoreTransaction: (SKPaymentTransaction *)transaction
{

    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}


- (void) failedTransaction: (SKPaymentTransaction *)transaction
{
    if (transaction.error.code != SKErrorPaymentCancelled) {
        // Optionally, display an error here.
    }
    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}

在 - (void)updateCredit:(NSString *)productIdentifier中,如何创建2个单独的信用更新?一个用于信用+ = 10(购买0.99¢和信用+ = 30(用于1.99美元)?

1 个答案:

答案 0 :(得分:3)

检查purchase:中的(id)发件人并确定按下了哪个按钮(您可以为按钮设置标签属性,例如标签= 1表示10个学分,标签= 5表示50个学分)。然后,您可以设置另一个应用内购买:

UIButton *tempButton = (UIButton *)sender;
if (tempButton.tag == 1)
payment.productIdentifier = @"Bundle.10.credits";
else
payment.productIdentifier = @"Bundle.50.credits";

至于更新推荐方式的状态:

- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
    for (SKPaymentTransaction *transaction in transactions)
    {
        switch (transaction.transactionState)
        {
            case SKPaymentTransactionStatePurchased:
                [self completeTransaction:transaction];
                break;
            case SKPaymentTransactionStateFailed:
                [self failedTransaction:transaction];
                break;
            case SKPaymentTransactionStateRestored:
                [self restoreTransaction:transaction];
            default:
                break;
        }
    }
}


- (void) completeTransaction: (SKPaymentTransaction *)transaction
{
    // Your application should implement these two methods.
    [self recordTransaction:transaction];
    [self provideContent:transaction.payment.productIdentifier];

    // Remove the transaction from the payment queue.
    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}


- (void) restoreTransaction: (SKPaymentTransaction *)transaction
{
    [self recordTransaction: transaction];
    [self provideContent: transaction.originalTransaction.payment.productIdentifier];
    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}


- (void) failedTransaction: (SKPaymentTransaction *)transaction
{
    if (transaction.error.code != SKErrorPaymentCancelled) {
        // Optionally, display an error here.
    }
    [[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}

Apple official In-App Purchase Programming Guide.

中提供了正确实现的应用内购买