我一直在搜索和搜索,但在重新加载页面后无法使此脚本停止重置。
脚本每隔x小时倒计时一次。问题是每次重新加载页面时,计时器都会重置。
有人可以帮我这里,即使重新加载页面,如何保持倒计时?
我打电话给计时器。示例计时器8:> div ... etc id =“timeLeft8”
<script type="text/javascript">
var events = new Array();
events[1]={name: 'Blood Castle:', startUp: new Array(
{hour:0,minute:25},
{hour:2,minute:25},
{hour:4,minute:25},
{hour:6,minute:25},
{hour:8,minute:25},
{hour:10,minute:25},
{hour:12,minute:25},
{hour:14,minute:25},
{hour:16,minute:25},
{hour:18,minute:25},
{hour:20,minute:25},
{hour:22,minute:25}
)}
events[2]={name: 'Devil Square:', startUp: new Array(
{hour:1,minute:55},
{hour:3,minute:55},
{hour:5,minute:55},
{hour:7,minute:55},
{hour:9,minute:55},
{hour:11,minute:55},
{hour:13,minute:55},
{hour:15,minute:55},
{hour:17,minute:55},
{hour:19,minute:55},
{hour:21,minute:55},
{hour:23,minute:55}
)}
events[3]={name: 'Chaos Castle:', startUp: new Array(
{hour:0,minute:55},
{hour:2,minute:55},
{hour:4,minute:55},
{hour:6,minute:55},
{hour:8,minute:55},
{hour:10,minute:55},
{hour:12,minute:55},
{hour:14,minute:55},
{hour:16,minute:55},
{hour:18,minute:55},
{hour:20,minute:55},
{hour:22,minute:55}
)}
events[4]={name: 'Red Dragon:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[5]={name: 'Gold Invasion:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[6]={name: 'White Wizard:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[7]={name: 'Blue:', startUp: new Array(
{hour:0,minute:40},
{hour:1,minute:40},
{hour:2,minute:40},
{hour:3,minute:40},
{hour:4,minute:40},
{hour:5,minute:40},
{hour:6,minute:40},
{hour:7,minute:40},
{hour:8,minute:40},
{hour:9,minute:40},
{hour:10,minute:40},
{hour:11,minute:40},
{hour:12,minute:40},
{hour:13,minute:40},
{hour:14,minute:40},
{hour:15,minute:40},
{hour:16,minute:40},
{hour:17,minute:40},
{hour:18,minute:40},
{hour:19,minute:40},
{hour:20,minute:40},
{hour:21,minute:40},
{hour:22,minute:40},
{hour:23,minute:40},
{hour:24,minute:40}
)}
events[7]={name: 'Hide&Seek:', startUp: new Array(
{hour:0,minute:42},
{hour:1,minute:22},
{hour:2,minute:32},
{hour:3,minute:42},
{hour:4,minute:52},
{hour:6,minute:02},
{hour:7,minute:12},
{hour:8,minute:22},
{hour:9,minute:32},
{hour:10,minute:42},
{hour:11,minute:52},
{hour:13,minute:02},
{hour:14,minute:12},
{hour:15,minute:22},
{hour:16,minute:32},
{hour:17,minute:42},
{hour:18,minute:52},
{hour:20,minute:02},
{hour:21,minute:12},
{hour:22,minute:22},
{hour:23,minute:32}
)}
events[8]={name: 'Sky:', startUp: new Array(
{hour:1,minute:5},
{hour:4,minute:5},
{hour:7,minute:5},
{hour:10,minute:5},
{hour:13,minute:5},
{hour:16,minute:5},
{hour:19,minute:5},
{hour:23,minute:5}
)}
events[9]={name: 'Boss Attack:', startUp: new Array(
{hour:1,minute:50},
{hour:4,minute:50},
{hour:7,minute:50},
{hour:10,minute:50},
{hour:13,minute:50},
{hour:16,minute:50},
{hour:23,minute:50}
)}
events[10]={name: 'Happy Hour:', startUp: new Array(
{hour:5,minute:5},
{hour:2,minute:5},
{hour:8,minute:5},
{hour:11,minute:5},
{hour:14,minute:5},
{hour:17,minute:5},
{hour:20,minute:5},
{hour:0,minute:5}
)}
events[11]={name: 'Hit and Up:', startUp: new Array(
{hour:0,minute:20},
{hour:2,minute:20},
{hour:5,minute:20},
{hour:8,minute:20},
{hour:11,minute:20},
{hour:14,minute:20},
{hour:20,minute:20}
)}
events[12]={name: 'Raklion:', startUp: new Array(
{hour:0,minute:15},
{hour:3,minute:15},
{hour:6,minute:15},
{hour:9,minute:15},
{hour:12,minute:15},
{hour:15,minute:15},
{hour:18,minute:15},
{hour:21,minute:15}
)}
events[13]={name: 'Moss:', startUp: new Array(
{hour:3,minute:35},
{hour:7,minute:35},
{hour:11,minute:35},
{hour:15,minute:35},
{hour:19,minute:35},
{hour:23,minute:35}
)}
events[14]={name: 'Illusion Temple:', startUp: new Array(
{hour:0,minute:25},
{hour:1,minute:25},
{hour:2,minute:25},
{hour:3,minute:25},
{hour:4,minute:25},
{hour:5,minute:25},
{hour:6,minute:25},
{hour:7,minute:25},
{hour:8,minute:25},
{hour:9,minute:25},
{hour:10,minute:25},
{hour:11,minute:25},
{hour:12,minute:25},
{hour:13,minute:25},
{hour:14,minute:25},
{hour:15,minute:25},
{hour:16,minute:25},
{hour:17,minute:25},
{hour:18,minute:25},
{hour:19,minute:25},
{hour:20,minute:25},
{hour:21,minute:25},
{hour:22,minute:25},
{hour:23,minute:25},
{hour:24,minute:25}
)}
events[15]={name: 'Castle Deep:', startUp: new Array(
{hour:1,minute:25},
{hour:7,minute:25},
{hour:13,minute:25},
{hour:19,minute:25}
)}
events[16]={name: 'CryWolf:', startUp: new Array(
{hour:1,minute:45},
{hour:4,minute:45},
{hour:7,minute:45},
{hour:10,minute:45},
{hour:13,minute:45},
{hour:16,minute:20},
{hour:19,minute:45},
{hour:22,minute:45}
)}
var curTime=1336998502
var dateTime=1336953600
function timeLeft(i){
for(j in events[i].startUp){
tmp=events[i].startUp[j].hour*3600+events[i].startUp[j].minute*60
if(dateTime+tmp>curTime){
return dateTime+tmp-curTime;
}
}
tmp=events[i].startUp[0].hour*3600+events[i].startUp[0].minute*60
return dateTime+86400+tmp-curTime;
}
function getFormatedLeftTime($seconds){
$second = $seconds % 60;
$minutes = parseInt(($seconds / 60) % 60);
$hour = parseInt(($seconds / 3600) % 24);
$days = parseInt($seconds / (24 * 3600));
$ret = '';
if ($days > 0)
if ($days == 1) $ret += '1 day ';
else $ret += $days + ' days ';
if ($hour > 0){
if ($hour < 10) $hour = '0' + $hour;
$ret += $hour + ':';
}else if ($days > 0) $ret += '00:';
if($minutes < 10) $minutes = '0' + $minutes;
$ret += $minutes + ':';
if ($second < 10) $second = '0' + $second;
$ret += $second;
return $ret;
}
function updateTimes(){
curTime++;
for (i in events){
document.getElementById("timeLeft"+i).innerHTML=getFormatedLeftTime(timeLeft(i));
}
}
for(i in events)
document.getElementById("eventList").innerHTML+="<div style='float:right; color: #FFFF00;' id='timeLeft"+i+"'>"+getFormatedLeftTime(timeLeft(i))+"</div><div style=\"color: #00FFFF;\"><strong>"+events[i].name+"</strong></div>";
setInterval("updateTimes()", 1000);
</script>
答案 0 :(得分:2)
欢迎,javascript和html是无状态的,每一页都是新的一天。
虽然您使用cookie
标记了您的问题,但您没有使用它,因此......使用它
无论如何,这些事情应该在服务器端,而不是客户端。
答案 1 :(得分:2)
将计数器值保留在本地存储器中可能吗? 当您的页面加载时,您可以检查它是否存在,如果不是从头开始。
像这样:var counter = 0;
if(localStorage.counter) {
counter = Number(localStorage.counter);
} else {
counter = 1;
}
然后当您更新计数器时,将其保存在存储器中,例如:
counter += 1;
localStorage.counter = counter;
好的,这是在您的脚本中实现的这种技术: (请记住,我不完全确定它的表现如何!)
<script type="text/javascript">
var events = new Array();
events[1]={name: 'Blood Castle:', startUp: new Array(
{hour:0,minute:25},
{hour:2,minute:25},
{hour:4,minute:25},
{hour:6,minute:25},
{hour:8,minute:25},
{hour:10,minute:25},
{hour:12,minute:25},
{hour:14,minute:25},
{hour:16,minute:25},
{hour:18,minute:25},
{hour:20,minute:25},
{hour:22,minute:25}
)}
events[2]={name: 'Devil Square:', startUp: new Array(
{hour:1,minute:55},
{hour:3,minute:55},
{hour:5,minute:55},
{hour:7,minute:55},
{hour:9,minute:55},
{hour:11,minute:55},
{hour:13,minute:55},
{hour:15,minute:55},
{hour:17,minute:55},
{hour:19,minute:55},
{hour:21,minute:55},
{hour:23,minute:55}
)}
events[3]={name: 'Chaos Castle:', startUp: new Array(
{hour:0,minute:55},
{hour:2,minute:55},
{hour:4,minute:55},
{hour:6,minute:55},
{hour:8,minute:55},
{hour:10,minute:55},
{hour:12,minute:55},
{hour:14,minute:55},
{hour:16,minute:55},
{hour:18,minute:55},
{hour:20,minute:55},
{hour:22,minute:55}
)}
events[4]={name: 'Red Dragon:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[5]={name: 'Gold Invasion:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[6]={name: 'White Wizard:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[7]={name: 'Blue:', startUp: new Array(
{hour:0,minute:40},
{hour:1,minute:40},
{hour:2,minute:40},
{hour:3,minute:40},
{hour:4,minute:40},
{hour:5,minute:40},
{hour:6,minute:40},
{hour:7,minute:40},
{hour:8,minute:40},
{hour:9,minute:40},
{hour:10,minute:40},
{hour:11,minute:40},
{hour:12,minute:40},
{hour:13,minute:40},
{hour:14,minute:40},
{hour:15,minute:40},
{hour:16,minute:40},
{hour:17,minute:40},
{hour:18,minute:40},
{hour:19,minute:40},
{hour:20,minute:40},
{hour:21,minute:40},
{hour:22,minute:40},
{hour:23,minute:40},
{hour:24,minute:40}
)}
events[7]={name: 'Hide&Seek:', startUp: new Array(
{hour:0,minute:42},
{hour:1,minute:22},
{hour:2,minute:32},
{hour:3,minute:42},
{hour:4,minute:52},
{hour:6,minute:02},
{hour:7,minute:12},
{hour:8,minute:22},
{hour:9,minute:32},
{hour:10,minute:42},
{hour:11,minute:52},
{hour:13,minute:02},
{hour:14,minute:12},
{hour:15,minute:22},
{hour:16,minute:32},
{hour:17,minute:42},
{hour:18,minute:52},
{hour:20,minute:02},
{hour:21,minute:12},
{hour:22,minute:22},
{hour:23,minute:32}
)}
events[8]={name: 'Sky:', startUp: new Array(
{hour:1,minute:5},
{hour:4,minute:5},
{hour:7,minute:5},
{hour:10,minute:5},
{hour:13,minute:5},
{hour:16,minute:5},
{hour:19,minute:5},
{hour:23,minute:5}
)}
events[9]={name: 'Boss Attack:', startUp: new Array(
{hour:1,minute:50},
{hour:4,minute:50},
{hour:7,minute:50},
{hour:10,minute:50},
{hour:13,minute:50},
{hour:16,minute:50},
{hour:23,minute:50}
)}
events[10]={name: 'Happy Hour:', startUp: new Array(
{hour:5,minute:5},
{hour:2,minute:5},
{hour:8,minute:5},
{hour:11,minute:5},
{hour:14,minute:5},
{hour:17,minute:5},
{hour:20,minute:5},
{hour:0,minute:5}
)}
events[11]={name: 'Hit and Up:', startUp: new Array(
{hour:0,minute:20},
{hour:2,minute:20},
{hour:5,minute:20},
{hour:8,minute:20},
{hour:11,minute:20},
{hour:14,minute:20},
{hour:20,minute:20}
)}
events[12]={name: 'Raklion:', startUp: new Array(
{hour:0,minute:15},
{hour:3,minute:15},
{hour:6,minute:15},
{hour:9,minute:15},
{hour:12,minute:15},
{hour:15,minute:15},
{hour:18,minute:15},
{hour:21,minute:15}
)}
events[13]={name: 'Moss:', startUp: new Array(
{hour:3,minute:35},
{hour:7,minute:35},
{hour:11,minute:35},
{hour:15,minute:35},
{hour:19,minute:35},
{hour:23,minute:35}
)}
events[14]={name: 'Illusion Temple:', startUp: new Array(
{hour:0,minute:25},
{hour:1,minute:25},
{hour:2,minute:25},
{hour:3,minute:25},
{hour:4,minute:25},
{hour:5,minute:25},
{hour:6,minute:25},
{hour:7,minute:25},
{hour:8,minute:25},
{hour:9,minute:25},
{hour:10,minute:25},
{hour:11,minute:25},
{hour:12,minute:25},
{hour:13,minute:25},
{hour:14,minute:25},
{hour:15,minute:25},
{hour:16,minute:25},
{hour:17,minute:25},
{hour:18,minute:25},
{hour:19,minute:25},
{hour:20,minute:25},
{hour:21,minute:25},
{hour:22,minute:25},
{hour:23,minute:25},
{hour:24,minute:25}
)}
events[15]={name: 'Castle Deep:', startUp: new Array(
{hour:1,minute:25},
{hour:7,minute:25},
{hour:13,minute:25},
{hour:19,minute:25}
)}
events[16]={name: 'CryWolf:', startUp: new Array(
{hour:1,minute:45},
{hour:4,minute:45},
{hour:7,minute:45},
{hour:10,minute:45},
{hour:13,minute:45},
{hour:16,minute:20},
{hour:19,minute:45},
{hour:22,minute:45}
)}
var curTime=1336998502;
var dateTime=1336953600;
if(localStorage.curTime) {
curTime = Number(localStorage.curTime);
} else {
// use default set above
}
// not sure if we need to persist dateTime but doing it anyway!
if(localStorage.dateTime) {
dateTime = Number(localStorage.dateTime);
} else {
// use default set above
}
function timeLeft(i){
for(j in events[i].startUp){
tmp=events[i].startUp[j].hour*3600+events[i].startUp[j].minute*60
if(dateTime+tmp>curTime){
return dateTime+tmp-curTime;
}
}
tmp=events[i].startUp[0].hour*3600+events[i].startUp[0].minute*60
return dateTime+86400+tmp-curTime;
}
function getFormatedLeftTime($seconds){
$second = $seconds % 60;
$minutes = parseInt(($seconds / 60) % 60);
$hour = parseInt(($seconds / 3600) % 24);
$days = parseInt($seconds / (24 * 3600));
$ret = '';
if ($days > 0)
if ($days == 1) $ret += '1 day ';
else $ret += $days + ' days ';
if ($hour > 0){
if ($hour < 10) $hour = '0' + $hour;
$ret += $hour + ':';
}else if ($days > 0) $ret += '00:';
if($minutes < 10) $minutes = '0' + $minutes;
$ret += $minutes + ':';
if ($second < 10) $second = '0' + $second;
$ret += $second;
return $ret;
}
function updateTimes(){
curTime++;
localStorage.curTime = curTime; // save current time
for (i in events){
document.getElementById("timeLeft"+i).innerHTML=getFormatedLeftTime(timeLeft(i));
}
}
for(i in events)
document.getElementById("eventList").innerHTML+="<div style='float:right; color: #FFFF00;' id='timeLeft"+i+"'>"+getFormatedLeftTime(timeLeft(i))+"</div><div style=\"color: #00FFFF;\"><strong>"+events[i].name+"</strong></div>";
setInterval("updateTimes()", 1000);
</script>
答案 2 :(得分:0)
您可以保留计数器服务器端并仅在页面中放置图形计时器