使用下面的代码,我可以在地图上绘制多边形,但是多边形被视为一个多边形,而api将它们连接起来,就像在多边形上一样。我一直在反对这个!我需要每个多边形在地图上加载不同的形状。在数组中格式如下:
[[11.11,11.11],[22.22,22.22],[33.33,33.33]]
的
[[[11.11,11.11],[22.22,22.22],[33.33,33.33]],[[11.11,11.11],[22.22,22.22],[33.33,33.33]]]
var polys = [[[51.4503639, -0.1006082], [51.4502851, -0.1000704], [51.4491791, -0.0992159], [51.4480629, -0.0978004], [51.4486121, -0.098658], [51.4503639, -0.1006082]], [[51.4225526, -0.1618125], [51.42297, -0.160525], [51.4222314, -0.1603534], [51.421847, -0.1590405], [51.4216169, -0.1583023], [51.4198131, -0.1587487], [51.4196633, -0.1579333], [51.4195509, -0.1571436], [51.4188674, -0.1577788], [51.4190548, -0.1585427], [51.4189852, -0.1594954], [51.4182427, -0.1601064], [51.4175419, -0.1606966], [51.416929, -0.1618334], [51.4175821, -0.1618763], [51.4183207, -0.1624428], [51.4181762, -0.1640049], [51.4182297, -0.1646916], [51.4191932, -0.1649233], [51.4204705, -0.1644732], [51.4211931, -0.1643445], [51.4216213, -0.1642758], [51.4209897, -0.1643016], [51.4201781, -0.163241], [51.4214072, -0.1623876], [51.4219531, -0.1621987], [51.4220602, -0.1621558], [51.4225526, -0.1618125]]]
var latLng =[]
var locs = []
for (var _p=0; _p < polys.length; _p++) {
locs = polys[_p];
for (_i = 0, _len = locs.length; _i < _len; _i++) {
point = locs[_i];
latLng.push(new google.maps.LatLng(point[0], point[1]));}
bermudaTriangle = new google.maps.Polygon({
paths: latLng,
fillColor: "#FF0000",
fillOpacity:0.1
});
}
bermudaTriangle.setMap(map);
}
最终这起作用了:
var latLng =[]
var locs = []
for (var _p=0; _p < polys.length; _p++) {
locs = polys[_p];
var latLng = [];
var bermudaTriangle = []
for (_i = 0, _len = locs.length; _i < _len; _i++) {
point = locs[_i];
latLng.push(new google.maps.LatLng(point[0], point[1]));}
bermudaTriangle = new google.maps.Polygon({
paths: latLng,
fillColor: "#FF0000",
fillOpacity:0.1
});
bermudaTriangle.setMap(map);
}
}
答案 0 :(得分:3)
您应该移动调用以在内循环之外创建多边形。而且每次都需要重新创建latLng数组。
var latLng =[];
for (_i = 0, _len = locs.length; _i < _len; _i++) {
point = locs[_i];
latLng.push(new google.maps.LatLng(point[0], point[1]));}
}
bermudaTriangle = new google.maps.Polygon({
paths: latLng,
fillColor: "#FF0000",
fillOpacity:0.1
});
bermudaTriangle.setMap(map);