我遵循了一个关于使用手势识别器在屏幕上拖动多个图像的指南,但是我遇到了问题。我希望将图像拖到屏幕的边界内,可能是iPad或iPhone。我正在使用的代码估计图像的中心,因此当到达边界时,图像的一半会离开屏幕。你能帮帮我吗?
- (IBAction)handlePan:(UIPanGestureRecognizer *)recognizer {
CGPoint translation = [recognizer translationInView:self.view];
recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x,
recognizer.view.center.y + translation.y);
[recognizer setTranslation:CGPointMake(0, 0) inView:self.view];
if (recognizer.state == UIGestureRecognizerStateEnded) {
CGPoint velocity = [recognizer velocityInView:self.view];
CGFloat magnitude = sqrtf((velocity.x * velocity.x) + (velocity.y * velocity.y));
CGFloat slideMult = magnitude / 200; //original divider 200
NSLog(@"magnitude: %f, slideMult: %f", magnitude, slideMult);
float slideFactor = 0.1 * slideMult /4; // Increase for more of a slide (original doesn't have a divider)
CGPoint finalPoint = CGPointMake(recognizer.view.center.x + (velocity.x * slideFactor),
recognizer.view.center.y + (velocity.y * slideFactor));
finalPoint.x = MIN(MAX(finalPoint.x, 0), self.view.bounds.size.width);
finalPoint.y = MIN(MAX(finalPoint.y, 0), self.view.bounds.size.height);
[UIView animateWithDuration:slideFactor*2 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
recognizer.view.center = finalPoint;
} completion:nil];
}
}
答案 0 :(得分:0)
好吧,我设法找到解决问题的方法。我将图像宽度和高度除以2。在我的例子中,结果是100和70.其余的可以在代码框中看到:
finalPoint.x = MIN(MAX(finalPoint.x, 70), self.view.bounds.size.width-70);
finalPoint.y = MIN(MAX(finalPoint.y, 100), self.view.bounds.size.height-100);