我需要做同样的事情:
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.lang.ClassNotFoundException;
import java.net.InetAddress;
import java.net.Socket;
import java.net.UnknownHostException;
public class ClientSocketExample {
public static void main(String[] args) {
try {
//
// Create a connection to the server socket on the server application
//
InetAddress host = InetAddress.getLocalHost();
Socket socket = new Socket(host.getHostName(), 7777);
//
// Send a message to the client application
//
ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream());
oos.writeObject("Hello There...");
//
// Read and display the response message sent by server application
//
ObjectInputStream ois = new ObjectInputStream(socket.getInputStream());
String message = (String) ois.readObject();
System.out.println("Message: " + message);
ois.close();
oos.close();
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}
但是在objective-c中,我看到有许多类使用socket,但我不知道如何在iphone项目中使用它,有人可以帮助我吗?感谢!!!
答案 0 :(得分:1)
您可以异步上传,完整录制,然后在
之后完全上传或只是NSStream或纯TCP Socket,如在unix中,我使用cocoaAsyncSocket
- (void)initNetworkCommunication {
CFReadStreamRef readStream;
CFWriteStreamRef writeStream;
CFStreamCreatePairWithSocketToHost(NULL, (CFStringRef)@"localhost", 80, &readStream, &writeStream);
inputStream = (NSInputStream *)readStream;
outputStream = (NSOutputStream *)writeStream;
}