您好我在这里有一些javascript我想实现拖放功能。因此,如果我单击div元素并将其拖过,我将拖动克隆,以便原始div停留在那里。
以下是我的剧本
var _startX = 0;
var _startY = 0;
var _offsetX = 0;
var _offsetY = 0;
var _dragElement;
var _oldZIndex = 0;
var _debug = $('.drag');
var target1,target;
function ExtractNumber(value)
{
var n = parseInt(value);
return n == null || isNaN(n) ? 0 : n;
}
// this is simply a shortcut for the eyes and fingers
function $(id)
{
return document.getElementById(id);
}
InitDragDrop();
function InitDragDrop()
{
document.onmousedown = OnMouseDown;
document.onmouseup = OnMouseUp;
}
function OnMouseDown(e)
{
if (e == null)
e = window.event;
target = e.target != null ? e.target : e.srcElement;
if (target.className == 'drag')
{
_startX = e.clientX;
_startY = e.clientY;
target1 = target.cloneNode(true);
// grab the clicked element's position
_offsetX = ExtractNumber(target1.style.left);
_offsetY = ExtractNumber(target1.style.top);
// bring the clicked element to the front while it is being dragged
_oldZIndex = target1.style.zIndex;
target1.style.zIndex = 10000;
// we need to access the element in OnMouseMove
_dragElement = target1;
// tell our code to start moving the element with the mouse
document.onmousemove = OnMouseMove;
}
}
function OnMouseMove(e)
{
if (e == null)
var e = window.event;
// this is the actual "drag code"
_dragElement.style.left = (_offsetX + e.clientX - _startX) + 'px';
_dragElement.style.top = (_offsetY + e.clientY - _startY) + 'px';
}
function OnMouseUp(e)
{
if (_dragElement != null)
{
_dragElement.style.zIndex = _oldZIndex;
document.onmousemove = null;
_dragElement.ondragstart = null;
_dragElement = null;
}
}
如果我没有克隆目标,则拖动工作。如果我克隆它,拖动不起作用。知道为什么会这样吗?
答案 0 :(得分:1)
您永远不会将克隆添加到DOM。在cloneNode
之后,您需要将其添加到容器中,例如:
target1 = target.cloneNode(true);
target.parentNode.appendChild(target1);