我在UIElements
中有两个Canvas
(即矩形)及其坐标。如何在代码后面用arc连接它们?
答案 0 :(得分:2)
无需对矩形(或其他对象)进行精确命中:确保Z顺序正确无误。 arc.SetValue(Canvas.ZIndex, -1)
会将其推向后台。如果你想要垂直命中,你需要打破代数:/
对于arc :(见http://msdn.microsoft.com/en-us/library/ms751808.aspx),它需要包含在PathFigure中。
编辑:这显示了两个连接的矩形。简单的线路在两个中心之间运行。弧从一个中心开始(pathFigure startpoint),第一个参数是第二个对象的中心。
r1 = new Rectangle();
r1.Margin = new Thickness(50, 50, 0, 0);
r1.VerticalAlignment = System.Windows.VerticalAlignment.Top;
r1.HorizontalAlignment = System.Windows.HorizontalAlignment.Left;
r1.Height = 50;
r1.Width= 50;
r1.Fill = new SolidColorBrush(Colors.Red);
r2 = new Rectangle();
r2.Width = 50;
r2.Height = 50;
r2.Fill = new SolidColorBrush(Colors.Blue);
r2.Margin = new Thickness(350, 450, 0, 0);
r2.VerticalAlignment = System.Windows.VerticalAlignment.Top;
r2.HorizontalAlignment = System.Windows.HorizontalAlignment.Left;
l = new Line();
l.X1 = 75;
l.Y1 = 75;
l.X2 = 375;
l.Y2 = 475;
l.Fill = new SolidColorBrush(Colors.Purple);
l.Stroke = new SolidColorBrush(Colors.Purple);
l.StrokeThickness = 2;
l.SetValue(Canvas.ZIndexProperty, -1);
PathGeometry myPathGeometry = new PathGeometry();
// Create a figure.
PathFigure pathFigure1 = new PathFigure();
pathFigure1.StartPoint = new Point(75, 75);
pathFigure1.Segments.Add(
new ArcSegment(
new Point(375, 475),
new Size(50, 50),
45,
true, /* IsLargeArc */
SweepDirection.Clockwise,
true /* IsStroked */ ));
myPathGeometry.Figures.Add(pathFigure1);
// Display the PathGeometry.
Path myPath = new Path();
myPath.Stroke = Brushes.Black;
myPath.StrokeThickness = 1;
myPath.Data = myPathGeometry;
myPath.SetValue(Canvas.ZIndexProperty, -1);
LayoutRoot.Children.Add(r1);
LayoutRoot.Children.Add(r2);
LayoutRoot.Children.Add(l);
LayoutRoot.Children.Add(myPath);