所以这是一个测试流行的RuneScape游戏的每个服务器的应用程序。我在139台服务器上运行ping并向数组添加滞后值。循环遍历列表条目时,我可以计算每个服务器的平均,最小和最大滞后。
现在,在我的代码中,当注意到其中一个无法访问的服务器时,最低延迟显示为0.如果我的ping响应已达到超时并将0发布到数组列表,我不知道如何处理。
当服务器关闭时,我该怎么做才能避免将0作为我的最低ping?
using System;
using System.Net.NetworkInformation;
using System.Collections.Generic;
namespace RuneScape_Ping_Tool
{
class Program
{
static void Main(string[] args)
{
Console.Write(Environment.NewLine + "Start the test? (y/n): ");
if (Console.Read() == char.Parse("y"))
{
Console.WriteLine();
Ping();
}
}
static void Ping()
{
List<int> lag = new List<int>();
for (int server = 1; server <= 139; server++)
{
string url = "world" + server.ToString() + ".runescape.com";
Console.WriteLine("Checking world " + server + "...");
Ping ping = new Ping();
PingReply reply = ping.Send(url);
lag.Add(int.Parse(reply.RoundtripTime.ToString()));
}
for (int i = 1; i <= 139; i++)
{
Console.WriteLine("World " + i + ": " + lag[i - 1]);
}
int average = 0;
int highest = 1;
int lowest = 1000;
int highestWorld = 0;
int lowestWorld = 0;
for (int i = 1; i <= 139; i++)
{
average = average + lag[i - 1];
}
for (int i = 1; i <= 139; i++)
{
if (highest < lag[i - 1])
{
highest = lag[i - 1];
highestWorld = i;
}
}
for (int i = 1; i <= 139; i++)
{
if (lowest > lag[i - 1])
{
lowest = lag[i - 1];
lowestWorld = i;
}
}
Console.WriteLine();
Console.WriteLine("Average lag: " + average / 139);
Console.WriteLine("Highest lag: " + highest + " in world " + highestWorld);
Console.WriteLine("Lowest lag: " + lowest + " in world " + lowestWorld);
Console.Write(Environment.NewLine + "Start the test? (y/n): ");
if (Console.Read() == char.Parse("y"))
{
Console.WriteLine();
Ping();
}
}
}
}
答案 0 :(得分:2)
你能跳过零吗?此外,您可以将所有计算放在一个循环中。
int n = 0 // number of data points
for (int i = 0; i < 139; ++i) {
if (lag[i] == 0) {
continue; // skip 0 values
}
++n;
sum += lag[i];
if (highest < lag[i]) {
highest = lag[i];
highestWorld = i + 1;
}
if (lowest > lag[i]) {
lowest = lag[i];
lowestWorld = i + 1;
}
average = sum / n; // Note: you may want to round this.
}
答案 1 :(得分:1)
您可以使用这些功能获得最小值,最大值和平均值。
var nozeros = lag.Where(i => i > 0);
int lowest = nozeros.Min();
int lowestWorld = lag.IndexOf(lowest);
int highest = nozeros.Max();
int highestWorld = lag.IndexOf(highest);
int average = (int)nozeros.Average();
答案 2 :(得分:1)
首先考虑并行运行所有内容(这里一次4个):
var servers = Enumerable.Range(1, 139).Select(i => String.Format("world{0}.runescape.com",i));
var results = servers.AsParallel()
.WithDegreeOfParallelism(4)
.Select(server => new Ping().Send(server))
.ToList();
然后只收集有效结果,请使用PingReply.Status
注意,而不是检查0
:
var validResults = results.Where(r => r.Status == IPStatus.Success)
.Select(r => r.RoundtripTime);
以下是您需要的信息:
Console.WriteLine("Total Results: {0}", results.Count());
Console.WriteLine("Valid Results: {0}", validResults.Count());
Console.WriteLine("Min from Valid: {0}", validResults.Min());
Console.WriteLine("Max from Valid: {0}", validResults.Max());
Console.WriteLine("Avg from Valid: {0}", validResults.Average());