Android - 视图每次更新计数器时自动向上滚动

时间:2012-05-08 15:40:41

标签: android scroll swipe

我有一个3页的视图,用户可以在其中水平滑动(从一个页面移动到另一个页面)和垂直滑动(向上或向下滑动以在需要时查看所有内容)。我使用类似我下面给出的代码处理手势的类(我发现它主要在这里 - > http://www.jmstudio.org/archives/391但是现在这个链接已经关闭了)。我在所有3个视图中都有一个计时器,用于计算用户按下“开始”按钮的时间。我的问题:在第一个视图中,开始按钮的位置向下,因为有很多内容。当用户按下启动,这使得计数器启动时,则视图自动向上滚动(我不知道是否以某种方式“想要”显示每秒更新的计时器)。当我再次向下移动时,它每秒钟都会上升。请注意,这不会每次都发生。过了一会儿,如果我浏览视图,它可能会停止。它也不会发生在我试过的模拟器中,但它确实在设备中。任何人都可以知道为什么会发生这种情况以及如何解决?它让我发疯!先感谢您!

(以下是班级)

public class FlingAndScrollViewer扩展了ViewGroup {

private Scroller mScroller;
private VelocityTracker mVelocityTracker;
private int mScrollX = 0;
private int mCurrentScreen = 0;
private float mLastMotionX;
private static final String LOG_TAG = "FlingAndScrollViewer";
private static final int SNAP_VELOCITY = 1000;
private final static int TOUCH_STATE_REST = 0;
private final static int TOUCH_STATE_SCROLLING = 1;
private int mTouchState = TOUCH_STATE_REST;
private int mTouchSlop = 0;

public FlingAndScrollViewer(Context context) {
    super(context);
    mScroller = new Scroller(context);
    mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    this.setLayoutParams(new ViewGroup.LayoutParams(
            ViewGroup.LayoutParams.WRAP_CONTENT,
            ViewGroup.LayoutParams.FILL_PARENT));
}

public FlingAndScrollViewer(Context context, AttributeSet attrs) {
    super(context, attrs);
    TypedArray a = getContext().obtainStyledAttributes(attrs,
            R.styleable.FlingAndScrollViewer);
    mCurrentScreen = a.getInteger(
            R.styleable.FlingAndScrollViewer_default_screen, 0);
    mScroller = new Scroller(context);
    mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    this.setLayoutParams(new ViewGroup.LayoutParams(
            ViewGroup.LayoutParams.WRAP_CONTENT,
            ViewGroup.LayoutParams.FILL_PARENT));
}

public void setInitialPosition(int initialPosition) {
    mCurrentScreen = initialPosition;
}

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onTouchEvent will be called and we do the actual
     * scrolling there.
     */
 /*
     * Shortcut the most recurring case: the user is in the dragging state
     * and he is moving his finger. We want to intercept this motion.
     */

    if(this.isEnabled()){
            final int action;
            action= ev.getAction();
            if ((action == MotionEvent.ACTION_MOVE)
                && (mTouchState != TOUCH_STATE_REST)) {
                return true;
            }
         final float x = ev.getX();
         switch (action) {
            case MotionEvent.ACTION_MOVE:
                /*
                 * mIsBeingDragged == false, otherwise the shortcut would have
                 * caught it. Check whether the user has moved far enough from his
                 * original down touch.
                 */
             /*
                 * Locally do absolute value. mLastMotionX is set to the y value of
                 * the down event.
                 */
                final int xDiff = (int) Math.abs(x - mLastMotionX);
             boolean xMoved = xDiff > mTouchSlop;
             if (xMoved) {
                    // Scroll if the user moved far enough along the X axis
                    mTouchState = TOUCH_STATE_SCROLLING;
                }
                break;
         case MotionEvent.ACTION_DOWN:
                // Remember location of down touch
                mLastMotionX = x;
             /*
                 * If being flinged and user touches the screen, initiate drag;
                 * otherwise don't. mScroller.isFinished should be false when being
                 * flinged.
                 */
                mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
                        : TOUCH_STATE_SCROLLING;
                break;
         case MotionEvent.ACTION_CANCEL:
            case MotionEvent.ACTION_UP:
                // Release the drag
                mTouchState = TOUCH_STATE_REST;
                break;
            }
         /*
             * The only time we want to intercept motion events is if we are in the
             * drag mode.
             */
            return mTouchState != TOUCH_STATE_REST;
    }
    return false;
}

@Override
public boolean onTouchEvent(MotionEvent event) {
 if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(event);
 final int action = event.getAction();
    final float x = event.getX();
 switch (action) {
    case MotionEvent.ACTION_DOWN:
        Log.i(LOG_TAG, "event : down");
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        if (!mScroller.isFinished()) {
            mScroller.abortAnimation();
        }
     // Remember where the motion event started
        mLastMotionX = x;
        break;
    case MotionEvent.ACTION_MOVE:
        // Log.i(LOG_TAG,"event : move");
        // if (mTouchState == TOUCH_STATE_SCROLLING) {
        // Scroll to follow the motion event
        final int deltaX = (int) (mLastMotionX - x);
        mLastMotionX = x;
     // Log.i(LOG_TAG, "event : move, deltaX " + deltaX + ", mScrollX " +
        // mScrollX);
     if (deltaX < 0) {
            if (mScrollX > 0) {
                scrollBy(Math.max(-mScrollX, deltaX), 0);
            }
        } else if (deltaX > 0) {
            final int availableToScroll = getChildAt(getChildCount() - 1)
                    .getRight() - mScrollX - getWidth();
            if (availableToScroll > 0) {
                scrollBy(Math.min(availableToScroll, deltaX), 0);
            }
        }
        // }
        break;
    case MotionEvent.ACTION_UP:
        Log.i(LOG_TAG, "event : up");
         //if (mTouchState == TOUCH_STATE_SCROLLING) {
                final VelocityTracker velocityTracker = mVelocityTracker;
                velocityTracker.computeCurrentVelocity(1000);
                int velocityX = (int) velocityTracker.getXVelocity();
             if (velocityX > SNAP_VELOCITY && mCurrentScreen > 0) {
                    // Fling hard enough to move left
                    snapToScreen(mCurrentScreen - 1);
                } else if (velocityX < -SNAP_VELOCITY
                        && mCurrentScreen < getChildCount() - 1) {
                    // Fling hard enough to move right
                    snapToScreen(mCurrentScreen + 1);
                } else {
                    snapToDestination();
                }
             if (mVelocityTracker != null) {
                    mVelocityTracker.recycle();
                    mVelocityTracker = null;
                }
         //}
        mTouchState = TOUCH_STATE_REST;
        break;
    case MotionEvent.ACTION_CANCEL:
        Log.i(LOG_TAG, "event : cancel");
        mTouchState = TOUCH_STATE_REST;
    }
    mScrollX = this.getScrollX();
 return true;
}

private void snapToDestination() {
    final int screenWidth = getWidth();
    final int whichScreen = (mScrollX + (screenWidth / 2)) / screenWidth;
    Log.i(LOG_TAG, "from des");
    snapToScreen(whichScreen);
}

public void snapToScreen(int whichScreen) {
    Log.i(LOG_TAG, "snap To Screen " + whichScreen);
    mCurrentScreen = whichScreen;
    final int newX = whichScreen * getWidth();
    final int delta = newX - mScrollX;
    mScroller.startScroll(mScrollX, 0, delta, 0, Math.abs(delta) * 2);
    invalidate();
}

public void setToScreen(int whichScreen) {
    Log.i(LOG_TAG, "set To Screen " + whichScreen);
    mCurrentScreen = whichScreen;
    final int newX = whichScreen * getWidth();
    mScroller.startScroll(newX, 0, 0, 0, 10);
    invalidate();
}

@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
    int childLeft = 0;
    final int count = getChildCount();
    for (int i = 0; i < count; i++) {
        final View child = getChildAt(i);
        if (child.getVisibility() != View.GONE) {
            final int childWidth = child.getMeasuredWidth();
            child.layout(childLeft, 0, childLeft + childWidth,
                    child.getMeasuredHeight());
            childLeft += childWidth;
        }
    }
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    final int width = MeasureSpec.getSize(widthMeasureSpec);
    final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
    if (widthMode != MeasureSpec.EXACTLY) {
        throw new IllegalStateException("error mode.");
    }
    final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
    if (heightMode != MeasureSpec.EXACTLY) {
        throw new IllegalStateException("error mode.");
    }
    // The children are given the same width and height as the workspace
    final int count = getChildCount();
    for (int i = 0; i < count; i++) {
        getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
    }
    //Log.i(LOG_TAG, "moving to screen " + mCurrentScreen);
    //scrollTo(mCurrentScreen * width, 0);
}

@Override
public void computeScroll() {
    if (mScroller.computeScrollOffset()) {
        mScrollX = mScroller.getCurrX();
        scrollTo(mScrollX, 0);
        postInvalidate();
    }
}

/**
 * Return the parceable instance to be saved
 */
@Override
protected Parcelable onSaveInstanceState() {
    final SavedState state = new SavedState(super.onSaveInstanceState());
    state.currentScreen = mCurrentScreen;
    return state;
}

/**
 * Restore the previous saved current screen
 */
@Override
protected void onRestoreInstanceState(Parcelable state) {
    SavedState savedState = (SavedState) state;
    super.onRestoreInstanceState(savedState.getSuperState());
    if (savedState.currentScreen != -1) {
        mCurrentScreen = savedState.currentScreen;
    }
}

// ========================= INNER CLASSES ==============================
public interface onViewChangedEvent {
    void onViewChange(int currentViewIndex);
}

/**
 * A SavedState which save and load the current screen
 */
public static class SavedState extends BaseSavedState {
    int currentScreen = -1;

    /**
     * Internal constructor
     * 
     * @param superState
     */
    SavedState(Parcelable superState) {
        super(superState);
    }

    /**
     * Private constructor
     * 
     * @param in
     */
    private SavedState(Parcel in) {
        super(in);
        currentScreen = in.readInt();
    }

    /**
     * Save the current screen
     */
    @Override
    public void writeToParcel(Parcel out, int flags) {
        super.writeToParcel(out, flags);
        out.writeInt(currentScreen);
    }

    /**
     * Return a Parcelable creator
     */
    public static final Parcelable.Creator<SavedState> CREATOR = new Parcelable.Creator<SavedState>() {
        public SavedState createFromParcel(Parcel in) {
            return new SavedState(in);
        }

        public SavedState[] newArray(int size) {
            return new SavedState[size];
        }
    };
}

}

0 个答案:

没有答案