我已经设置了一个我用来创建pList的对象类,但是我遇到了一些问题。我在类上使用单例设计模式,所以我只需要在任何时候处理它的一个实例......
由于一些奇怪的原因,它已经停止正常工作,并且在我的生活中我无法弄清楚为什么,我想知道它是否与它采用单一设计模式有关...
#pragma mark Singleton Methods
+ (id)sharedManager {
@synchronized(self) {
if (sharedMyManager == nil)
sharedMyManager = [[self alloc] init];
}
return sharedMyManager;
}
- (id)init {
if (self = [super init]) {
// get paths from root direcory (where we will store and fine our plist in the future)
NSArray *paths = NSSearchPathForDirectoriesInDomains (NSDocumentDirectory, NSUserDomainMask, YES);
// get documents path
NSString *documentsPath = [paths objectAtIndex:0];
// get the path to our plist file
NSString *plistPath = [documentsPath stringByAppendingPathComponent:@"EngineProperties.plist"];
NSLog(@"pList path = %@", plistPath);
// check to see if .plist exists in documents
if (![[NSFileManager defaultManager] fileExistsAtPath:plistPath])
{
// if not in documents, get property list from main bundle
plistPath = [[NSBundle mainBundle] pathForResource:@"EngineProperties" ofType:@"plist"];
}
// read property list into memory as an NSData object
NSData *plistXML = [[NSFileManager defaultManager] contentsAtPath:plistPath];
NSString *errorDesc = nil;
NSPropertyListFormat format;
// convert static plist into dictionary object (this is where any saved values get put into
savedEnginePropertiesDict = (NSMutableDictionary *)[NSPropertyListSerialization propertyListFromData:plistXML mutabilityOption:NSPropertyListMutableContainersAndLeaves format:&format errorDescription:&errorDesc];
//Load all current values of the property list thats been put into savedEnginePropertiesDict into their variables
if (savedEnginePropertiesDict && [savedEnginePropertiesDict count]){
// assign values
self.sig = [savedEnginePropertiesDict objectForKey:@"Signature"];
self.ver = [savedEnginePropertiesDict objectForKey:@"Version"];
self.num = [savedEnginePropertiesDict objectForKey:@"Number"];
self.dataV = [savedEnginePropertiesDict objectForKey:@"Data"];
self.cache = [savedEnginePropertiesDict objectForKey:@"Cache"];
}
}
return self;
}
这应该是创建plist应该驻留的目录,然后如果它在那里读取它,否则创建它..但它没有做任何这些...而我完全失去了解决为什么它不工作
答案 0 :(得分:1)
您设置值,但不写入文件。
[savedEnginePropertiesDict writeToFile: plistPath atomically: YES];