如何以编程方式为Storyboard设置InitialViewController
?我希望将故事板打开到不同的视图,具体取决于从发布到发布可能有所不同的某些条件。
答案 0 :(得分:452)
如何没有虚拟初始视图控制器
确保所有初始视图控制器都具有故事板ID。
在故事板中,取消选中第一个视图控制器中的“是初始视图控制器”属性。
如果此时运行您的应用,您会看到:
Failed to instantiate the default view controller for UIMainStoryboardFile 'MainStoryboard' - perhaps the designated entry point is not set?
您会注意到app delegate中的窗口属性现在为零。
在应用的设置中,转到目标和Info
标签。清楚Main storyboard file base name
的价值。在General
标签上,清除Main Interface
的值。这将删除警告。
在app delegate的application:didFinishLaunchingWithOptions:
方法中创建窗口和所需的初始视图控制器:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
UIViewController *viewController = // determine the initial view controller here and instantiate it with [storyboard instantiateViewControllerWithIdentifier:<storyboard id>];
self.window.rootViewController = viewController;
[self.window makeKeyAndVisible];
return YES;
}
答案 1 :(得分:115)
对于所有 Swift 爱好者,这里的答案是 @Travis 翻译成 SWIFT :
在Objective C代码之前解释 @Travis 。然后,
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
var exampleViewController: ExampleViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ExampleController") as! ExampleViewController
self.window?.rootViewController = exampleViewController
self.window?.makeKeyAndVisible()
return true
}
ExampleViewController
将是您想要显示的新初始视图控制器。
解释的步骤:
享受快乐的节目!
答案 2 :(得分:45)
您可以在(BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions
例如:
- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if (shouldShowAnotherViewControllerAsRoot) {
UIStoryboard *storyboard = self.window.rootViewController.storyboard;
UIViewController *rootViewController = [storyboard instantiateViewControllerWithIdentifier:@"rootNavigationController"];
self.window.rootViewController = rootViewController;
[self.window makeKeyAndVisible];
}
return YES;
}
答案 3 :(得分:12)
SWIFT 5
如果在故事板上没有将ViewController设置为初始ViewController,则需要做两件事:
最后,您现在可以在SceneDelegate中添加代码:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let windowScene = (scene as? UIWindowScene) else { return }
window = UIWindow(windowScene: windowScene)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
// Make sure you set an Storyboard ID for the view controller you want to instantiate
window?.rootViewController = storyboard.instantiateViewController(withIdentifier: identifier)
window?.makeKeyAndVisible()
}
答案 4 :(得分:12)
Swift 3:更新@ victor-sigler的代码
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
// Assuming your storyboard is named "Main"
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
// Add code here (e.g. if/else) to determine which view controller class (chooseViewControllerA or chooseViewControllerB) and storyboard ID (chooseStoryboardA or chooseStoryboardB) to send the user to
if(condition){
let initialViewController: chooseViewControllerA = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardA") as! chooseViewControllerA
self.window?.rootViewController = initialViewController
)
}else{
let initialViewController: chooseViewControllerB = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardB") as! chooseViewControllerB
self.window?.rootViewController = initialViewController
)
self.window?.makeKeyAndVisible(
return true
}
答案 5 :(得分:9)
您可以将Navigation rootviewcontroller设置为主视图控制器。 这个想法可以根据应用要求用于自动登录。
UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];
UIViewController viewController = (HomeController*)[mainStoryboard instantiateViewControllerWithIdentifier: @"HomeController"];
UINavigationController navController = [[UINavigationController alloc] initWithRootViewController:viewController];
self.window.rootViewController = navController;
if (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_6_1) {
// do stuff for iOS 7 and newer
navController.navigationBar.barTintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];
navController.navigationItem.leftBarButtonItem.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];
navController.navigationBar.tintColor = [UIColor whiteColor];
navController.navigationItem.titleView.tintColor = [UIColor whiteColor];
NSDictionary *titleAttributes =@{
NSFontAttributeName :[UIFont fontWithName:@"Helvetica-Bold" size:14.0],
NSForegroundColorAttributeName : [UIColor whiteColor]
};
navController.navigationBar.titleTextAttributes = titleAttributes;
[[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleLightContent];
}
else {
// do stuff for older versions than iOS 7
navController.navigationBar.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];
navController.navigationItem.titleView.tintColor = [UIColor whiteColor];
}
[self.window makeKeyAndVisible];
对于StoryboardSegue用户
UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];
// Go to Login Screen of story board with Identifier name : LoginViewController_Identifier
LoginViewController *loginViewController = (LoginViewController*)[mainStoryboard instantiateViewControllerWithIdentifier:@“LoginViewController_Identifier”];
navigationController = [[UINavigationController alloc] initWithRootViewController:testViewController];
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
// Go To Main screen if you are already Logged In Just check your saving credential here
if([SavedpreferenceForLogin] > 0){
[loginViewController performSegueWithIdentifier:@"mainview_action" sender:nil];
}
由于
答案 6 :(得分:6)
打开mainstoryboard,选择您想先启动的视图,然后打开Utilities - &gt;属性。在“View Controller”下方,您会看到“Is Initial View Controller”单选按钮。只需选择它。
---修改后的问题:
可能你可以试试这个:在你的初始视图的ViewDidLoad部分写一个方法,当方法在应用程序启动时运行时,方法会触发到另一个视图的segue。
答案 7 :(得分:2)
在AppDelegate.swift
中,您可以添加以下代码:
let sb = UIStoryboard(name: "Main", bundle: nil)
let vc = sb.instantiateViewController(withIdentifier: "YourViewController_StorboardID")
self.window?.rootViewController = vc
self.window?.makeKeyAndVisible()
当然,您需要根据您选择适当视图控制器的标准来实现逻辑。
另外,不要忘记添加标识(选择故事板 - &gt;控制器场景 - &gt;显示标识检查器 - &gt;分配StorboardID)。
答案 8 :(得分:2)
针对iOS 13和场景委托的更新的答案:
确保在info.plist文件中进入“应用程序场景清单”->“场景配置”->“应用程序会话角色”->“项目0”,并在那里删除对主故事板的引用。否则,您将收到有关无法从情节提要实例化的相同警告。
还将代码从应用程序委托移至场景委托方法scene(_:willConnectTo:options :),因为这是现在处理生命周期事件的地方。
答案 9 :(得分:2)
使用 Swift 3 和 Swift 4 并避免使用强制转换的另一种解决方案就是这样
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
guard let viewController = storyboard.instantiateViewController(withIdentifier: "YourViewController") as? YourViewController else {
return false
}
self.window?.rootViewController = viewController
self.window?.makeKeyAndVisible()
return true
}
以下用于UINavigationController
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
guard let viewController = storyboard.instantiateViewController(withIdentifier: "YourViewController") as? YourViewController else {
return false
}
let navigationController = UINavigationController(rootViewController: viewController)
self.window?.rootViewController = navigationController
self.window?.makeKeyAndVisible()
return true
}
答案 10 :(得分:2)
我创建了一个路由类来处理动态导航并保持干净的AppDelegate类,我希望它也能帮助其他类。
//
// Routing.swift
//
//
// Created by Varun Naharia on 02/02/17.
// Copyright © 2017 TechNaharia. All rights reserved.
//
import Foundation
import UIKit
import CoreLocation
class Routing {
class func decideInitialViewController(window:UIWindow){
let userDefaults = UserDefaults.standard
if((Routing.getUserDefault("isFirstRun")) == nil)
{
Routing.setAnimatedAsInitialViewContoller(window: window)
}
else if((userDefaults.object(forKey: "User")) != nil)
{
Routing.setHomeAsInitialViewContoller(window: window)
}
else
{
Routing.setLoginAsInitialViewContoller(window: window)
}
}
class func setAnimatedAsInitialViewContoller(window:UIWindow) {
Routing.setUserDefault("Yes", KeyToSave: "isFirstRun")
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let animatedViewController: AnimatedViewController = mainStoryboard.instantiateViewController(withIdentifier: "AnimatedViewController") as! AnimatedViewController
window.rootViewController = animatedViewController
window.makeKeyAndVisible()
}
class func setHomeAsInitialViewContoller(window:UIWindow) {
let userDefaults = UserDefaults.standard
let decoded = userDefaults.object(forKey: "User") as! Data
User.currentUser = NSKeyedUnarchiver.unarchiveObject(with: decoded) as! User
if(User.currentUser.userId != nil && User.currentUser.userId != "")
{
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let homeViewController: HomeViewController = mainStoryboard.instantiateViewController(withIdentifier: "HomeViewController") as! HomeViewController
let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController
loginViewController.viewControllers.append(homeViewController)
window.rootViewController = loginViewController
}
window.makeKeyAndVisible()
}
class func setLoginAsInitialViewContoller(window:UIWindow) {
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController
window.rootViewController = loginViewController
window.makeKeyAndVisible()
}
class func setUserDefault(_ ObjectToSave : Any? , KeyToSave : String)
{
let defaults = UserDefaults.standard
if (ObjectToSave != nil)
{
defaults.set(ObjectToSave, forKey: KeyToSave)
}
UserDefaults.standard.synchronize()
}
class func getUserDefault(_ KeyToReturnValye : String) -> Any?
{
let defaults = UserDefaults.standard
if let name = defaults.value(forKey: KeyToReturnValye)
{
return name as Any
}
return nil
}
class func removetUserDefault(_ KeyToRemove : String)
{
let defaults = UserDefaults.standard
defaults.removeObject(forKey: KeyToRemove)
UserDefaults.standard.synchronize()
}
}
在AppDelegate中调用此
self.window = UIWindow(frame: UIScreen.main.bounds)
Routing.decideInitialViewController(window: self.window!)
答案 11 :(得分:2)
您可以使用Interface Builder以及以编程方式设置initial view controller
。
以下是以编程方式使用的方法。
Objective-C:
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:@"HomeViewController"]; // <storyboard id>
self.window.rootViewController = viewController;
[self.window makeKeyAndVisible];
return YES;
Swift:
self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
var objMainViewController: MainViewController = mainStoryboard.instantiateViewControllerWithIdentifier("MainController") as! MainViewController
self.window?.rootViewController = objMainViewController
self.window?.makeKeyAndVisible()
return true
答案 12 :(得分:2)
我不认为这是可能的。 相反,你可以有一个初始控制器,它将具有到不同视图控制器的segue。在启动时,您可以决定以编程方式执行哪个segue。
答案 13 :(得分:1)
Swift 5或更高版本#通过此简单代码即可制作路径视图控制器。
如果您使用的是xcode 11或更高版本,请在AppDelegate中首先初始化var xmlrpc = require('xmlrpc');
var client = xmlrpc.createClient({ host: 'xyz.com', port: 1234, path:'/dummy' });
for(let i=0; i<DynamicLength; i++)
{
client.methodCall(ProcedureName, Parameter[i] , Callback(error, result){
console.log(result)
});
}
var window: UIWindow?
答案 14 :(得分:1)
如果您不想更改applicationDidFinish,则可以执行以下操作:
将导航控制器设置为初始视图控制器,并为其分配自定义类“ MyNavigationController”。然后,您可以在viewDidLoad期间调整其根视图控制器-它会覆盖您在情节提要中设置的根视图控制器。
class MyNavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
if !isLoggedIn() {
viewControllers = [R.storyboard.authentication.loginView()!]
}
}
private func isLoggedIn() -> Bool {
return false
}
}
答案 15 :(得分:0)
找到简单的解决方案 - 无需删除&#34;初始视图控制器检查&#34;从故事板和编辑项目信息选项卡并使用makeKeyAndVisible
,只需放置
self.window.rootViewController = rootVC;
in
- (BOOL) application:didFinishLaunchingWithOptions:
答案 16 :(得分:0)
感谢在AppDelegate中对此进行了如下修改:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
//Some code to check value of pins
if pins! == "Verified"{
print(pins)
self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "HomePage", bundle: nil)
let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBHP") as! UINavigationController
self.window?.rootViewController = exampleViewController
self.window?.makeKeyAndVisible()
}else{
print(pins)
self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBUser") as! UINavigationController
self.window?.rootViewController = exampleViewController
self.window?.makeKeyAndVisible()
}
答案 17 :(得分:0)
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
let navigationController = UINavigationController(rootViewController: vc)
UIApplication.shared.delegate.window?.rootViewController = navigationController
另一种方法是呈现viewController,
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
self.present(vc,animated:true,completion:nil)
首先你需要创建故事板的对象然后更改root(如果需要)然后你参考特定的视图控制器,它被推送当前视图控制器(如果你改变root),否则它只是呈现新的视图控制器你可能
答案 18 :(得分:0)
Swift 4,Xcode 9
在文件 AppDelegate.swift
中func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let firstVC = storyboard.instantiateViewController(withIdentifier: "firstViewController") as! firstViewController
self.window?.rootViewController = firstVC
}
答案 19 :(得分:0)
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
if (PreferenceHelper.getAccessToken() != "") {
let initialViewController = storyboard.instantiateViewController(withIdentifier: "your View Controller Identifier")
self.window?.rootViewController = initialViewController
} else {
let initialViewController = storyboard.instantiateViewController(withIdentifier: "your View Controller identifier")
self.window?.rootViewController = initialViewController
}
self.window?.makeKeyAndVisible()
return true
}
/*
use your view Controller identifier must use it doubles quotes**strong text**
答案 20 :(得分:0)
前几天我遇到了同样的情况。一个非常简单的技巧解决了这个问题 我在launch2之前设置了隐藏我的初始视图控制器。如果初始视图控制器是正确的控制器,则它在viewDidLoad中设置为可见。否则,对期望的视图控制器执行segue。它在iOS 6.1及更高版本中完美运行。我确信它适用于早期版本的iOS。
答案 21 :(得分:0)
Xcode 12.4 Swift 5
在SceneDelegate.Swift
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let windowScene = (scene as? UIWindowScene) else { return }
let window = UIWindow(windowScene: windowScene)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
window.rootViewController = storyboard.instantiateViewController(withIdentifier: "UserViewController") as! UserViewController
self.window = window
window.makeKeyAndVisible()
}
您可以添加视图控制器场景将显示的条件
答案 22 :(得分:0)
使用 Storyboards(而不是 Main)设置初始 ViewController
Main.storyboard
-> 视图控制器 -> 属性检查器 -> 取消选中 Is Initial View Controller
应用目标 -> 常规 -> 从 Main Interface
中删除所有
编辑应用委托
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard: UIStoryboard = UIStoryboard(name: "SomeStoryboard", bundle: nil) //SomeStoryboard is name of .storyboard
let viewController: ViewController = storyboard.instantiateViewController(withIdentifier: "someStoryboardId") as! ViewController //someStoryboardId is Storyboard ID
self.window?.rootViewController = viewController
self.window?.makeKeyAndVisible()
return true
}
}
答案 23 :(得分:-3)
选择要首先打开的视图控制器,然后转到属性检查器。 转到初始场景并检查是初始视图控制器选项。
现在这将是您的应用程序启动时首先打开的初始视图控制器。