我想我是幻觉。我试图为我的Concentration-lke游戏添加一些持久性。我想跟踪高分。我今天已经部分工作了一段时间,现在它已经全部消失了kablooie(我认为这是正确的iOS术语)。现在,我的allHighScores NSMutablearray突然变成了CALayer。我正在使用NSKeyed Archiving。在allHighScores加载数据之前,我的文件中有一个断点。当单步执行应用程序时,allHighScores作为NSMutableArray存在 - 然后,在下一步,它突然变为CA层。咦?
-(id)init
{
self = [super init];
if (self) {
NSString *path = [self flipScoreArchivePath];
NSLog(@"Path is %@", path);
allHighScores = [NSKeyedUnarchiver unarchiveObjectWithFile:path];
if (!allHighScores) {
allHighScores = [[NSMutableArray alloc] init];
}
}
return self;
}
+(FlipHighScoreStore *)sharedStore {
static FlipHighScoreStore *sharedStore = nil;
if (!sharedStore) {
sharedStore = [[super allocWithZone:nil]init];
}
return sharedStore;
}
不知何故,调用NSKeyedUnarchiver会将我的allHighScores从NSMutableArray更改为CALayer。我很困惑。
我尝试在unarchiving指令中添加一个retain,但这没有帮助。
这是我的编码/解码代码:
-(void)encodeWithCoder:(NSCoder *)aCoder {
[aCoder encodeObject:self.themeChosen forKey:@"themeChosen"];
[aCoder encodeInt:self.highScore forKey:@"highScore"];
[aCoder encodeInt:self.scoreStartLevel forKey:@"scoreStartLevel"];
[aCoder encodeInt:self.scoreFinishLevel forKey:@"scoreFinishLevel"];
[aCoder encodeObject:scoreDateCreated forKey:@"scoreDateCreated"];}
-(id)initWithCoder:(NSCoder *)aDecoder {
if (self) {
self.themeChosen = [aDecoder decodeObjectForKey:@"themeChosen"];
self.highScore = [aDecoder decodeIntForKey:@"highScore"];
self.scoreStartLevel = [aDecoder decodeIntForKey:@"scoreStartLevel"];
self.scoreFinishLevel = [aDecoder decodeIntForKey:@"scoreFinishLevel"];
scoreDateCreated = [aDecoder decodeObjectForKey:@"scoreDateCreated"];
}
return self;}
更新:当“highscores.archive”文件已经存在并再次调用save时,程序崩溃。我可以启动应用程序,查看高分 - 他们在那里并愉快地检索,但保存代码:
-(BOOL)saveHighScores {
NSString *path = [self flipScoreArchivePath];
return [NSKeyedArchiver archiveRootObject:allHighScores toFile:path];}
导致EXC_BAD_ACCESS。路径是正确的,所以allHighScores不是。
答案 0 :(得分:2)
这里的问题是你没有保留unarchiving的结果。根据{{3}},名为+unarchiveObjectWithFile:
的方法将返回一个自动释放的对象。因此,由于您将它放入ivar中,您需要保留此对象,否则它将从您下面取消分配。
虽然在你的情况下,因为你想要一个可变数组,你实际上需要调用-mutableCopy
,因为NSKeyedUnarchive
只会给你一个不可变的数组。
-(id)init {
if ((self = [super init])) {
NSString *path = [self flipScoreArchivePath];
NSLog(@"Path is %@", path);
allHighScores = [[NSKeyedUnarchiver unarchiveObjectWithFile:path] mutableCopy];
if (!allHighScores) {
allHighScores = [[NSMutableArray alloc] init];
}
}
return self;
}
你的-initWithCoder:
没有打电话给超级。你需要说
if ((self = [super initWithCoder:aDecoder])) {
答案 1 :(得分:-3)
你试过这个吗?
-(id)init {
if ((self = [super init])) {
NSString *path = [self flipScoreArchivePath];
NSLog(@"Path is %@", path);
allHighScores = [[NSKeyedUnarchiver unarchiveObjectWithFile:path] mutableCopy];
if (!allHighScores) {
allHighScores = [[NSMutableArray alloc] init];
}
// All-important new line....
[self setAllHighScores:allHighScores];
}
return self;
}
修改/更新强> 的
所以,这是我在上面的例子中实际意图的两个版本(我假设他的ivar allHighScores
具有相应的属性):
-(id)init {
if ((self = [super init])) {
NSString *path = [self flipScoreArchivePath];
NSLog(@"Path is %@", path);
self.allHighScores = [[NSKeyedUnarchiver unarchiveObjectWithFile:path] mutableCopy];
if (!self.allHighScores) {
self.allHighScores = [[NSMutableArray alloc] init];
}
}
return self;
}
这就是我实际做的方式:
-(id)init {
if ((self = [super init])) {
NSMutableArray *arr = [[NSKeyedUnarchiver unarchiveObjectWithFile:[self flipScoreArchivePath]] mutableCopy];
if (!arr) arr = [[NSMutableArray alloc] init];
[self setAllHighScores:arr];
}
return self;
}