我只是将错误的条件打印到applet。我假设我的嵌套if语句有问题吗?
ClickableBox.Java
public class ClickableBox extends MouseAdapter {
private int x, y, width, height;
private Color borderColor, backColor, oldColor;
private boolean drawBorder, clicked, isX;
private Container parent;
TheGame game;
public ClickableBox(int x, int y, int width, int height, Color borderColor,
Color backColor, boolean drawBorder, TheGame parent) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.borderColor = borderColor;
this.backColor = backColor;
this.drawBorder = drawBorder;
this.parent = parent;
}
public void draw(Graphics g) {
oldColor = g.getColor();
g.setColor(backColor);
g.fillRect(x, y, width, height);
if (drawBorder) {
g.setColor(borderColor);
g.drawRect(x, y, width, height);
}
g.setColor(oldColor);
}
public void mouseReleased(MouseEvent e) {
if (x < e.getX() && e.getX() < x + width && y < e.getY()
&& e.getY() < y + height) {
clicked = true;
setX(!isX);
parent.repaint();
}
}
public boolean isClicked() {
return clicked;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
public Color getBorderColor() {
return borderColor;
}
public void setBorderColor(Color borderColor) {
this.borderColor = borderColor;
}
public Color getBackColor() {
return backColor;
}
public void setBackColor(Color backColor) {
this.backColor = backColor;
}
public boolean isDrawBorder() {
return drawBorder;
}
public void setDrawBorder(boolean drawBorder) {
this.drawBorder = drawBorder;
}
public boolean isX() {
return isX;
}
public void setX(boolean isX) {
this.isX = isX;
}
}
TicTacToeBox.Java
public class TicTacToeBox extends ClickableBox {
Container parent;
TheGame game;
public TicTacToeBox(int x, int y, int width, int height, Color borderColor,
Color backColor, boolean drawBorder, TheGame parent) {
super(x, y, width, height, borderColor, backColor, drawBorder, parent);
this.parent = parent;
}
public void draw(Graphics g) {
if (isClicked()) {
if (super.isX()) {
g.drawLine(getX(), getY(), getX() + getWidth(), getY() + getHeight());
g.drawLine(getX() + getWidth(), getY(), getX(), getY() + getHeight());
if (isDrawBorder()) {
g.drawRect(getX(), getY(), getWidth(), getHeight());
}
} else {
g.drawOval(getX() + 3, getY() + 3, getWidth() - 6, getHeight() - 6);
if (isDrawBorder()) {
g.drawRect(getX(), getY(), getWidth(), getHeight());
}
}
} else {
g.drawRect(getX(), getY(), getWidth(), getHeight());
}
}
}
以下是实际的applet代码...... TheGame.java
public class TheGame extends Applet {
private final int START_X = 20;
private final int START_Y = 40;
private final int ROWS = 3;
private final int COLS = 3;
private final int BOX_WIDTH = 70;
private final int BOX_HEIGHT = 70;
private TicTacToeBox boxes[][];
private Button resetButton;
private boolean isX;
private boolean blank;
public void init() {
boxes = new TicTacToeBox[ROWS][COLS];
resize(300, 300);
buildBoxes();
resetButton = new Button("Reset Game");
resetButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
buildBoxes();
repaint();
}
});
add(resetButton);
}
public void paint(Graphics g) {
// loop through the boxes rows
setX(!isX);
// System.out.println(isX());
for (int row = 0; row < boxes.length; row++) {
for (int col = 0; col < boxes[row].length; col++) {
boxes[row][col].draw(g);
if (boxes[row][col].isClicked()) {
}
}
}
}
private void buildBoxes() {
for (int row = 0; row < boxes.length; row++) {
for (int col = 0; col < boxes[row].length; col++) {
boxes[row][col] = new TicTacToeBox(START_X + col * BOX_WIDTH, START_Y
+ row * BOX_HEIGHT, BOX_WIDTH, BOX_HEIGHT, Color.black,
Color.white, true, this);
addMouseListener(boxes[row][col]);
}
}
}
public boolean isX() {
return isX;
}
public void setX(boolean isX) {
this.isX = isX;
}
public boolean isBlank() {
return blank;
}
public void setBlank(boolean blank) {
this.blank = blank;
}
}
关于如何让条件从true切换到false以及实际输出我对每种条件所拥有的条件的任何输入都将非常感激。
答案 0 :(得分:5)
你不断重新实施TheGame,这就是为什么你总是得到你的if的同一个分支。 game
应该是你包含类而不是局部变量的成员,你应该在构造函数中初始化它:
public class TicTacToeBox {
private TheGame game;
// I am guessing your constructor is something like this (but it is just guessing)
public TicTacToeBox(int i, int j , int k , int l, Color c1, Color c2, boolean b, TheGame game) {
...
this.game = game;
}
...
public void draw(Graphics g) {
// TheGame game = new TheGame();
...
}