如何转储NTFS $ Bitmap文件

时间:2012-04-25 05:58:54

标签: ntfs ntfs-mft

对于项目,我想获取NTFS分区上所有空闲/已使用集群的列表。 为此,我必须转储$ Bitmap文件并解析其内容。

网上有很少的API和示例,但是它们似乎不起作用。是否有一个简单的方法/代码示例只是复制$ Bitmap文件。

使用FSCTL_GET_VOLUME_BITMAP是唯一的方法吗?理想情况下,我想在C#中完成。

2 个答案:

答案 0 :(得分:1)

NFI.EXE(曾经是)“oem支持工具”的一部分可以枚举所有NTFS分区项。它也可能能够转储$ Bitmap的内容。

enter image description here

答案 1 :(得分:0)

你肯定想走简单路线并使用IOCTL,而不是试图直接阅读$Bitmap。当然,如果有人为你做了,你不必亲自去做。事实证明,MSDN博主已经为您编写了一个不错的小包装器:

http://blogs.msdn.com/b/jeffrey_wall/archive/2004/09/13/229137.aspx

整个类有超过300行代码,所以我不会发布所有内容,但这里是获取卷位图的函数:

    /// <summary>
    /// Get cluster usage for a device
    /// </summary>
    /// <param name="DeviceName">use "c:"</param>
    /// <returns>a bitarray for each cluster</returns>
    static public BitArray GetVolumeMap(string DeviceName)
    {
        IntPtr pAlloc = IntPtr.Zero;
        IntPtr hDevice = IntPtr.Zero;

        try
        {
            hDevice = OpenVolume(DeviceName);

            Int64 i64 = 0;

            GCHandle handle = GCHandle.Alloc(i64, GCHandleType.Pinned);
            IntPtr p = handle.AddrOfPinnedObject();

            // alloc off more than enough for my machine
            // 64 megs == 67108864 bytes == 536870912 bits == cluster count
            // NTFS 4k clusters == 2147483648 k of storage == 2097152 megs == 2048 gig disk storage
            uint q = 1024 * 1024 * 64; // 1024 bytes == 1k * 1024 == 1 meg * 64 == 64 megs

            uint size = 0;
            pAlloc = Marshal.AllocHGlobal((int)q);
            IntPtr pDest = pAlloc;

            bool fResult = DeviceIoControl(
                hDevice,
                FSConstants.FSCTL_GET_VOLUME_BITMAP,
                p,
                (uint)Marshal.SizeOf(i64),
                pDest,
                q,
                ref size,
                IntPtr.Zero);

            if (!fResult)
            {
                throw new Exception(Marshal.GetLastWin32Error().ToString());
            }
            handle.Free();

            /*
            object returned was...
      typedef struct 
      {
       LARGE_INTEGER StartingLcn;
       LARGE_INTEGER BitmapSize;
       BYTE Buffer[1];
      } VOLUME_BITMAP_BUFFER, *PVOLUME_BITMAP_BUFFER;
            */
            Int64 StartingLcn = (Int64)Marshal.PtrToStructure(pDest, typeof(Int64));

            Debug.Assert(StartingLcn == 0);

            pDest = (IntPtr)((Int64)pDest + 8);
            Int64 BitmapSize = (Int64)Marshal.PtrToStructure(pDest, typeof(Int64));

            Int32 byteSize = (int)(BitmapSize / 8);
            byteSize++; // round up - even with no remainder

            IntPtr BitmapBegin = (IntPtr)((Int64)pDest + 8);

            byte[] byteArr = new byte[byteSize];

            Marshal.Copy(BitmapBegin, byteArr, 0, (Int32)byteSize);

            BitArray retVal = new BitArray(byteArr);
            retVal.Length = (int)BitmapSize; // truncate to exact cluster count
            return retVal;
        }
        finally
        {
            CloseHandle(hDevice);
            hDevice = IntPtr.Zero;

            Marshal.FreeHGlobal(pAlloc);
            pAlloc = IntPtr.Zero;
        }
    }