从套接字读取分块数据(来自http请求)的正确方法是什么?
sf::TcpSocket socket;
socket.connect("0.0.0.0", 80);
std::string message = "GET /address HTTP/1.1\r\n";
socket.send(message.c_str(), message.size() + 1);
// Receive an answer from the server
char buffer[128];
std::size_t received = 0;
socket.receive(buffer, sizeof(buffer), received);
std::cout << "The server said: " << buffer << std::endl;
但是服务器发送无限数据,socket.receive
不返回管理。有哪些正确的方法可以逐个阅读分块数据? (答案是分块数据)。
答案 0 :(得分:2)
处理HTTP请求的正确方法是使用更高级别的库来管理套接字连接。在C ++中,一个例子是pion-net;还有其他人也喜欢Mongoose(这是C,但在C ++中使用很好)。
答案 1 :(得分:1)
理论上可以提供无限数据,而实际实施因流程而异。
{
int i = 0, ret = 1;
unsigned char buffer[4];
while ( i<4 && ret == 0)
socket.receive(buffer + i, 1 , ret);
// have a while loop to read the amount of data you need. Malloc the buffer accordingly
}
{
char *buffer = (char *)malloc(TCP_MAX_BUF_SIZE);
std::size_t total = 0, received = 0;
while ( total < TCP_MAX_BUF_SIZE && return >= 0) {
socket.receive(buffer, sizeof(buffer), received);
total += received;
}
//do something with your data
}
您将不得不在某个点处中断并处理您的数据将其分发到另一个释放内存的线程。
答案 2 :(得分:1)
如果您通过“chunked data”引用Transfer-Encoding: chunked
HTTP标头,那么您需要读取每个块并解析块标头以了解每个块中要读取的数据量并知道最后一个已收到大块。您不能盲目地调用socket.receive()
,因为分块数据具有已定义的结构。请阅读RFC 2616 Section 3.6.1了解详情。
你需要做更多类似的事情(为简洁省略错误处理 - 不要在实际代码中省略它):
std::string ReadALine(sf::TcpSocket &socket)
{
std::string result;
// read from socket until a LF is encountered, then
// return everything up to, but not including, the
// LF, stripping off CR if one is also present...
return result;
}
void ReadHeaders(sf::TcpSocket &socket, std::vector<std::string> &headers)
{
std::string line;
do
{
line = ReadALine(socket);
if (line.empty()) return;
headers.push_back(line);
}
while (true);
}
std::string UpperCase(const std::string &s)
{
std::string result = s;
std::for_each(result.begin(), result.end(), toupper);
return result;
}
std::string GetHeader(const std::vector<std::string> &headers, const std::string &s)
{
std::string prefix = UpperCase(s) + ":";
for (std::vector<std::string>::iterator iter = headers.begin(), end = headers.end(); iter != end; ++iter)
{
if (UpperCase(i)->compare(0, prefix.length(), prefix) == 0)
return i->substr(prefix.length());
}
return std::string();
}
sf::TcpSocket socket;
socket.connect("0.0.0.0", 80);
std::string message = "GET /address HTTP/1.1\r\nHost: localhost\r\n\r\n";
socket.send(message.c_str(), message.length());
std:vector<std::string> headers;
std::string statusLine = ReadALine(sockeet);
ReadHeaders(socket, headers);
// Refer to RFC 2616 Section 4.4 for details about how to properly
// read a response body in different situations...
int statusCode;
sscanf(statusLine.c_str(), "HTTP/%*d.%*d %d %*s", &statusCode);
if (
((statusCode / 100) != 1) &&
(statusCode != 204) &&
(statusCode != 304)
)
{
std::string header = GetHeader(headers, "Transfer-Encoding");
if (UpperCase(header).find("CHUNKED") != std::string::npos)
{
std::string extensions;
std::string_size_type pos;
std::size_t chunkSize;
do
{
line = ReadALine(socket);
pos = line.find(";");
if (pos != std::string::npos)
{
extensions = line.substr(pos+1);
line.resize(pos);
}
else
extensions.clear();
chunkSize = 0;
sscanf(UpperCase(line).c_str(), "%X", &chunkSize);
if (chunkSize == 0)
break;
socket.receive(someBuffer, chunkSize);
ReadALine(socket);
// process extensions as needed...
// copy someBuffer into your real buffer...
}
while (true);
std::vector<std::string> trailer;
ReadHeaders(socket, trailer);
// merge trailer into main header...
}
else
{
header = GetHeader(headers, "Content-Length");
if (!header.empty())
{
uint64_t contentLength = 0;
sscanf(header.c_str(), "%Lu", &contentLength);
// read from socket until contentLength number of bytes have been read...
}
else
{
// read from socket until disconnected...
}
}
}