Rails 3.1 + Heroku:有人可以帮我破解这个Heroku日志吗?

时间:2012-04-21 02:37:33

标签: ruby-on-rails ruby-on-rails-3 ruby-on-rails-3.1 heroku

我遇到了这个间歇性问题,我的客户端正在接收来自(我认为)对Heroku上的Rails服务器的单个HTTP请求的多个JSON响应。这是显示问题的Heroku日志......

2012-04-20T00:22:27+00:00 app[web.1]: Started POST "/games/2/call" for 76.171.181.11 at 2012-04-19 17:22:27 -0700
2012-04-20T00:22:27+00:00 app[web.1]:   Processing by GamesController#call as */*
2012-04-20T00:22:27+00:00 app[web.1]:   Parameters: {"fb_id"=>"0", "id"=>"2"}
2012-04-20T00:22:27+00:00 app[web.1]: Completed 200 OK in 163ms (Views: 0.3ms | ActiveRecord: 93.3ms)
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4594ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 app[web.1]: cache: [POST /games/2/call] invalidate, pass
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4546ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4594ms status=200 bytes=2012
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4570ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4560ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4534ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 560 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 560 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 539 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.231.155 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.231.155 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.32.38 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_7_3) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.151 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 108.70.74.121 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" 

我是Rails和Heroku的新手,因此我无法理解这个日志,足以弄清楚发生了什么。我的Rails应用程序是否在Heroku上接收来自客户端的多个HTTP请求,或者它只接收一个HTTP请求并返回多个JSON响应?

非常感谢您的智慧!

1 个答案:

答案 0 :(得分:2)

同时收到7个POST请求:

# First Request, heroku starts to process it normally
2012-04-20T00:22:27+00:00 app[web.1]: Started POST "/games/2/call" for 76.171.181.11 at 2012-04-19 17:22:27 -0700
2012-04-20T00:22:27+00:00 app[web.1]:   Processing by GamesController#call as */*
2012-04-20T00:22:27+00:00 app[web.1]:   Parameters: {"fb_id"=>"0", "id"=>"2"}

# First request returns OK
2012-04-20T00:22:27+00:00 app[web.1]: Completed 200 OK in 163ms (Views: 0.3ms | ActiveRecord: 93.3ms)

# Second request starts
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4594ms status=200 bytes=2013

# It looks like the second request fails
2012-04-20T00:22:27+00:00 app[web.1]: cache: [POST /games/2/call] invalidate, pass

# Request 3-7 come in
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4546ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4594ms status=200 bytes=2012
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4570ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4560ms status=200 bytes=2013
2012-04-20T00:22:27+00:00 heroku[router]: POST myapp.heroku.com/games/2/call dyno=web.1 queue=0 wait=0ms service=4534ms status=200 bytes=2013

# Heroku responds to the requests... though I'm  not sure what it's serving up.
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 560 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 560 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 76.171.181.11 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 539 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.231.155 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.231.155 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 207.151.32.38 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_7_3) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.151 Safari/535.19" myapp.heroku.com
2012-04-20T00:22:27+00:00 heroku[nginx]: 108.70.74.121 - - [20/Apr/2012:00:22:27 +0000] "POST /games/2/call HTTP/1.1" 200 540 "http://myapp.heroku.com/pages/fb/webplayer_64.unity3d" "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19" 

我偶尔会遇到这样的问题 - Javascript请求冒泡DOM并多次触发,而我只想触发一次。这可能会很快崩溃服务器,所以你一定要查看你的应用程序并确保你没有快速触发AJAX调用。

一个非常简单的方法就是在任何ajax调用之前或之后立即放置alert(),并查看它触发的次数与预期的次数。

我不知道这是不是你的问题,但我之前遇到过这种事情。