我的Android应用程序崩溃,在LogCat中留下这条不那么有见地的消息: (有关应用程序的信息: 它应该成为一个游戏。一天。 在我的渲染循环中,一切正常,大约100帧。 自从我添加OpenGL方法绘制形状以来,就出现了这个问题。)
04-20 10:45:12.714: I/DEBUG(31): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
04-20 10:45:12.714: I/DEBUG(31): Build fingerprint: 'generic/sdk/generic:2.3.3/GRI34/101070:eng/test-keys'
04-20 10:45:12.714: I/DEBUG(31): pid: 950, tid: 960 >>> game.main <<<
04-20 10:45:12.714: I/DEBUG(31): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 002ba000
04-20 10:45:12.714: I/DEBUG(31): r0 80000000 r1 ffffff99 r2 0000008e r3 00010000
04-20 10:45:12.714: I/DEBUG(31): r4 002b9ff8 r5 002a5300 r6 0000000e r7 002b9ff8
04-20 10:45:12.714: I/DEBUG(31): r8 0000000c r9 00000012 10 00000000 fp 002a4060
04-20 10:45:12.724: I/DEBUG(31): ip 00000029 sp 43fceae0 lr ac405980 pc ac405984 cpsr a0000010
04-20 10:45:12.824: I/DEBUG(31): #00 pc 00005984 /system/lib/egl/libGLES_android.so
04-20 10:45:12.824: I/DEBUG(31): #01 pc 0000416c /system/lib/egl/libGLES_android.so
04-20 10:45:12.824: I/DEBUG(31): #02 pc 00005540 /system/lib/egl/libGLES_android.so
04-20 10:45:12.824: I/DEBUG(31): #03 pc 000060a8 /system/lib/egl/libGLES_android.so
04-20 10:45:12.824: I/DEBUG(31): #04 pc 00017d74 /system/lib/libdvm.so
04-20 10:45:12.824: I/DEBUG(31): code around pc:
04-20 10:45:12.824: I/DEBUG(31): ac405964 e5920000 e1a05001 e1a04002 ebfff8f6
04-20 10:45:12.824: I/DEBUG(31): ac405974 e5850000 e5940004 ebfff8f3 e5850004
04-20 10:45:12.824: I/DEBUG(31): ac405984 e5940008 ebfff8f0 e5850008 e8bd8070
04-20 10:45:12.834: I/DEBUG(31): ac405994 e92d4070 e5920000 e1a05001 e1a04002
04-20 10:45:12.834: I/DEBUG(31): ac4059a4 ebfff8e9 e5850000 e5940004 ebfff8e6
04-20 10:45:12.834: I/DEBUG(31): code around lr:
04-20 10:45:12.834: I/DEBUG(31): ac405960 e92d4070 e5920000 e1a05001 e1a04002
04-20 10:45:12.834: I/DEBUG(31): ac405970 ebfff8f6 e5850000 e5940004 ebfff8f3
04-20 10:45:12.834: I/DEBUG(31): ac405980 e5850004 e5940008 ebfff8f0 e5850008
04-20 10:45:12.834: I/DEBUG(31): ac405990 e8bd8070 e92d4070 e5920000 e1a05001
04-20 10:45:12.834: I/DEBUG(31): ac4059a0 e1a04002 ebfff8e9 e5850000 e5940004
04-20 10:45:12.834: I/DEBUG(31): stack:
04-20 10:45:12.834: I/DEBUG(31): 43fceaa0 419036d8 /dev/ashmem/dalvik-LinearAlloc (deleted)
04-20 10:45:12.834: I/DEBUG(31): 43fceaa4 80049123 /system/lib/libdvm.so
04-20 10:45:12.834: I/DEBUG(31): 43fceaa8 4057b168 /dev/ashmem/dalvik-heap (deleted)
04-20 10:45:12.834: I/DEBUG(31): 43fceaac 80085704 /system/lib/libdvm.so
04-20 10:45:12.834: I/DEBUG(31): 43fceab0 00000007
04-20 10:45:12.834: I/DEBUG(31): 43fceab4 0000001c
04-20 10:45:12.834: I/DEBUG(31): 43fceab8 002a3920 [heap]
04-20 10:45:12.834: I/DEBUG(31): 43fceabc 0000001c
04-20 10:45:12.834: I/DEBUG(31): 43fceac0 002a3920 [heap]
04-20 10:45:12.834: I/DEBUG(31): 43fceac4 0000e810 [heap]
04-20 10:45:12.834: I/DEBUG(31): 43fceac8 002a4c00 [heap]
04-20 10:45:12.834: I/DEBUG(31): 43fceacc 00000010
04-20 10:45:12.844: I/DEBUG(31): 43fcead0 002a5200 [heap]
04-20 10:45:12.844: I/DEBUG(31): 43fcead4 ac410788 /system/lib/egl/libGLES_android.so
04-20 10:45:12.844: I/DEBUG(31): 43fcead8 df002777
04-20 10:45:12.844: I/DEBUG(31): 43fceadc e3a070ad
04-20 10:45:12.844: I/DEBUG(31): #00 43fceae0 002a5300 [heap]
04-20 10:45:12.844: I/DEBUG(31): 43fceae4 002a3920 [heap]
04-20 10:45:12.844: I/DEBUG(31): 43fceae8 0000000e
04-20 10:45:12.844: I/DEBUG(31): 43fceaec ac404170 /system/lib/egl/libGLES_android.so
04-20 10:45:12.844: I/DEBUG(31): #01 43fceaf0 00000012
04-20 10:45:12.844: I/DEBUG(31): 43fceaf4 002a4c00 [heap]
04-20 10:45:12.844: I/DEBUG(31): 43fceaf8 002a3920 [heap]
04-20 10:45:12.844: I/DEBUG(31): 43fceafc 00000012
04-20 10:45:12.844: I/DEBUG(31): 43fceb00 00000012
04-20 10:45:12.844: I/DEBUG(31): 43fceb04 00000000
04-20 10:45:12.844: I/DEBUG(31): 43fceb08 00003f3f
04-20 10:45:12.844: I/DEBUG(31): 43fceb0c 00000542
04-20 10:45:12.844: I/DEBUG(31): 43fceb10 442c89f7 /dev/ashmem/dalvik-jit-code-cache (deleted)
04-20 10:45:12.844: I/DEBUG(31): 43fceb14 ac405544 /system/lib/egl/libGLES_android.so
04-20 10:45:13.974: I/BootReceiver(61): Copying /data/tombstones/tombstone_00 to DropBox (SYSTEM_TOMBSTONE)
04-20 10:45:14.004: D/Zygote(33): Process 950 terminated by signal (11)
04-20 10:45:14.004: E/InputDispatcher(61): channel '406bdbd0 game.main/game.main.Game (server)' ~ Consumer closed input channel or an error occurred. events=0x8
04-20 10:45:14.004: E/InputDispatcher(61): channel '406bdbd0 game.main/game.main.Game (server)' ~ Channel is unrecoverably broken and will be disposed!