仍然遇到了as3的障碍!这次我使用addChild从我的库中创建了一个MC的实例,现在需要访问这个孩子,好像它是时间轴上的普通MC,但无法让它工作。
如果我通过实例名称来引用它,例如:
this.getChildByName("mc1").gotoAndPlay(2);
我得到的错误是它不能对displayObject执行此操作。
如果我正常引用它,好像它只是时间轴上的MC,如:
mc1.gotoAndPlay(2);
然后它无法找到它(因为我认为它是动态创建的。
任何指导都会一如既往地受到高度赞赏......
如果您想要一些上下文,我可以弹出一些代码。
非常感谢!
凸轮
编辑:感谢您的回复 - 我不能让它工作吗?
var mc1:MovieClip = this.getChildByName("mc1") as MovieClip;
if(mc1) { mc1.useHandCursor = true;
mc1.buttonMode = true;
mc1.addEventListener(MouseEvent.CLICK, fillDriveway);
编辑:请求的代码:(我想要的一个例子是mc1 onClick到gotoAndPlay)
import flash.display.*
pic.addEventListener(MouseEvent.CLICK,addNewPoint);
var n:Number = 0;
var joinPointsArray:Array = new Array;
function addNewPoint(e:MouseEvent):void {
n++;
pointNo.text = String(n);
if(n==1){
var nextPoint:MovieClip = new mcstart();
addChild(nextPoint);
nextPoint.name = "mc"+pointNo.text;
nextPoint.x = e.target.mouseX;
nextPoint.y = e.target.mouseY;
}else{
var nextPoint:MovieClip = new newPoint();
addChild(nextPoint);
nextPoint.name = "mc"+pointNo.text;
nextPoint.x = e.target.mouseX;
nextPoint.y = e.target.mouseY;
}
var joinPoints:MovieClip = new MovieClip();
this.addChild(joinPoints);
joinPointsArray.push(joinPoints);
joinPoints.graphics.lineStyle(0.5,0xFF0000);
joinPoints.graphics.moveTo(this.getChildByName("mc1").x, this.getChildByName("mc1").y);
for(var i:int=2; i<=n; ++i){
joinPoints.graphics.lineTo(this.getChildByName("mc"+i).x, this.getChildByName("mc"+i).y);
}
}
pic.addEventListener(MouseEvent.CLICK, addNewPoint);
function fillDriveway(eventObject:MouseEvent) {
var joinPoints:MovieClip = new MovieClip();
this.addChild(joinPoints);
for(var p:int=0; p<(joinPointsArray.length); ++p) {
joinPointsArray[p].alpha = 0;
}
this.getChildByName("mc1").alpha = 0;
joinPoints.graphics.beginFill(0xFFFFFF, 0.7);
joinPoints.graphics.moveTo(this.getChildByName("mc1").x, this.getChildByName("mc1").y);
for(var m:int=2; m<=n; ++m){
joinPoints.graphics.lineTo(this.getChildByName("mc"+m).x, this.getChildByName("mc"+m).y);
}
joinPoints.name = "driveshape";
filledDrive.text = "filled";
}
function undoit(eventObject:MouseEvent) {
if(n > 0) {
if(filledDrive.text.indexOf("filled") != -1) {
this.removeChild(this.getChildAt(this.numChildren -1));
filledDrive.text = "";
}else{
this.removeChild(this.getChildAt(this.numChildren -1));
this.removeChild(this.getChildAt(this.numChildren -1));
n--;
pointNo.text = String(n);
}
}
}
undo.addEventListener(MouseEvent.CLICK, undoit);
function maskDrive(eventObject:MouseEvent) {
if(filledDrive.text.indexOf("filled") != -1) {
var finishA:MovieClip = new finishMC();
this.addChild(finishA);
finishA.x = 310;
finishA.y = 100;
finishA.mask = getChildByName("driveshape");
finishA.gotoAndPlay(2);
}
}
//BTN Actions
function btn1over(myEvent:MouseEvent) {
btn1.gotoAndPlay(2);
}
function btn1out(myEvent:MouseEvent) {
btn1.gotoAndPlay(11);
}
function btn2over(myEvent:MouseEvent) {
btn2.gotoAndPlay(2);
}
function btn2out(myEvent:MouseEvent) {
btn2.gotoAndPlay(11);
}
function btn3over(myEvent:MouseEvent) {
btn3.gotoAndPlay(2);
}
function btn3out(myEvent:MouseEvent) {
btn3.gotoAndPlay(11);
}
//BTN Calls
btn1.addEventListener(MouseEvent.CLICK, fillDriveway);
btn1.addEventListener(MouseEvent.ROLL_OVER, btn1over);
btn1.addEventListener(MouseEvent.ROLL_OUT, btn1out);
btn1.buttonMode = true;
btn1.useHandCursor = true;
btn2.addEventListener(MouseEvent.CLICK, maskDrive);
btn2.addEventListener(MouseEvent.ROLL_OVER, btn2over);
btn2.addEventListener(MouseEvent.ROLL_OUT, btn2out);
btn2.buttonMode = true;
btn2.useHandCursor = true;
btn3.buttonMode = true;
btn3.useHandCursor = true;
btn3.addEventListener(MouseEvent.ROLL_OVER, btn3over);
btn3.addEventListener(MouseEvent.ROLL_OUT, btn3out);
答案 0 :(得分:3)
您是否尝试将其投射到MovieClip?
var mc:MovieClip = this.getChildByName("mc1") as MovieClip;
if(mc)
{
mc.gotoAndPlay();
}